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Comments for Frontline Defense Beta 2

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Jonathan_Boyd008

Mar. 14, 2009

Under rating threshold (show) oh nvm, i just found it. XD

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Jonathan_Boyd008

Mar. 14, 2009

Under rating threshold (show) it needs a mute feature.

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provoked

Mar. 14, 2009

Under rating threshold (show) great game just need more lvls

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SkaterFly

Mar. 14, 2009

Under rating threshold (show) 5/5 :) Great game. I could use about 6 or 7 machine guns for each level, though. Nerf those a bit :P

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abcdfr

Mar. 14, 2009

Under rating threshold (show) awesome game keep up the good work

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Austy108642

Mar. 14, 2009

Under rating threshold (show) Much better than the other beta. Keep up the good work, your game is getting WAY better and possibly a fantastic TD game.

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arashikunleaf

Mar. 14, 2009

Under rating threshold (show) great game needs badges and pause

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darklite

Mar. 14, 2009

Under rating threshold (show) wayyy to easy, maybe add different difficulty modes? all i did was have a few machine gun towers, didnt even need to watch after i upgraded them a bit.

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cifdtruckie

Mar. 14, 2009

Under rating threshold (show) Tower stats are represented by bars, while creep health is represented by numbers. Choosing one would be nice (specifically, representing tower stats with numbers).

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uethello

Mar. 14, 2009

Under rating threshold (show) possibly make more options as far as upgrades, a little graphics tweak for each upgrade is sweet. Also, I maxed out the "Mercenary" upgrade and accidentally clicked it, even with no room, it takes my points away if I click one of the "+" for a upgrade path that is already filled.

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dogman99

Mar. 14, 2009

Under rating threshold (show) chats working again

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PeaceFrog

Mar. 14, 2009

Under rating threshold (show) The animations are pretty neat, needs alot of tweaking with balance.

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Jimmy503

Mar. 14, 2009

Under rating threshold (show) God ZShadow are you the first comment on every game i play?

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Kavac

Mar. 14, 2009

Under rating threshold (show) Great game, it needs arrows where the enemies come in and leave though, it's annoying having to guess or try it once to see.

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Charion

Mar. 14, 2009

Under rating threshold (show) have homing missles find new target if their first dies before they hit it. have numbered stats instead of bars. Let you choose the target preferance of your towers, first out or last out. and you have awesome graphics, keep up the good work, 5/5 for it being a beta!

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Zshadow

Mar. 14, 2009

Under rating threshold (show) Decent tower defense. Usually when it comes to these types of games, the graphics make the difference because all the games run on the sam concept. The graphics of this were great, not the best, but still enjoyable and difference. The weapons were unique, and this game was quite the challenge. Nice work! 4/5

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Faustvxii

Mar. 14, 2009

Under rating threshold (show) why is there no area 8?

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wabanator

Mar. 14, 2009

Under rating threshold (show) way too easy. Just spam some mg-towers and your done.

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KiNgOfThEdAmNeD

Mar. 14, 2009

Under rating threshold (show) towers too expensive

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dogman99

Mar. 14, 2009

Under rating threshold (show) somthign is messed up on my chat, i CANT TALK it says like im spaming

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dogman99

Mar. 14, 2009

Under rating threshold (show) needs a pause button

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Invinciproduct

Mar. 14, 2009

Under rating threshold (show) Needs a main menu button.

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leogamefreak

Mar. 14, 2009

Under rating threshold (show) it has a mute button on the bottom right corner

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SkyPork

Mar. 14, 2009

Under rating threshold (show) I'd love to be able to get back to the main menu ... or quit a game, or restart, or anything.

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BSteele

Mar. 14, 2009

Under rating threshold (show) Needs balancing; some weapons are way too powerful (machine guns) and others are just plain useless. Glitches: At one point I hit the "skills" button a few times, it crashed game because I triple clicked it? Uncommon glitch but still a glitch. Also, is the game supposed to go past level 7? If thats the case, say "you win" or something. It looks like the path goes to like level 20.

