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Hmmmm. My spell books are full so my book of stealth isn't showing, which means I can't enhance those skills. Would be great if I could get rid of a book I don't want so it will appear in my inventory so I can use it.
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Ah Rouge Fable II...a game about shooting fireballs in oil fields, of needing books to learn how to properly eat mushrooms...truly a wonderful game. Time to go zap myself to death while fending off hordes of *things*!
If possible, I would like to propose that an Impossible Badge be added in for getting the Goblet with all classes.
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Completed it on the first try, took me 70 minutes though. Tip: use the terrain to your advantage. It will save you a lot of pain.
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The auto explore doesn't avoid toxic gas. Such a bad feature. Lost 3 promising adventures like that now. Frustrating.
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the game is suposed to be passed in 1 go. And it nees a time penalty each time you load your save and each time you load the save got overwriten whit the time penalty included.
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Since the main measure of success is time, the game could autosave when crossing between levels. reloading from there could carry +5 minutes of time penalty, but at least we would have the pleasure to revive.
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Me: I got to floor 12 (farthest i have ever got by far) i have all the warrior book skills, i have melee and fortitude all the way leveled up, my weapons are doing damage in the high teens, and i have a lot of health potions in case i am in trouble
Bloated zombie: NOT TODAY
Me after dying again: FUUUUUUUUUUUUUUUUUUUUUUU
Me: Rage quits for the 17th time
Despite the fact it looks so bad it is actually so fun would reccomend
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Suggestions for the next game:
Fire mage: ability to target grass and oil.
Storm Mage: ability to target water.
All non-mage: ability to target mushrooms without damaging the character. (Although if standing on a piece of flammable stuff when attacking the mushroom, then the char. should still take damage)
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What kind of rogue is this? Can't even open a secured door without a key. The rogue should be able to pick the lock and the barbarian should be able to kick it in.
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The game ends where it would be interesting. Please just max out everything for the character, give it all skills and a good damage reduction. And then add 16 more floors to rampage with an exit at the end.
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The way to beat this game: Save and quit before any wish well. Refresh if you don't get teleportation scroll, do this for 2-3 floors, and use those scrolls to get you through the rest of the game by depending on luck and refreshing if you dont get to the next floor.
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I recommend reduce the difficulty level like allowing save points in every floor and adjust the difficulty level to every floor so players do not get tired to replay the entire game doing same initial floors over and over again. This is called start easy and then die game. You do not have to hide maps my friend, you can keep them revealed because the hard part would be the position of the attacker and the charge strategy of the enemies. You may just hide the enemy position exclusively and remain all the rest so we don't know where they are. About skills, well, I recommend make them all ACTIVE spells or skills and make the player to choose or GUESS the most powerful ones. Thank you.
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Storm mage is not overpowered, it is just the easiest to figure out. When you see the correct strategy for each one, you will change your mind yourself @DualityReality.
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I generally play as the Necromancer and I would love to be able to resurrect dead troops to fight for me in the future :D btw I love this game.
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1 hour in last floor just about to finsh and nope got locked into place by a fire elemental and the fire turret something screwed up and the fireball wont let me move or save and quit. Just thought I should let people know.
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Trash controls: should allow WASD movement and click attacks. Doing both with clicking makes for lots of accidental moves instead of attacks.
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To those who think the rogue is weak, get the book of the warrior, a bunch of stealth, sneak attack, and power strike. You then have immense damage on unaware enemies.
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@spamtrap if you have any shrooms in your inventory, eating one should free you, as it will cause a turn to pass, allowing the game to realize there is no longer an enemy constricting you
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Finally cleared the game with every character. The lack of an ability to upgrade a standard weapon for the archer makes it unreasonably difficult to clear with that class. (The only way I finished was getting 3 upgrade scrolls from a well and running a +3 spear from level 1... and some luck)
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for speedrunning with a ranger, try getting book of necromancy for cannibalisme, its easy to get 400 ammo without losing time. Get deadeye skill then and go for 20dmg per hit with huge range. Almost impossible to die with caution.
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Please if possible make more than one staircases connecting the floors, the ranger and rogue could really use alternative approaches. For the ranger it would be very nice to have some kind of slowing effect: shoot to maim, or alternatively extend the effects of strong arm to melee weapons too. Both the rogue and the ranger's energy consumption is way too high for the effect they have compared to other characters. Since the rogue's sleeping dart has no effect against swarming foes, it could be just as well free to be at least somewhat useful. Also: the rogue needs to be able to pick lock or tunnel, actually tunneling would be more useful and give an interesting aspect to the character.
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There isn't even a staircase, even the up going is gone. OK, this barbarian is going to die in this total empty dungeon level.
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Level 3, completely empty dungeon floor. I have found one single opponent, no gold, no treasure chest, no more opponents.... What is going on? Where is everybody?
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"KongBot can’t find the page you are looking for.
But his robot scan did return some pages you might enjoy:"
Why? :((( please, return the game.
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I was on my way to success with warrior, which is not so easy, and suddenly got black screen going down level 16 !! Omg ...
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the random miss mechanic is really completely unnecessary in my opinion. The game is difficult enough when you strategically place units between yourself and archers, only to have you miss the unit with a dart, and their dart miss the enemy mob pass through and kill you, or missing an opponent 3 times in a row and getting killed because of it.
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Some items level up nicely, but if i am so fortunate to find 2 rings of the vampire, either it should level up or I should be able to sell one of them.