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Well, I should have waited to comment until I got further in to the game. Lesson learned. It adds some nice, unique elements that are very good.
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What's that weird noise that happens when I pull a piece away? Right before the normal woosh sound, there's this annoying sticky noise. I'm wearing headphones, so it sounds like a frog is getting unvelcroed from the inside of my ear.
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Hey, I appreciate the response and it's really nice that you take the time to respond to an idiot like me :)
Unfortunately, your answer to my previous question honestly made me even more confused because it honestly tells you nothing. Fortunately, I was able to figure out that the real way that hooked pieces can move is that when there's only one crook head on a tile, it can move in the direction that's pointing. It's a nice visual hint that I missed before and untangling the larger bundles on later levels is actually fun once I realised that on a replay.
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Love this series! Will be downloading the app. One suggestion: If all of the squares are free, can there be a "swipe all" button or something? It could be automatic or whatever. It seems a bit silly to have to swipe 6 white squares that are all separated. One of my favorite game series! I'm excited to download the app and play tonight. Thank you!!
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I managed to beat this, and I feel like I'm missing something still though. I still have no idea how you're supposed to know which way hooked tiles can move. It seems to just be pure trial and error, so I know I have to be missing *something* there. Definitely gonna replay until I get it; the rest is all intuitive and simple but that one seems weird to me.
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Great Game. But I feel like there should be something to tell you what blank does when you first encounter it. But besides from that little problem, its one of the best games for wasting time I've ever played.
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This is a great sequel. I like the new mechanics, though sometimes I got stuck when the solution wasn't obvious (I keep forgetting you can slam pieces into those yellow ones). Still, this is an amazing sequel and I'm actually interested in playing the mobile version now. Thanks a bunch for making this! ;)
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Your first game was brilliant. This is not a bad addition in terms of level design and innovation, but the new blocks are not done in a very intuitive way. You should improve the actual look and feel, notably, of the green-tubed pieces and the explosive pieces. Once one gets used to them, it works well ... but you should aim for it to be obvious without "getting used to it." Perhaps a bit nitpicky of a complaint, but your UI is so great that you've set the bar high. ;)
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I don't often finish puzzle games, but I've played through this at least 4 times. It's a great puzzle and not overly complicated.
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I rarely play more than a couple levels of a puzzle game before the rules overwhelm me. This was just a wonderful puzzle game and i loved it! Played it to the end
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Really good. I wish there were just a few more levels on Kongregate (I understand there's a mobile version so most of the levels are there. I just think a few more might be nice.)
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I love this game, and I'm glad to see it's a series! My heart sinks whenever a new element is added, immediately followed by hardened resolve. relaxing and challenging, one of the gold games on this site.
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I managed to finish all of the puzzles without hints, but that doesn't change the fact that this is a really well polished sequel to an already challenging game. I hope this becomes a well respected game series on this site.
You can't move them if the next cell is occupied, you also can't move them if something is holding them - if neighbour square is holding the "framed" block with connector
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Very nice. I did find one small bug/confusion, though. Normally, when you have some exploding blocks and some blocks on tracks, you destroy them by clicking on them, once you've finished everything else. In the last level (and one of the earlier ones, maybe level 33), that didn't quite work: I had to randomly move them around until they decided to asplode. Still an obvious 5/5 and I'm pretty sure I'll download the mobile version.