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Comments for Airport Madness: Time Machine

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Dagenham42

Jun. 25, 2013

Under rating threshold (show) Having trouble with some levels because planes keep crashing over the parking lot, off to the side, or on the edge of the screen (before one of the planes is even visible). Once a plane is told to loop around it seems it can crash into other planes, and there doesn't see to be any other command to prevent it, let alone being difficult to detect since you're watching so much of the screen already.

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(0)

Bogdan6222

Jun. 25, 2013

Under rating threshold (show) how long is a year in game?

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(0)

mendelde

Jun. 24, 2013

Under rating threshold (show) The game lacks the Kongregate API - thus there are no Kongregate highscores, and no chance of getting a badge.

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(1)

dragonc0

Jun. 24, 2013

Under rating threshold (show) The level length seems pretty good :) I would like to suggest to make each level last 2/2.5 years. Those small upgrades at the start make it very tedious. Put a few of them into 1 lvl so that every 3 lvls you get a gameplay-upgrade, like the post office or the 2nd driveway. I don't think nobody is waiting to do the same thing 5 times in a row before something changes. If you change that I believe people will find it less boring and see what a nice game this is :)

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(0)

spoon_bender

Jun. 23, 2013

Under rating threshold (show) Game designers! Please, please place a mute button visible as early as possible on screen. Don't know how many games I've got the unpleasant surprise of sound and music blasting through the speakers. This little irritating thing often cheapens the impression of a game.

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(2)

scole2

Jun. 19, 2013

Under rating threshold (show) Great Game Looking forward to every update :)

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(1)

Developer response from kennyrogers37

Thank you.

kennyrogers37

Jun. 17, 2013

Under rating threshold (show) I've just updated this game, hoping to break the 3.5 rating barrier. I've removed a beginning ad, added some new art within the game, added instruction within the game, and am using a better leaderboard system. Is there any way that I can promote such changes here on Kong? I am guessing that all I can do is make it the best game I can, and hope that it gets noticed.

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(5)

kennyrogers37

Jun. 14, 2013

Under rating threshold (show) I am looking for some feedback on what this game lacks. I suspect I've made it too easy in certain areas, too hard in others. Some report that it is very boring. I'm not sure how else to deliver a 60 year time span. Should I make the levels shorter? Easier? Should I unlock all levels from the very beginning, so that players can 'jump' directly to where they want to be. A HUGE error I've made thus far is making the graphics 'too real'. It's hard to see the planes. I should make the graphics much more cartoony and fluffy next time. At this point, I'm holding my chin up, planning to make the next version the best ever, due in 12 months. It also has a special theme, but I will be focusing hard on the core game play's fun factor. Jason

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(54)

kennyrogers37

Jun. 13, 2013

Under rating threshold (show) I've just released a new version - hopefully most of these bugs are gone.

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(1)

Khayman

Jun. 11, 2013

Under rating threshold (show) Some planes color make it difficult to see them.

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(28)

fsz2

Jun. 09, 2013

Under rating threshold (show) nice and enjoyable game but gets really boring after 200 planes with no airport upgrade in 1925

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(0)

herds789

Jun. 08, 2013

Under rating threshold (show) As always, a neat, and very addictive game. Here's an interesting idea. It would be nice to have an "accident investigation" button. Like a replay button for a crash so i can see what i did wrong, with given control tower commands, and speed and altitude stats just before the collision.

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(59)

herds789

Jun. 08, 2013

Under rating threshold (show) I'm excited to see a new airport madness. Interesting to see how the airport changes as the game progresses. I hope kongregate makes badges for this game also.

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(2)

herds789

Jun. 08, 2013

Under rating threshold (show) I crashed two planes while reading a message over the radio.

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(48)

Developer response from kennyrogers37

I will find a way to improve the radio transmission system...

phyre

Jun. 08, 2013

Under rating threshold (show) So, a few things... First off, a mute button on the start page would be nice. Second, there is a bug, if you pause the game when a plane stops and starts to unload passengers, it will continue, and in fact, refuel, and reload with passengers. So basically, I circumvent time it's self and teleport passengers off and on my plane, as well as fuel into the tank... Yup, there's the time machine. Oh, and lastly, a kind of "day progress bar" would be nice.

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(1)

Developer response from kennyrogers37

Thanks for the feedback. I will get to work on these bugs...

kennyrogers37

Jun. 07, 2013

Under rating threshold (show) Hello, everyone! Looking forward to hearing your feedback...

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(8)

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