Under rating threshold (hideshow)
So... game is annoying as hell. Its basically swap menu 20times a minute. Same building have two screens one for building and one for collecting. So annoying and antiunfriendly. Prices ramp up way too high, no idea what something does until built except making new things costing 10x more than what youve ever collected. This is not fun. 1 star.
Under rating threshold (hideshow)
If I click an icon to open up a window. Like the ships icon for example. Clicking it again should close it. Makes for a better UI experience and keeps the user from having to search for the X button(which btw is not in the standard upper left corner).
Under rating threshold (hideshow)
what does it mean "produce xxx when building"?
I´m a german player and not so good in english ...
could someone explain it, please?
Under rating threshold (hideshow)
Looking at the totals so far in this event and there is no way to be where they are with out having a bot doing the work.
Under rating threshold (hideshow)
So wonder is reward for Easter event given by tier/lvl or amount basket.I've already reach tier 7 so j/w if need to keep worry about it or not
Under rating threshold (hideshow)
it would be cool to put a reserve on the lumber that can't be used when your refining you dont have to reset your workers everytime. It would be be also coll to make the arrows a shortcut to the lumber so you can do quick switching
Under rating threshold (hideshow)
I am getting a error saving file:error error #2130 which makes the game unplayable, has anyone ran into this issue and if you have is there a way to fix it?
Under rating threshold (hideshow)
When I am converting clay to coal, I usually leave workers on it and leave. It would be cool to have an option to remove workers when I have a certain amount converted instead of needing to come stop it before it converts everything
Under rating threshold (hideshow)
I love this game, I play it on mobile too but I found a glitch with the lumber supply and haven't tested it with anything else because I'm still at the early stages of the game. But what I found is here https://prnt.sc/hzx7s5 . I have the steps to triggering this glitch.
1. Start gathering wood.
2. Have a worker finish a lumber yard or get more max wood from level ups.
3. Click till you get max wood.
4. This https://prnt.sc/hzx7s5
Under rating threshold (hideshow)
Looks like having the game running for hours in the background slowed my ships way down because of lags on my busy pc. Too bad, now they don't return by the time i had expected. Or is there another reason?
Under rating threshold (hideshow)
Captains log day 3: "After traveling over 1,000,000 meters in our non-motorized boat and somehow not sinking after countless shark attacks on this rough and stormy ocean our treasure map lead us to a grand chest just to disappear after unlockng it with a treasure stone that only cost us 4 priceless gems"
Under rating threshold (hideshow)
Nice graphics and feels nice to play, but GUI realy needs improvement. When playing you constantly switch between screens and slide things in and out of screen to check your resources or workers - it feels realy disorientating. In my opinion a lot of screens could be merged (like seeing stats of all boats on single screen) and resources could be allways visible at the to of screen with buttons to click them and manage workers. Its realy interesing how simple idle game can be changed by trade and exploration.
Under rating threshold (hideshow)
I also lose all my gold on the casinos. This would be a good early game tool to play a real game like 21 by betting the gold I have in exchange on winning a hand and doubling my money.
Under rating threshold (hideshow)
Having issues open chests. And you have to multi-click vs just hold down click to multi-click making it difficult to open. Should also have a percentage bar next to how likely the lock will open each click (and likelihood should rise and randomize) this will keep players clicking then getting bored of it and leaving, as I have done.