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Fun Tower Defence. Cool sprites. War-mart is a decent idea...
But the game is way too easy. My friend and I beat it completing each level with only 2 towers.
This game gets harder if you buy more towers, simply because they cost more money, and fire slower.
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Another small bug, which I assume wasn't intentional, but when you select the support strike, before placing it, you can upgrade the ROF, Damage, and Range completely for free.
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The game balance is off my a huge margin. Since you can buy 200 starting credits for 1k warmart credits, you can trivialize the game. For every 200 credits you have leftover at the end of the game, you get 250 warfare credits.
Example:
I do a mission, I earn 1k warfare credits, bringing me up to 4k warfare.
Buy +200 Starting Credits 4x.
I do the mission again, same score, same lives, but I do not spend the extra 800 credits.
I earn 2k warfare credits now. The only limit on this is boredom.
I would suggest either taking out the option to buy credits, or raise the cost to atleast 10,000 warfare.
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honestly to had to play the tutorial a good three times just to get a clue at what im supposed to do, non of the buttons say what they do and i found it incredibly annoying that if i pressed a wrong button i was forced to place the tower or use airstike etc, overall the game looks nice but it felt like i was fighting the menus more than the next wave
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To send two waves at once, wait until "next wave" comes up at 3 seconds left, then let it stays up until 19 seconds until the wave after. Hit Next wave at 20/19 seconds remaining of the next wave
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Also i found a glitch. http://i53.tinypic.com/29nypt3.jpg It happens when you rapidly up grade then the round changes.
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I've sort of solved the problem to the slow waves. I'm sure that all of you have atleast 10 seconds to spare after a wave right? and when the timer hit's 4 seconds, you can send another. Instead of sending another wave at 4 sec, wait until the next wave starts, and immediately click next wave, this effectively sends 2 waves at a time which can easily be handled with a few tesla towers. + Plus this so everyone can get through the game easier =D
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this game doesn't put up enough of a fight, just completed level 4 the same way I did the first 3... one sniper which i upgrade, then clicking "next wave" 30 times and accumalating money i dont need to spend.
From the other comments I'm guessing not a lot changes further into the game.
1/5
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I'm echoing previous comments. Once you can buy tons of extra money, you win for free. Each time you buy extra beginning money, the price should increase. A save feature would be nice. Overall, it's not holding my interest beyond the first half hour.
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Easy Money Trick:
1) Buy the Cash Bonus Start Fund's in the War-Mart a bunch of times.
2) Beat 1st or 2nd level while spending as little as possible.
The game gives you bonus money for the War Mart based on how much cash you have saved at the end of each level. I made $17,000 every time I finish level 2.
Rate this up so others can figure this out.
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pretty generic and very silly that you can't see what towers do ingame without buying them and waiting for enemies to get shot.
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I'd just like to say, while the rest of the game is pretty standard tower defense at this point, the "move" ability is fantastic. More need this feature.
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far too easy game :( completed the game without even thinking what i'm doing. no strategy needed, just gets boring. at least graphics is good
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good, but all you need are snipers. when you can get a couple fully upgraded snipers from the start, it becomes boring.
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If u can beat the game with starter turrets (sniper) than the game is too easy..... this game is a prime example. 3.5/5
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It's far too easy, especially since you can just keep buying extra starting cash. There's no variation in the gameplay so by level 6 I was bored, all the creeps seemed to be the same and while the graphics are nice and there's a variety of towers to buy and build, there's really no need to buy anything other than your starting towers.
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their should be achievements for this game like complete all missions or fully upgrade a tower something like that so plz vote for this comment too stay on so people can back me up for achivements for this game :)
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The real enemy you're fighting in this game is the temptation to buy anything other than electric tours and starting cash. Use of anything else will hurt you. Great game mechanics: now it needs some balancing.
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Completely agree with GrizBe, i can set up a defense with just the original towers on map 10, with just starting money, make no changes during the level, and not lose a life. game has a lot of variety built in, but no incentive to use it. Front line 1 was considerably more difficult, and because of that, more fun, IMHO.
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Graphical and musical side are really well worked ... but too bad for the balance of the game. The bio-mortar, the most expensive weapon of the game, does not even begin to compare to the shotgun, which itself has difficulty to compet with 3 simple soldier. Need more work on this side. Also, if all we have to do is to look the game going by itself with 4 electrical tower, that's not really fun: add new ennemies, special powers for them, maybe a skilltree for us, and whatever that make a game enjoyable for a long time :)
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It become very boring after you learn that only one type of gun you are actually needed.
At the rest of the game, I simply keep clicking the 'Next Wave" button and the worst thing is.... why can't I press it faster? why is a 2-3s delay?
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Another bug:
If you speedtap an upgrade while the browser is 'laggin' or loadin a new wave, you can actually buy on credit -> I just got -340$
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way to easy..all u need are sniper towers...the war-markt thing where u can buy xtra starting money is pointless cause it is endless...nice graphics..too repetetive...starts to get boring after mission 6...needs some updates on money and difficulty and it can be a nice game