Under rating threshold (hideshow)
This is fantastic. I love both the concept and the execution. The only complaint I have is that the last few levels seem to be less about puzzle solving and more about pixel-perfect jumps.
Under rating threshold (hideshow)
Its a cool concept which you don't usually end up seeing, "Killing enemies can kill you" but its a cool game of its own, tough and challenging as always. Keep up the good work : )
Under rating threshold (hideshow)
Level 6 isn't working for me. Followed the hint, but after the zombie the jump onto the higher platform is always failed, which makes it impossible.
Under rating threshold (hideshow)
No idea what to do on 12. No matter which monster I start with only two of them die and it gets stuck. The help says just exactly what I am doing anyway. I don't even know how to kill the human if I tried.
Under rating threshold (hideshow)
If you place the box too close to the human in Level 12, you kill her just before jumping and it made me start all over again. Also, that level had way too many spikes in the corners that seem unnecessary. (Just made me do the same setup repeatedly despite knowing the solution)
Under rating threshold (hideshow)
I would've liked an option for a Bad End, in which you've killed humans, possibly all the humans, and then beat the last level anyway.
Under rating threshold (hideshow)
Text gets in the way. On stage 12, the text is still lingering when you get to that area. You know, the one with death spikes you have to avoid. Obscured by text you've seen dozens of times.
Under rating threshold (hideshow)
Too bad, previous was great. This one had leve 10,l who had the problem many Developers, lets make it a perfect time challenge. Hope next game don't have the same problem.
Under rating threshold (hideshow)
It feels really arbitrary when the sword makes you jump. Sometimes I'll set up a box expecting the sword to jump on it, but it's treated as a wall and just turns me around.
It all depends on where is the closest monster when you hit the obstacle. If it is ahead, the sword will make you jump, if not, SHE will make you turn back.
Under rating threshold (hideshow)
On level 12, if you push the top box all the way right and immediately turn around, you'll phase through the wall. Also, I'm having a hard time understanding the rules the sword follows. Specifically, whether or not she'll make me jump.