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has any one figured out a way to find more rare ledgend units ? I have 2 and i'm still seriously struggling on "zone one" :\
Great game, sound track and i like the nostalgic pixel feel.
Solid 4/5, I vote 5/5 :)
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Could you give the skill bar hotkeys? and possibly more than 6 at a time? Having to bring up the menu, move skills, close menu, open menu use skill... its slow.
great game though
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A great addition to a great series. You know its good, when the creator, will continue adding content to it, released or not. Truly respectable.
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I'm attempting to do the PvP base battles. They start ok, but for some reason NONE of my towers are firing. My ZAC drones are attacking, but nothing else. Very odd.
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there should be more ways to improve towers, especially the base. And towers could look different after improvement. I also think you could add more super rare towers. all in all a great game. 5/5
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I would like to be able the stats of ZAC Fighters / Fighter Drones / the explosion box and more detailed stats on normal towers.
The research base and command base could also be more useful.
A quite fun game overall ;)
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oh also, another suggestion that i think is needed to be added is the ability to save a formation configuration, I have three different ways i need to set up my people for the campaign,fion drone attack, and pvp
I usually just use my campaign formation for pvp atm but still, its annoying to have to switch everything around when im doing something different =/ also would be nice to add in a "use" button for spells when you click on them through the menu, it sucks to have to put oblivion on my active skill slot when i can only use him once every few minutes
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I know I'm missing something important here, but why do overpowered small ships randomly appear and demolish a portion of my base?
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*looks at Bonus Content and sees the words: "Enigmata III."* O___O ....*Begins to preach in Latin backwards at my Enigmata Alter.*
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Maybe if you could produce a factory that pumps out attack drones like 3 from each factory which just fly around attacking and having your base upgraded with further weapon rage and damage
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You need to make it so fion drones and health drones reset to your base at the end of a level, I cant get ahold of them in the formation editor alot of the time because theyre off screen. And my healer drones took off when I was doing the fion drone attack, ive done three levels and havent seen them since. So right now I'm missing 2 of my 55/55 units and im afraid to continue without
healers.
other than that I love this game, I was up all night playing it!!
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There should be more upgrades for the base and especially for the turrets because we dont want to get a unit lost in the mission and while upgrading every upgrade should have a change on the turret so it can be more cooler but still its a very cool game 5/5
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First of all, congratulations on making an excellent and innovative tower defense game. I had a couple of suggestions to help with the end game:
1) More detailed information on your units. A screen that listed relevant states would be helpful to plan a base optimally.
2) Another big "plus" would be DPS (damage per second); why would I care about total damage, when some of my towers have been around since day one?
3) Some of the upgrades are mislabeled -- I noticed the wall upgrade used the wrong name. It's also unclear when you can upgrade your buildings or not to more powerful versions.
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Whenever I delete units in the Unit Bank,it says it won't count as a unit destroyed,but at the end screen,they still count anyways.Can this be fixed please?
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do you knw what i wish for >.>, a little minimap that tells were the enemy is, and who is injured the most of your allies (so i can tell when to use the heal ability)
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would love a grid for better unit placement, and would LOVE a "pause" button that allowed me to move my units while the game was paused ALA Creeper World 2
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Having to move my shields is a pain, and single unit upgrade are sooo expensive, doesnt accomodate my tastes anyways...