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Comments for Frontline Defense 2

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onlyloserscheat

Dec. 21, 2010

Under rating threshold (show) Great game, but a few things. As many others have stated, the game is rather easy. Barely any strategy involved. Another thing is even when you upgrade your towers fully, the sell price never goes up. Last thing I noticed was the lack of increase in price when buying things from the war-mart, like the money bonus. It's always 1k. A level indicator for things like that would also be helpfull.

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(3)

conz680

Dec. 21, 2010

Under rating threshold (show) wow i love how you clearly distinguished the starting and ending point.. i cant tell you how many times i have made a strategic mistake because theres no way to tell where they are coming from.

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(-1)

leanpogi

Dec. 21, 2010

Under rating threshold (show) DIdnt the people tell you to weaken the tesla towers in your 1st game

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(0)

ericbloedow

Dec. 21, 2010

Under rating threshold (show)

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(-3)

MagicRabbit

Dec. 21, 2010

Under rating threshold (show)

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(-3)

mrskinnerc

Dec. 21, 2010

Under rating threshold (show) Tesla of DOOM!!!

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(0)

quindraco

Dec. 21, 2010

Under rating threshold (show) 3/5 for basic gameplay, which is fun but marred by balance problems, -1 for not saving progress = 2/5.

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(1)

theHuff

Dec. 21, 2010

Under rating threshold (show) you know what just once i would like a game where you send men against towers

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(0)

Silkwood

Dec. 21, 2010

Under rating threshold (show) NICE BUG- if you upgrade the start cash every round... and just keep replaying the 1st round (only putting one or 2 of the $400 towers down and upgrading them to max) you can sit the rest of the level out. This then gets you more cash, and basically, whatever cash you have in at the end of a round gets put straight into your 'war-mart' account. Basically, you then upgrade the start cash again and repeat, until you can net a nice 15-20k each time you do the 1st round over and over. At the moment, if i start a round i have around $12000 to spend on units. about $4-5000 gets used up on 2 maxed out towers... then i leave it to it. The $8000 left over gets auotomatically added on for next round, plus all the other money i gain from the round itself! Good game!

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(1)

lordwagh

Dec. 21, 2010

Under rating threshold (show) Very very easy, only that...

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(-1)

dolaziz

Dec. 21, 2010

Under rating threshold (show) would be better if the tesla towers have lesser damage so that it can give more chances for other towers to play a part.

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(1)

Pferdehintern

Dec. 21, 2010

Under rating threshold (show) What's the use of speeding up when at normal speed you can send in the next wave 12 seconds earlier and at fast speed 6 "seconds" earlier?

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(0)

rabidbutterfly

Dec. 21, 2010

Under rating threshold (show) war-mart? well played indeed. you deserve 10 internets for your ingeniousness :D

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(-1)

GrizBe

Dec. 21, 2010

Under rating threshold (show) Nicely designed game. Good graphics, good sound effects... but really badly balenced. Its possible to complete the entire game using just the 3 towers you start off with without loosing any health on any level, thus showing the game is far too easy and that buying any towers from warmart is pointless. I only ever used the option tehre to increase my starting money. The sniper missions while a decent distraction, get too repetative to want to play more then a few times. Also, far too many waves per level. Watching 40 or more waves of similar troops adn tanks go by get boring really fast. Game needs difficulty balencing, and more variety to keep it interesting. Right now an average 3/5, but with work it could easily be a 5/5.

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(1012)

akim1109

Dec. 21, 2010

Under rating threshold (show)

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(-4)

Azihar

Dec. 21, 2010

Under rating threshold (show) Nice upgrade, especially the sniper missions added an extra replay value. The missions are a bit on the easy side compared to your first game. Overall, the game provides a more relaxing game play while providing all the advance features that players want in a TD.

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(0)

Blitzzz

Dec. 21, 2010

Under rating threshold (show) AWESOME SAUCE!

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(-2)

mcrmoe

Dec. 21, 2010

Under rating threshold (show) Great new concept, hot keys would be a nice addition. Good job!

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(1)

Hannah__

Dec. 21, 2010

Under rating threshold (show) Hmm, now in my opinion, There are too many waves for the first missions in the game, it should be like, 5-10 waves on the first mission. Then you get more waves as you progress through the missions, seeming mission 1 has 24 waves. I think it should be a lot less then 24, But overall, it was an amusing game, i give it 4/5.

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(4)

Sabrekun

Dec. 21, 2010

Under rating threshold (show) just use Tesla Coils, and let him shoot.

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(-1)

optimumscar

Dec. 21, 2010

Under rating threshold (show) Great game just like frontline was. I agree with Castef though it it being easy. I could have two upgraded Tesla towers and clear out most levels with them. Difficulty settings would be cool. Also the upgrade for more starting money only cost $1000 each upgrade, it would seem more balance if it went up in price the more you bought that upgrade rather then just being $1000 each time.

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(230)

Lawbag

Dec. 21, 2010

Under rating threshold (show)

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(-5)

Enculus

Dec. 21, 2010

Under rating threshold (show) Would be better to be able to send as many waves as we want instead of having to wait for 10 whole seconds.

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(1163)

Castef

Dec. 21, 2010

Under rating threshold (show) Also, there is a small bug: if you own the exact same amount of money needed to buy an upgrade, the game won't let you purchase it.

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(826)

Castef

Dec. 21, 2010

Under rating threshold (show) Nice Tower Defense, well developed. Yet, too much easy. Advancing through the missions is a breeze. :( What about balancing it a bit more or adding an higher difficulty level?

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(20)

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