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Sometimes you dont have to make the biggest and most high graphics game to make an addictive and fun game. This is a perfect example.
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Did you make this for the iPod as well? There is a game exactly the same as this, which I was addicted to, a few months old (The same everything, including graphics).
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I love the simple design. Twitch based gameplay, funny poses, and smoosh make a great game. But, am I the only person that wants to be able to do tricks from gap to gap? Somersaults, skids and flips would make this game feel even more polished. Maybe combo bonuses for nailing close but not quite dead landings.
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Good music, fast to pick up, interesting gameplay, thrilling even thou it is so simple and has so low reqs that my fridge will probably run it just fine =P
5/5
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I hate it when your totally on the left side of the screen then you see the gaps on the total opposite on the screen...........so helpless.
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Very very simple and it's fun though,
I love it if you can start a game fast and don't have to read 10 walls of text for it to begin.
5/5
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There should be a slow-mo death scene when your character's way too far from the available gaps. Oh wait, it's already playing on my mind every time I die on 19.
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PLEASE add a WASD control scheme! This is way harder than it would be if I could use WASD. ...Control problems aside, this is a really cool game! I like the idea and it's a lot harder than you'd think. 5/5
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Now this is what a flash game is ment to be, not those new 3D extremely strange, odd, and complicated ones with long stories and 50 minute rounds, but a 5 minute, fun, simple, easy to play game that you can just pick up and play, loved it, one of the best flash games honestly.
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Here's how strangely addicting this game is for me; I just got 40 and I wanna try to get MORE. A sliiiightly more beginner-friendly difficulty curve is needed, though; maybe 3 gaps to start with instead of 2. Otherwise, VERY well made. 4/5.
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As simple as it is awesome.
The only thing that could be improved is when you are far away from the target area, you should get a tick more time.
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Only problem I had was that you start where the last level finished (it's impossible to get from one end to the other if those are the only open spots) otherwise, exceptional game. I loved it.
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note to self: never go somewhere with out permission... because you'll never no when the floors/ceilings/walls close....
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nice game, 4/5, too bad it's hardly possible to make it to the other side if you're on the far side and both openings are furthest away from you
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I came in here expecting some quick reaction game where you must dodge objects as you proceed through a tunnel. I never would have thought to be playing a fast-paced observational puzzle game.