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The game is absolutely awesome in my opinion. The variety of weapons and lazers you have to watch for, the movement and wall and other jumping is perfect for me, it looks so cool with the different areas, it gives a different atmosphere, it's purely brilliant, thank you, great job!
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btw great game so far and i didn't read the comments before i played ^^. so i didnt knew the boss was actully on sector 1:4. (sorry for my poor english)
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got 22% left to clear. thinking:"The boss must be at sector 4:4". *ventured all the way to sector 1:4, from below*. me: "D,:, totally not the right way".
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Please, modify the control so that UP arrow allow to jump.
Like dalewj mentioned, that shall be standard unless there is a very good reason not too.
When it will be the case I would be please to play your game
Why using 2 hands when these normal movement could be done with one...
Or at least provide a way to change the controls
Thanks
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I've completed and loved almost the whole game... except for one thing: sector [2][4]. That damn laser fires too often to be completed reasonably well when you combine the drills and the slow wall clings. I want to go to the boss and finish this game up, but I find that it's a lot more frustrating when I can't look at and consider the platforms, and instead must rush because of the laser following me.
Buth literally everything else was a blast, and I completed most of the game before noticing a map existed. Still easily 5/5.
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Is that possible to BEAT the robot on stage [1][4] if it STAY any radiation on others stages ? Because it seems f'uckin IMPOSSIBLE :(
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Nice Die'n'Try.
I'm at 12% Radiation, and the level I need to reach is in the opposite direction of where I am. That sucks. But it is ok. For now. :D
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I think you need so instructions for example that the pink things attract you is not immediately obvious. Also doors being lethal is nice to know and some doors it wouldn't hurt to keep open
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Great game. Boss was hard but I beat him in the end. Spoiler alert... first press the button, then go around anti clockwise (up and and over.) When you get to the bottom left wait for the boss to get entangled in the electric spheres before you head for the beacon. I kept rushing forwards, but he would always beat me.
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@wildtim: i think for some beacons, getting out of that spot was harder than getting in, so you would take away some of the challenge. but what about having one teleporter per screen?
and the challenge level was just right. no beacon took me too long, but it wasn't too easy either
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IF you could skip from completed beacon to completed beacon it would be a lot better. I hate having to keep going over stuff I've gone over to find my way around.