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time measurements need to be consistent. 'count time' goes by 8 hrs a day, 5 days a wk. ok. but 4 wks a month and 12 months is only 48 weeks. even if I vacation, my investments should keep making $. passive time runs by the count time clock (8 hrs/day,etc) but active time runs by 'real time' (100 hrs = a few days)
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you can't just get 80% by lifetime 4 for achievement, you have to actually go above that. If you want to get 100 by 6, you have to get 95 in 5, but i only got to 94.6. so, it might be possible, but it's going to be really hard.
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OK...I think I've figured out how to get 100 happiness in Lifetime 7...not sure how to do it in Lifetime 6 though, which is what the achievement is for.
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How does one even wind up with the 80% happiness average by Lifetime 4? Just seems impossible? (not to mention the 100% happiness average by Lifetime 6)
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I've been wanting to upgrade the last investment, like it says you can do in the instructions, so I've mathed it out. With 10% interest for 50 years, assuming you got max happiness the year before, you'd have to earn $18,750/hour in order to upgrade them at the end. Currently, I make about 1k per hour, 5k after education. This mean I'd need between more than 3.5k before education to reach 18.750k after education. With each life giving an extra 10 per hour (assuming 100 happiness), this will take me 250 lives.
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Whelp. 'Beat' it on lifetime 12. Could've done it earlier if I'd remembered to upgrade Tech Giant. Tech Giant bonus to 1k%.
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Can we see investment outcome on the Time page? I'd like to watch my income go up once i've got my hapiness up to the minimum i need for the next lifetime
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also, maybe actually TEST your updates before you push them. you actually removed the instructions from the game. good job idiot.
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complete trash. reset comes automatically around 50 years, the only difference between resets is 1 thing gets unlocked, but there is almost no change to actual progression speed. first reset gets you the first degree, which just brings you up to 15$/sec. you dont keep any investments when resetting, so youre best bet is just set an autoclicker on the manul time advance and let it run for a few days, and the games over.
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Honestly, I have a ton of advice to give you, and it would benefit your dev work immensely. But, I don't like how you've conducted yourself. And frankly, I hope your game fails.
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if you ignore your criticism, your game will never be accepted by or regarded as worth playing by our community. don't be so pretentious
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I hit NaN assets. Does that make me the winner? Also, start tech giant is just goofy. once you get the multiplier high enough, you can just snowball it wildly.
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Getting to 80 happiness is even simpler, just need to have 40 starting income which you should be able to manage after enough resets. If you can't, just use a similar strategy to getting 35. It's pretty much just the same pattern of play ad infinium until you *need* to have 5200 starting income to hit the max happiness checkpoint.
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happiness boosts are just really poorly done. Getting to the 35 is pretty easy, just need to spend the first 25 getting to 37 income. Getting to
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Yes, the first lifetime is slow without clicking. Shut up about it, and name me one game where the first life time is NOT freaking slow without an autoclicker. That's right. They all are.
Next: the jump from 35 happiness to 80 is freaking easy. I "beat" the game by lifetime 9. The money you get from having happiness is too high IMO.
If you have 18 income when you start lifetime 4, then you will have 41 income from buying the 2 degrees. With 41 income at the beginning of the game you can put the happiness DIRECTLY to 80 with cost of 40. Sure your assets are going to be low, but it doesn't matter. You'll have all the money from 80 happiness next lifetime, and the income should be close to getting you directly to 90 happiness, perhaps you need to do 1 or 2 runs at 80 to get enough income. BUT, once you finish a run at 90 happiness you can directly do 95 and then again 100 directly afterwards.
IMO you start out with too much money after reaching a happiness tier.
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the 5-weeks-per-second-button doesn't seem to work. Also, I can not shake the feeling. The happiness change from 35 to 80 is quite hard given how the expense beyond 80 hapiness is skyrocketing. Would love to see the other updates i.e. more education possibilities or something completely new. Keep up the lovely work!
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With the latest update once you reach 80 happiness the game is over in minutes... if you're above 90 just enable autobuy on all and start upgrading tech giant for absurd amounts of yield. I had more than 1e50 in around 35 years starting from 90 happiness and could have gone way higher if i pushed it... some thousand % yield is no problem with autoclicker shortly after you have the first tech giant
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How about small arrow on the left and the right of the happiness slider? ITs sometimes hard to move the slider exactly one unit would make that slightly more convenient.
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So, I appreciate having the auto-investment buttons, but they're taking all the starting money away from education and severely slowing down new lifetimes. Could we either have them switch off like passive time or auto-buy education prior to buying new investments?
You can pause time by clicking on the active time passing option to deselect it, and you can do the same for the auto-purchase. I'll make that clearer in the instructions in the next update.
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F'ing awesome update! I initially didn't Investments being moved from the same screen as Tim, but the investment autobuyers are great. Very very good update.
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I was interested enough in the progression to stick around through lifetime 22, admittedly with use of an auto clicker. There are performance issues that really get noticeable around the month-per-click level, which I can only assume are caused by the per-month function reusing the per-hour functions. I'd prioritize fixing that if I were you.
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I prefer to manage time (active play) and investment both in the same screen. With this update I need to stay in time screen to earn enough money and then buy one investment. Hotkey for each tab would be nice, i.e. '1' = time, '2' = education, '3' = investment
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when you start this game, just leave an autoclicker on for as long as possible. get as many lifetimes as possible. then its a huge grind of just farming 35/80 avg happiness.