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Ranger sucks, by far the worst class. necromancer is probably the best, if a bit slow, because it can restore health and SP.
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The 3/4 of the screen that are actually visible are *just enough* for me tell that it says "loading: 98%". Yeeeeeeah, I'm not gonna bother with this BotD.
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Made it to level 6, was doing great, got attacked by a bunch of enemies, got hit by a fire wizard's normal attack, then the game froze. The music still plays and I can move the cursor around the floor, open the menus and equip different weapons, but using any items or spells doesn't work, there's an explosion stuck on my face, and I can't move or attack.
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When the badge says "Floor 7 reached", that's really what it means; no need to "Complete the 6th floor", just happening upon a pit trap and falling to the 7th floor also counts. ;)
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This game is interesting, but will consistently freeze rather than let me off Level 4. Quite annoying, especially when badge hunting.
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i wish to try to play that nice game even if i noticed in some comments many other players have that same problem! the game load till 98% or 96% and still in that black screen for several minutes, also about 30mins. even to trying to refresh many times the page and trying to open in differents browsers like firefox,chrome, interent explorer, opera, there is the same exactly problem. i wish and hope the developer read all that comments and try help us to solve that problem, so all this players, like happened to me, can finally play that nice game! advance thanks Dev.
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Super frustrating. Game going well, then all of a sudden I can't move my character, mouse will click on things and descriptions come up, can open character screen, timer still running, but character won't move or fight. 2/5 stars for a glitch that causes you to have to restart from scratch with no kind of save. First two times it happened I restarted, but too frustrating to try again, so no hard badge for me, and no good rating for you.
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@yeasy, yes full clearing is probably not necessary, but since you need a lot of luck in this game, by clearing everything you can push your luck a little. I have completed the game with several classes in about 30 minutes with clearing everything. And yes, cardinal quest 2 is definitely better.
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Ah, tbh, I believe there's room for improvement in top comment, quest is just to pick-up the goblet, so full-exploring / clearing isn't as necessary as it seems and there definitely must be some good ways to speed-run.
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First game as necromancer to try it out. Second game, hard badge attempt - fire mage, hard on first try. GG ez. Reading top comments before badge hunting is always useful. Great roguelike overall, although I prefer cardinal quest II and some other roguelikes here more. Sequel could use some more depth / story. Overall score: 5/5
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I really want to like this game more. I gave it ample times, but it's simply unfair. Other games tend to have a breather room every few floors. This game could really use something like that. This game is just too hard to be fun. It's way too random that one step and BAM! you're basically dead. I seriously ran 30+ games and I can only get to the fire area at best. The fire bats aggro right away and swarm you! How am I supposed to get past that? The slimes are a nightmare to deal with. Starting on a new floor full of monsters is a joke. Stepping on a random square to be teleported in the middle of an enemy camp or ambushed is a unfair. Also, the rogue spell to make monsters forget you doesn't seem to work. I play Necromancer and invested in sneak specifically for that spell. Didn't do anything at all.
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I get that you want games to be difficult, but this is getting ridiculous when I run the same character over and over again 20 times and cant get past floor 10.
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Charge and power strike skills are very useful. Frost towers were the most dangerous enemies IMHO. They can lay frost bombs, attack from afar and have lots of HPs. Make sure to find all towers in range before closing in or you can quickly be killed. Charge, power strike the tower. If another tower is present, keep the one you attack between yourself and the other. Some frost bombs damage the towers if their position allows. I had a long sword, a ring of flying(tile penalties do not apply) and a ring of vampire(+1 hp for every enemy killed), which were ultimately very useful. There is a nice manual I've found on web, showing items, enemies, etc: https://docs.google.com/spreadsheets/d/1TQJ26t_HWHRwEJk_2CmCC3d6Cvhjm0odHHGlhW5Q3V8/edit#gid=1870192388
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This game requires some amount of luck and is quite unforgiving, but I can give some general (obvious) guidelines: Your aim is survival until you reach the Goblet of Yendor. Killing your enemies before they can hit you, collecting all potions and shrooms, pacing your use of food, and evading/using traps are essential steps for that. I have played with warrior and barbarian and finished with barbarian. For melee attackers, movement speed is important. Unless you are fighting more than one fast enemy, you can pace yourself so that your enemy cannot hit you without you hitting it. With power strike(barbarian/warrior) you can push your enemies, so that you can destroy your enemy without getting hit. For multiple enemies you can use walls obviously. Chests and other enemies can block projectiles. Sleeping/unaware, unstable enemies get an additional damage penalty that you can use. A long sword and a warrior talent together provide 50% chance of blocking projectiles, which is quite handy.
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It all began when my simple Warrior picked up a +2 Staff of Fire, discovering he had a knack for it, to be later compounded by a +1 Fire Ring. Then he started finding and buying books and gear that would allow him to mimic other classes. After praying to the Health god for endless regen and fearlessly strolling through enemies and lava alike, by the end my Warrior was so deluded by power that he believed nothing could stop him, because he was in fact, seven people.
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How to get Going Underground Badge: Choose Warrior -> Speed Run -> Kill anything in your way but do not go out of your way -> Put all points into fortitude -> Collect any and all mushrooms and chests -> talent points in toughness or shroomology -> get badge
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"Staff of Fire damage is increased by improving Fire Magic skill."
*Puts 6 points into Fire Magic. Still does 4 damage and can't one-shot a rat*
Um...okay?