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Level 28 is winnable purely using AutoSend. It takes a while, but if you set it to 100% and 3 speed you can leave and come back to level 29. Just something I found interesting..
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i actually played this game to the end without getting bored. good game, make more. 4/5, p.s.: first in a while i didnt vote 1/5 one
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i have 3 comments : 1)autosend is very good idea but needs to send faster i am waiting too long for first shot and other shots
2) i must have a way to send half of the points of a star , because when i have 500 points in a star i don't want this star to be week only by sending all points of it to another star , i should sent 250 points and leave 250 to defend it
3) needs achievements ...
and thanks for the game 5/5 , favorite
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PLease tell me why my progress is never saved? It is very annoying that i have to complete the same levels over when i restart my PC.
Besides that, this game is fab! 5/5!
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i want more,can you make like a multiplayer section for player vs player or a place where we can play other peoples levels?
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You really should say somewhere that the percent in the top right corner is percent of your troops you are sending and you can change it by clicking.
And for those of you who are saying that the game is cheep because the computer can make moves faster than you you can make moves while the game is paused.
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just a few tips if you are having trouble: 1) if you control a planet and then there is another planet in between you and the enemy, let the enemy take down most of the neutral ships and then take it. 2) on the levels where your and your enemys starting planet are close together, then its best to take down the enemy starting planet first. 3) at the start of any level, if you want to control a planet faster than your opponent then DONT use auto send at first, auto send only sends the ships when it can send 11 or more ships.
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A good game with poor graphics. Highly addictive. Rated 4/5 stars. You need to have a strategy from the start. Upgrades would be good and currently no achievements.
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Love. Only complaint -- please make sure the "level by" box does not cover the population and +bonus info for any planets.
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Should have backgrounds, like North America, Russia or the world, so it would feel like i was battling across the world.
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Really cute. The concept is very similar to Civilizations Wars, but without the annoying atmosphere (including the flashing lights of "magic"). It's like the isolated kernel of what was fun in that game without all the annoying add-ons. Works perfectly, no annoying extras and nice background track. 5/5. :D
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Tiny bug that I've noticed is that when you stutter pause (pause, start, pause in a short duration) the units already traveling will continue to travel yet no more units will spawn in stars (a star with 0 + 1 will remain at 0). This allows you to send your units on their way without any units spawning elsewhere (for both you and the enemies). This means that on levels in which you start with units you can take over the entire map before the enemy have a chance to even send off one fleet.
Not sure I explained it too well so I'll take this example: assume you start with a 10 + 1 star and the enemy start with a 0 + 9 star. You can send you 10 units off to go and capture other starts (for the sake of this argument all stars captured are 0 + x). During this time no stars will generate extra units so you can conquer the entire map with the 10 units you start with.
Nothing major, just thought I'd point it out.
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Lvl 20 rocks :D
Cool game, awaiting a level creator - 4.5/5 for me (graphics) but I will give you a 5/5 for the work.
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some levels are simply so hard b/c a computer can constantly make moves all around while you can onnly do one at a time.
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Please let us autosend to several other systems at once. Like, 50% of the troops from A go to B while the other 50% go to C.
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Luke even though there is a mute button i agree with you people are stupid why cant you just tell him there is a mute button and were it is instead of down rating his comment.
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Most frustrating thing to see is that when looks like you are gonna win, AI pulls out from nowhere one 700 load and kills you with it.
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Now some way of letting everyone play player designed levels here on Kong and it would be perfect. Who cares about graphics if the game works properly?
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the graphics are good enough for the style, and the controls aren't bad, once you sort out the unexplained UI. The problem with this style of game is that there is no ebb and flow in a level. you either figure out the strategy that will win from the very beginning or you take a potentially slow loss.