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did you think to ever actually test the game to see how awful you made it? there are other games of this genre much better done
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My biggest issue with this game is that, unlike most others of its kind, it doesn't leave half the troops home. Makes it very difficult and tedious jumping around with the enemy struggling for control over a few stars.
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so many of these games now and the 1st time its ok but now its just the same annoying stadegdy. Make something new...
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Good game but I have a few complaints. First sometimes when my circle is overrun, the units inside don't seem to subtract the number of units that attacked. i.e. an 800 attacker attacks my 750 bubble and there is 800 left of the attacker in the bubble. This brings me to my second point. please reduce the max number of units in the bubble. Its really quite annoying when your half way done and all of a sudden there is an 800 rampaging through your lines and you can't do anything about it. It would also be nice if only a portion of your bubble left and some stayed behind to defend. I do however like the ability to have a bubble constantly send troops to another bubble and I think that it is a nice improvement over similar games.
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The game becomes prohibitively difficult starting at level 10. As someone who seems new to creating games (at least on Kongregate), I'd advise to make things a tad easier so that people get to see the whole of your game.
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You misspelled "systems" and a few other things lol:P but that's a small detail. I'm not really into this type of game, maybe if you make it a tad easier. But for now 3/5.
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Ok i got past lvl 6 and now I'm completely stuck on 10 I like and don't like these annoying missions. I like that it's challenging ,but it's just almost impossible i've done it like 50 times now!!!!
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This is a nice game and is fun, but some parts can get a little dull. 4/5 Also, does anyone know why my data on this game erases every time i get back on it?
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this game feels kinda boring actually,there were many similar games like this before, and this one simply lack excitement .2/5
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Blech. Level 6. Brilliant design there, let's give the enemy almost doubled production, then have their movespeed be faster!