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To those complaining about having to pay to play past 1940-ish. Those years you play are longer and more in depth than many of the "full" games on KONG. Disclaimer: I did just buy the full game. I enjoyed it that much.
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I've found that sometimes planes taxing to the runway will just stop with no other planes around.This happened most when the aiport had a seperate area for mail and passenger. Also planes usually never run to the very end of a runway if there are turn off spots. A small plane who can brake before that first cross should be able to take it, so make it double plane wide maybe. And the end of the 2nd runway you had to tell the planes to cross when they landed on the first. I find it pointless you have to okay the pilots to cross since there was never any accidents there even when multiple planes were there. Maybe this has to deal more with the later game, but at this point its pointless.
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Really cool game, except for the fact that it slams you into a paywall.
I have no problem with the way you'v set it up, however, I'd tack on the term 'Trial' to indicate that it is... Just a trial. Sadly as this isn't a full game, I doubt it'll get badges as well.
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This would be a good game, but after losing far too many levels because planes crashed in midair just off the edge of the screen... I really have no desire to play it again. Nice effort, but needs a lot of work. 2/5
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So the secret to a good runway is making everything in the air really fast then expediting them immediately, they get done with the landing in 2 seconds, allowing you to make everything smoother, also make it free
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there seems to be a small glitch in the post office area after a plane has filled and I send it to taxi it will turn to go but not leave even if there are no other planes, also its really annoying that without giving any commands some planes will be landing at 5 times the speed of other planes thus the planes which were both on the runway landing crash, if they are both on normal speed this shouldn't happen, or I should be able to set the speed they are moving on the runways since the expedite can take to long so even if the player catches it they will still fail, other then that fun game
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You shouldn't have to buy the full version, just make it free, you would get more plays, additional players, and more advertising for your other games, so, all around you would get more people playing your games.
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A good game, aside from being forced to buy past 1940 to keep playing. Kong is a *free* game site. Developers make enough money from the advert revenue from games, there's no need to charge loyal players to continue playing. (This commenter is a former employee of the gaming industry).
Scottster88, I totally agree with you about games/apps that are too greedy. I run things a bit differently. No ads (except for what Kong inserts at beginning), which I make next-to-nothing from. This particular game took 9 months and roughly 20k to develop. So we have tried hard to give away as much as we can for free, without annoying the paying customers :)
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I found it fun up until about 1937, then it just got extremely tedious. Every time a fast plane rear-ended a slow plane on the runway, I wanted to throw up my hands and quit. Eventually I did!
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1. Rerouting planes is sometimes a bit hard... it seems you need to pull them directly onto the threshold, which is a very small area!
2. I would like to change the button configuration for the hotkeys since "expediting runway" and "go around" is the same hotkey and can ruin your approaches or line up
3. Expediting the runway needs to be done in max speed and not depending on your speed at threshold
4. Why did the radar from the previous versions dissappear in AMTM? I liked it - make it optional...it was a useful tool
5 Great game ...
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Only two things that constantly burn me in this game. Planes hitting another in front of it while trying to taxi off the runway. Planes crashing immediately after take off.
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like the developer said, the planes are difficult to spot sometimes, but i like the "realistic" graphics, i suggest that planes should have a some color around the edges to make them more visible
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I love the game. Really addictive. It's very satisfying to interweave landing and departing planes succesfully.
A suggestion: When a plane has already slowed down to taxi-speed on the runway and you ask it to expedite, it shouldn't drive itself full speed into another plane that has also also just slowed down on the runway while it had previously clearly braked for that same plane.
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This is an amazing game, and the feeling of seeing history in the making is quite remarkable, especially for a game I played in a browser window
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One thing that I was wondering is why, if you hit the pause button during he game, do the planes still refuel and load people on and off and all the other things they do when parked. Usually when a game is paused everything stops.
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Buggy as shit, planes after take off just keep doing circles no matter what i do, eventually causing crashes. Nice thing that you have played level long and thing like that causes crash!
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situation: 2 planes flying directly at each other.
Pilot 1: Control, we have a confirmed crash if we stay on course.
Control (player): MY MOUSE IS DEAD!
Pilot 1: Oh well, I am going to die.
Opinion: Then Have the common sense to get out of the way!
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Hi! Really enjoying your game. I think adding a hotkey for the pause button would be nice. Preferably the space button or "p" button. As well as a mute button. Cheers!
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The worst error I've seen is planes crashing while in the air, right off the runway. For no reason, planes just appear there and crash. Happens to me in the level after getting the Office.
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There should be pilot's with an brain... They should see if they may crash and then change route. And also, there should be foggy day's and night time where pilot's would have an much smaller range
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Also I don't know if you want to go in a more realistic direction in terms of ATC, but really the arrival pilots should enter a rectangular traffic pattern until cleared to land. If you did that, maybe get rid of clearing them to taxi since that's ground's job not ATC anyway.
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It may take away from the gameplay, but it is annoying when planes taxi into each other on the far end of the runway. A pilot being told to expedite off the runway shouldn't punch it right into another plane taxiing in front of them.
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I love the game, however, planes that are taxiing off the runway and turning right keep crashing into other planes that are coming in for a landing. I also would like the option of choosing where to put the second runway in the next version if possible. I just don't like the cross section runway, it's too much like the old matchbox cars collision course.
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Seems a little hard to view some of the aircraft coming in, perhaps change some colours and indicators. For instance, two planes I did not even notice crashed into each other, while looking after many aircraft. for a demo I would not even buy this game.
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Ok, overall a good game. Having to pay for the airport expansions by the money you earn (upgrade system) would add great dynamics to the game. Also perhaps bonuses for special airplanes (VIPs that give extra money) would break some of the monotony
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Realized there is a traffic button, AND THERE ARE RUNWAY CRASHES EVEN AT THE 0 TRAFFIC SETTING!! If the game could have become playable then it would have been a 4/5 but its still a 2/5!
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I could have given this a 3/5 because i like it but it is ruined by flaws, but in the later levels ITS SO ANNOYING!!!!!!!! Sorry, 2/5
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Things that ruin the game:
1. Planes crashing at the landing street (Don't know how to say it), because you can't do anything about it.
2. The plane control system is HORRIBLE (After you click "turn around" its incredibly hard to make them land.
3. There are too many planes! Its easier to make them leave than control them!