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can you make it so when we not play the game we get 10% of wot we sould have when we are ofline but make it so it does not sell them than
thanks! :) could be auto-saving but I think I have a problem with layer sorting so could be resorting the layers. I'll look in to this for the next hopefully "big" update
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What is "Found an Artifact" - i understood the gems but i dont see where you can check artifacts- is there a room for them... is it instant money.... i dont know ^^
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You need to add K,M,B,T and above, or at the very least add commas. Once you get to a certain spot it's very hard to tell how much money you have in comparison to how much you need to spend. Also, it takes too long in the late game to buy anything. The ability to buy more stuff should stay a little bit consistent. This could mean nerfing the products a bit, but it's more interesting when you can keep buying.
Lastly, the warehouse upgrades can use the same thing. You should be able to buy more, faster, even at a disadvantage. This is because this is meant to be an idle game, or it is listed as such. Having to be there at all times to keep clicking SELL means this is not an idle game.
All in all, though, I like the game. It's fairly simple to figure out, and stays fun for a long time. It just loses it's appeal towards then end when you're just sitting there waiting to be able to afford something, and having to count digits in order to figure out if you can.
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Just a quick note. My pc has blown up and I have to recover the files.. I will have the update up as soon as possible with some new nifty content and features :)
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Well it seems fairly well balanced but it needs way more content, after only one day of playing there is nothing left to mine. I hope more will come and I will check back later.
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I think perhaps once you move on to a different kind of rock, you should be able to reduce the autosell level... Maybe have it pass on what autosell rate exceeds it's regen rate to the next material, a partial refund, or a way to increase the material regen rate. I can't help but feel bummed that I spent a bunch on that and now it's not going to contribute in any way to my total now that I've advanced a bit.
Definitely has potential! It does seem a bit slow, but with some minor tweaks, it can be sufficient. Perhaps a ready display on current unit stats, and the hover info can be what the next level will be. It would obviously take a bit more space on the UI, but I think you have sufficient room between the unit icons.
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You've got a good game concept right now but it's slow to play at the moment maybe add another upgrade that increases price of the minerals or something along those lines other than that it's quite the decent game
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Great game! But there needs to be a speed time button, i mean mining is slow Great game though! And add monsters to make it "Interesting"
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Autosell is a bit slow, and is there anything to do once I clear out the mine? An NG+ would be cool, see how fast you can clear it out.
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maby a prestige system like after you break limestone you unlock new stones and reset then you can get farther every time you prestige
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hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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There's a nice bug (maybe just visual, but I'm not quite sure). 1) Buy several workshops (must work with just one duplicate, but seen on two). 2) Buy NEW type of mining machinery. It will spawn from EVERY workshop you own (in my case there were 3 mining rbots instead of 1). Of course, reloading game will nullify this effect, as on game load all machines spawn only from first workshop. Screenshot: http://imgur.com/KH35M86