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This game is great, much like the second one, but I would like to see the old vehicles (helicopter, unicycle etc) as it was always fun to mess around with bombs while flying.
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I don't really thing anything at all has improved from the last game. The interface is clunky and laggy, the character is much too fragile, the controls unfortunately too responsive to a fault, and the game over all is just so horribly laggy.
Playability over FR2 has not been changed. Physics of riders are identical, it was important to leave this in tact to allow for same re-playability over the millions of player created tracks out there.
What has been added / improved: improved performance over FR2, larger playing area, decreased the camera zoom, player saved replays (for sharing with friends / watching later), player best times saved per track (race against friends), official track listing, improved track editor (add/remove lines) and an active development team behind the game. Have you checked out some of the other players best times on the leaderboard, watched their ghost rides? Not a simple addition to get all those things working properly. With respect to to the lag, do you have the latest flash player version and a decent computer? If FR3 is lagging for you where FR2 is not for the exact same track there is something wrong that we would need to look into but in our tests it looks like an improvement.
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i like falling into an endless white vortex and spinning like an idiot for about 20 seconds - this entertains me long enough to think of something better to do
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Very fun! all though No. 2 I found was a bit better like the built in track sharing! And glad Free Rider was added to Kongregate!
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Ok so far this is massively fun, later that may wear off, i was a little disappointed until i got to my first ever jump...and failed. my issue tho is when i'm pedaling on a stright and i just come off my bike... others brillant game
That sounds like the BMX, controls on that one are a little tougher to figure out. Try some tracks with the mountain bike "MTB". Thanks for the positive feedback!
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I have one question: Where did the truck, hot air balloon, and weird blobby thing go? Love the game, but the different vehicles were my favorite part of FR 2.
We took them out from FR3 because +95% of the tracks were made with MTB / BMX. If demand is high enough we would definitely look to add some new ones back in!
Oh no you caught us! Free Rider was developed by time traveling to 2010 (when Happy Wheels was released), copying happy wheels then jumping back in time to 2007 to release Free Rider and then again to 2008 to release Free Rider 2, and now finally 2013 for FR3! Come on now, if we could time travel we would do something far cooler than "copying" a flash game.
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The physics are definitely not the same, they are much much worse in this one. don't try to fool me I have put at least 50 hours into FR2, this is so blatantly obvious within the first minute. Horrible Physics is the #1 reason this game was getting low ratings and should be your priority of fixing. It's a shame because FR2 got a 5 from me but in it currents state I can't bring myself rating over 2. It is borderline unplayable.
@dubesor FR2 and FR3 physics engine is identical, the code was left untouched. What differences are you noticing in the physics? If there is an issue we will fix asap, doing a diff on the code maps 1:1 and playing same track in FR2 and FR3 plays identical, only difference is the playing area is larger in FR3, some rendering optimizations (less choppy) and camera does not zoom out as far since we increased the playing area. We would love to fix any issue with the physics but we cannot replicate any differences.
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if you valiue the stick figures life you will add the other veichels back. also theres no free rider 1. you made a sequil to something that dosent igsist.
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I was replying to some else...sorry if I sounded like I was saying this is a copy (I know it's not). And yes, I have read the Canvas Rider home page ;P
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This game is supposed to be a mix of canvasrider.com (which is why kanogames is one of the authors) and Free Rider 2, if you guys did not know.
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responce to kanos repsonce: it was a stick figure tortue threat lawl i was teasing aboout stick guy thing. also i stand corrected.
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I feel like this could be much better. There needs to be a brake button that doesn't kill you immediately. The wheelies are near impossible to do because you can't accelerate while doing them or you'll fall backwards. The bike doesn't have enough traction, 90% of the time I land I slip backwards because the bike is imbalanced. I honestly like the second one better.
Also, for next version we are looking to add a "Training Wheel" bike and level(s) where the rider never bails so that at least players will be a little less frustrated. But please check out pkbelgs best time there are a lot of great riders out there and it is "easy" once you get the hang of it.
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A game which punishes all but the most touchy fingered of gamers. Yes, that's what we needed. Smh. I don't even know where to start with this. It feels like you're in superspeed and don't have the reflexes to match. At least make the game fun to play, instead of crashing with the slightest mistake.
What track are you having issue(s) with? Just like riding a bike it does take a little time to get the controls down but once you do you can do some pretty amazing tricks. Check out pkbelg's 100 jump best time replay: http://www.kanogames.com/free-rider-3/track/1032-100-jumps-fixed/race/1009679
You know it! Some useful shortcuts: 'C' toggle steady cam on/off, '+/-' OR Mouse Wheel Zoom In/Out, AWSD to move camera in both track editor and play mode, click + drag works in only play mode. For more shortcuts / actions click on '?' top right of game in both play and track create mode.
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Unless they add more vehicles, the only pro is the easy level browsing, but hey, there was already a website dedicated to that, so, I'm not impressed. I'm not disgusted, I'm disappointed.
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I Notice i can find ALL of these tracks and a lot more for Free Rider 2 on Trackmill.com. Free Rider 1&2, are way better.
What features do you enjoy more in FR1 + FR2? We are looking to add the track creator into 2 hopefully today. Besides that, the track database on Kano Games is the only official Free Rider track DB.
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Aww... i had high expectations, maybe more playable vehicles or something new, all this is is free rider 2, with an easier way to get tracks, and only the bmx bike =/
Both the MTB and BMX are playable, bikes are just selected by the track creators. We eliminated other vehicles as +95% of the tracks are created with either the BMX or MTB.
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Its way too fast, thats the only way I can describe my gripe with the game. I feel like I'm on the edge of my seat and have to focus way too hard on playing, when in the last game I could just relax and play some Free Rider 2, but now I can barely even see what I'm playing because it feels like it goes so fast.
Hmm, the speed should be the same. We did modify the zooming of the camera though. Have you tried disabling camera mode and zooming out a bit, does that change the feeling of the speed?