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on level 5... around wave 26... theres this glitch.. the copters intrude from the top of the screen.. which makes them unnoticable.. and untargetable too..
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it would be very nice to have upgrade and sell hotkeys. I wish more levels allowed you to incorporate juggling (changing the exit of your maze causing the enemies to turn around) but there just isn't enough room to work with.
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please add upgrade/sell hotkeys.
it gets annoying when you have a huge line of basic towers to maze enemies, and you have to click upgrade them all
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not bad except for bugginess as noted by others. The heli's going by off-screen on map 4, wave 28. Map ending before boss comes out.
Add to those this one: In the achievements, some maps have 100% cleared but no stars for "completed" or "boss"
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even after the round ends, you cna sell/upgrade towers. which can be exploited to increase the score (since part of it lies in money left). also even after the boss is out you can hit send button for additional score. also how many towers are there? if enough to full the tower dedicated part of the interface i would have to either be a hardcore player or i´am doing something wrong and lvl slowly... also needs more maps! (and more useful towers outside rocket one and bullet one for use as a wall)
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when i restarted my PC and began palying again i suddenly lsot my 4. upgrade option... some kind of patch postponing it for alter lvl or what? my lvl is 14. tell me its not a bug please...
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any chance you could make turrets target enemys nearest to the exit Kazama? as of now i believe they targetwhoever travelled the greatest distance... sucks a LOT when it comes to airplanes...
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The only problem I can spot right away, is the lack of certain hotkeys: Upgrade tower, sell tower, deselect tower and so on. Oher than that, I love it. The level-up system is quite nice.
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Now that's more like it! Interface is much cleaner, nice job, kazama! Still some bugs: From the shadows, the aforementioned helicopter bug looks to me like it's actually balloons, that were intended to go north and south, but are instead going east to west. I think you could do better if a unit is accidentally trapped - right now the unit teleports somewhere and apparently prevents the track from finishing.
But it got enough better to rate a 5/5 from me.
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Level 4, wave 26 - a whole bunch of objects go by off the track and out of sight on the north side and eat up my lives. You can see the shadows, but not the penguins. Not exactly fair. But, this is a fun game.
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Biggest problem I can see is once you select a tower to build there is no way to cancel it other than building it and selling it. (that is other than the other bugs that people have posted that i can not confirm)