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best edit to the way inventory&equips work would definitely be ability to keep items with of any special effect, or of a a few special effects. This would definitely help starting out.
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the enemys need to scale much quicker, after i got past the first 10 i became unstoppable on a 1 hitting rampage all the way through area 60
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i think being able to go to different tabs would be a good start for this game cause when you go to a different tab the game freezes till you return
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How does crit show up? Is it the blue combat damage text, because if so my crits are always lower than my normal attacks...
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So does this game not work if I switch to another tab? I left the game on all night and didn't get a single xp out of the effort.
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esse jogo ta precisando de update urgente, um jogo tao bom....tem que ter save. tem q melhrar ele...bora desenvolvedores.
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God damnit! I just got the hang of this game, voted it 5/5 and its now on hold? xD I really like the game since all the stats work so well together! Really nice balance and giving up now with the lowest row of talents still blank just feels so wrong. I played the game before when you kinda had no talents but the auto upgrade slots were still all open and didnt have to be bought. Now i come back, think its great aaaaaaaaaaaand its cancelled... Hope you still keep updating this game or find somebody who can further work on it with your input.
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There is some huge bug connected with reset: sometimes after i do reset mobs become MUCH stronger. and this usally happens with my archer (i cant pass area 2-1 with over 10k p attack). my rouge and tank have this problem 1/10 resets.
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see this is the problem with most game designers now. the feel if there are too many obstacles a good game is gonna be left unfinished cause its too much work. if you dont wanna finish it on your own send me all the files over google drive and all the coding and ill work on it.
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Warrior is squishy because he need to go into close combat and take some hits, This isnt an issue later when you have some good (40%+) stat gear which "enables godmode" on every char but his time to kill is till slower than mange which onehits anything millliseconds after spawn even at stage 100+.
And after the broken update a few days ago leveling now is working, but consider removing the 500 level cap.
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Is it just me or is the warrior ridiculously overpowered? Mines hitting for about 10x the dps of the other classes at the same level. Is this a glitch since I'm hitting about 3k with a normal strike and my Patk is only 155
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I found a bug where I exported the file for my ranger to another computer. Now I know that I should only get the data for my ranger and my warrior and mage should be level 0 but they already have talent points. And whatever I do, I can't get them to relearn the auto advance talent which makes them kinda unplayable. The ranger doesn't have any problems. The rouge is also ok since I imported the data before its release. Please look into this. Thank you.
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And suddenly I'm level 500, with 10 million skill points, and 50K stat points per level. Feeling like a God, overpowering everyone and advancing the stages every second or so
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Oops, I think the exp scaling went a bit... overboard lol. I easily got to lv500 when resetting, even to the point that its easily possible to do it before hitting area 11 for the first time. I do like having more enemies, it'll make advancements a lot less time consuming. I did have the new talent to lv3 to reduce the exp needed but I don't think it would do it that much.
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This idle game needs something else than it currently has, there is 0 "end-game" goals, just pumping more point's into talents isn't doing it for me as it quickly loses relevance when you can advance through areas without any problems other than it taking time.
Would be fun with 2-3 more areas that you unlock and drops different items in, would also be AWESOME if you would introduce class advances suc has Warrior becomes Berserker, Rogue-> Shadow, Ranger-> Marksman, Mage->Archmage etc with either new and more powerful animations or simply just more damage on the existing stuff.
Tho there would need to be a reason for that since atm even if you would implement something like class advance there would be no reason for it as you just kill everything in 1 hit anyway.
Unlocking a completely new class by reaching a certain Area would be fun.
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I say a Boss for the final stage before the next area
that takes alittle longer to kill but does the same amount of damage as the next area mobs
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What does "Rare Treasure Hunter" really? since there is no extra effect on items, is it simply the chance for items to drop with levels associated with the area you are in? (area 200 with 1 point in it would be able to drop items at level 20?).
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Warrior's roar is horribly bugged, it doesn't move. On the other hand its kinda funny and it covers the field with roarmines
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What the hell happened this update? Went from barely being able to get 500 all skills and I don't recall how many stats (50k? int at a 0:3:1:X:1:1|1k ratio?) to a shit ton of stats and way too many skills.
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@Miothan did you even read the game's description --' ? The dev is new to making games and the tool he's using to code the game doesn't allow for it to run in another tab , but while it's in another tab it accumulates boost time which gives x2.5 xp , gold , loot and boss spawn , effectively reducing the farm loss to a minimum .
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Cool game, just that I would really appreciate it if the map progressing was automatic. It really defeats the purpose of an idle game if i constantly have to look at it.
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Weird bug with the new filter, if you set a level (mine was at 100), the item in the first slot cannot be selected, less you click to lock it, then if you can select it, it may revert your filter back to 0 when you can interact with the item again. It not ruining the feature, but it is a small annoyance.
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Dang, I was really enjoying the idea of taking All stat+ beyond even 100%, now I can't do that lol. I have to admit that probably needed, never really needed to reset beyond around the 2nd reset once you pump your stats enough so its for the best. Hope the talent to skip areas/stages be possible soon, I been wanting to reset but it would take forever to get back to area 100+...
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I would like a way to auto-sell the stats/other equipment that have inferior stats/other to the one i've equipped, if at all possible.
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I do not run it in "another window" i run it in the same window just in another tab, nad it won't progress unless i have it focused, which is retarded, it makes it not idle since it won't do shit unless i am staring at the freakin screen. Would be great it it would run in the background like every other normal idle game does like Clicker heroes, Adventure Capitalist, Realm Grinder, cookie clicker etc etc etc, but no...this one has to be a special snowflake that for some reason won't function like the rest of the idle games.
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I running firefox and can run the game just fine in another window? Boost is very good when you need to re-farm your items less you want it to take much longer, i noticed a good improvement to exp/item rate so I not sure how you not noticing it. There also the fact the boss spawn rate is much better during it, boost is really useful to me, i usually try to keep it on.