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shift and control are 2 bad options, shift triggers the sticky keys on windows and control triggers the bookmarks on Firefox. beside that, the game is very nice, the difficulty curves is great and the mechanics are slightly original.
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You can make the run on lvl 14 without the bow, just wait in the hole and time it so you're already running left before the last dude drops down. I thought the bow was a red herring.
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How on earth did you not pick up the ice bow @gillisniak?
What I did and I suspect everyone else did was you quickly run up the top right of the screen and fall into the ice bow. You need it to freeze the last of the enemy guys so you can survive the run to the final gem.
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Pretty short, not hard, controls are easy to get used to, some puzzles require a bit of thought, but nothing out of the ordinary. Nice game!
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Got to level 12, got bored. Interesting puzzle game ruined by crappy physics (character wiggles uncontrollably on ice blocks?) and pointlessly cramped levels.
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Good fun, with slowly increasing difficulty. I'm hopelessly lost in level 14, no idea how to use the ice bow to my advantage.
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In level 8 the "cork" doesn't resolve over time. Might be a bug in Firefox? I consulted "Help", which told me to do exactly what I'd been doing...
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I was waiting for the Air bow to be introduced, a little disappointed that we couldn't be an airbender, it is my favourite form of bending.
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I just dont see how to beat level 12.
left switch is simply inaccessible, no matter what arrow or thing I use.
help please
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you need to be pixel perfect after lvl 8, kinda sucks with a slow computer that freezes whenever kong switches the banner ads. lvl 10 can't even run from the arrow on time due to 0.0001 sec freeze :(
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For those struggling on level 6 - The gem from the slime is super easy to get as you just follow it staying slightly behind it and grab the gem. After you need to shoot the earth arrow to the left from the platform the slime is on. This will cause a ledge to appear on the left most platform where the gem is which you can walk off the top platform onto.
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Please make it so that holding up causes you to jump continuously. I've died too many times stepping off of a normal platform onto an earth arrow that was just a tiny bit below it right as I hit jump, causing me to not jump at all because I was in the air when I pressed up, and thus walking off the edge and falling into death
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It's a really great game and I enjoyed it a lot! However I feel like I didn't pass the last level the way it was intended to...
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fire ice earth... wheres my air bow?! I need to shoot air to blow enemies back 1 space! (or something idk, this is an idea not an order)
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Great. Far less stressful than the previous version. I miss the last level though. Was hoping to see a less hardcore version of it. Hope there are any sequels. Hey, why don't people do level packs any more?
Would appreciate Mute Music though (allowing SFX)
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When I had to shoot things very fast, my computer would interrupt and say "do you want to turn sticky keys on" -- perhaps too fast??
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This is a lot of fun, especially figuring out the puzzles the first time through. The spikes on level 13 frustrate me a bit, but whatever. It's still fun.
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Liked this game the first time, that has not changed and I think you improved it. I liked that some levels where completely new. only finishing time mode did not register for me in the highscore list and since I assume its in seconds I certainly did not go over that standard score you start with
This is a totaly reworked version. The levels are reworked (some are new), it has a new collisions system (far more precise and "friendly"), several things have been improved... I though it was better to upload it again so the people can see it (very few people saw the previous version, so an update would not reach almost anyone.).
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the game is quite good but the high score is not updated for time mode by itself. i had to refreshed the page a few times to make it works.