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ayumilove

Mar. 14, 2009

Under rating threshold (show) simple strategy to win this is mass-ing machine gun at the entrance, and activate "next wave" , make sure you have at least 3 points in money making skill, and the rest is reload/engineer.

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ayumilove

Mar. 14, 2009

Under rating threshold (show) there is a map where all the screen is in dark blue, I could not view the range of my turret.

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flaw

Mar. 14, 2009

Under rating threshold (show) Damage booster doesn't seem to actually do anything.

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worloc

Mar. 14, 2009

Under rating threshold (show) Good potential here. I love defense games. this one needs a little more balance to the towers. I beat the seven levels with prettymuch just sniper towers. Cant wait to see the finished game.

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flyingpie

Mar. 14, 2009

Under rating threshold (show) maby have a few more towers or split tower paths like upgrade for damage or speed

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Xb3nX

Mar. 14, 2009

Under rating threshold (show) WWWWWAAAAAYYYYY TTTOOOO EEEEAAASSSSSYYYY just mass machineguns!!!

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Bshadow4

Mar. 14, 2009

Under rating threshold (show) there's an anoying glitch that doesn't let you do anything, the little metal door keeps closing halfway then opening again until you refresh

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ayumilove

Mar. 14, 2009

Under rating threshold (show) add a speed up button 3x speed, its kinda slow.

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flaw

Mar. 14, 2009

Under rating threshold (show) Get rid of the shake for the missile tower. Wears on the eyes after just a few.

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ayumilove

Mar. 14, 2009

Under rating threshold (show) what does the bar represent? how much damage would that be? use number instead of red bar.

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blagleflagle

Mar. 14, 2009

Under rating threshold (show) same. game ended at 7.... bug? or on purpous?

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ayumilove

Mar. 14, 2009

Under rating threshold (show) you might want to add a menu to the map screen . i forgot to add my skill points and I couldnt find a button to return the previous page.

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shadow0810

Mar. 14, 2009

Under rating threshold (show) organize the towers better, from lowest to highest cost, it seems totally random right now, also BALANCE, it is far too easy to spam powerful towers, upgrades are useless at that cost with a TINY benefit. On the right track but needs a lot more attention.

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courtesan_phryne

Mar. 14, 2009

Under rating threshold (show) after putting a few points on making more money, it becomes way too easy. there is a lot going for this game though, well done.

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LobsterMobster

Mar. 14, 2009

Under rating threshold (show) The heat ray seems to fire where the previous target was rather than the current one, and the old "continuous beam" style was a lot cooler.

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shadow0810

Mar. 14, 2009

Under rating threshold (show) upgrades do not do even close to enough

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LobsterMobster

Mar. 14, 2009

Under rating threshold (show) It's nice that you added upgrades but they're way too weak for their cost.

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Mayhem7

Mar. 14, 2009

Under rating threshold (show) much better, continue as it.

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darkstar921

Mar. 14, 2009

Under rating threshold (show) ummmmmmmm Why cant I make any towers on lvl 7?

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gizmar3

Mar. 14, 2009

Under rating threshold (show) is that raseberry jam daddy? yes son yes

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hottrodd

Mar. 14, 2009

Under rating threshold (show) need mute button

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MikeHoch

Mar. 14, 2009

Under rating threshold (show) um... after i finished area 7, there was no area 8 on the map.

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mr_snow

Mar. 14, 2009

Under rating threshold (show) too easy

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LivingEndGame

Mar. 14, 2009

Under rating threshold (show) It seems since the previous version, the difficulty reduced a good deal. Also, the difficulty doesn't scale much between wave 1 and wave 30, or level 1 and level 7. The same '5 machine guns around a damage tower' strategy got me perfects reliably the whole way through.

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Dumbwhiteboy

Mar. 14, 2009

Under rating threshold (show) well it is impossible to upgrade a tower fully "Next upgrade 20961920"

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