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supernova link that (should) work because GameShell is PETA in disguise: supernova://play/?swfurl=http://chat.kongregate.com/gamez/0007/5855/live/mushroom-madness-2.swf
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Why am I using a grenade launcher to shoot woodland creatures?
*sees a hoard of like 40 bears coming out of the woods, moaning like the demons from the original Doom*
Oh, ok, nevermind.
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probably not efficient enough to matter but you can technically get infinite money in at least the 450$ vault breaker. just use your 3 keys on one of the gold safes and you'll always make about 1350 in profit
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I lost more because I couldn't pick up bombs and stuff when I had a gun, and had to save the amno, rather than any other reason
that really is just bad design
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If you have a mouse with multi click button you can win this game with a single racket. As a matter of fact guns slow you down. I wish I could drop the guns with a hot key and keep smashing everything.
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There only one issue on this game. It should be able to pause the game when you accidentally clicked outside the screen. Overall, its a decent hand strainer lol
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Frostyflytrap, it's because you're protecting a dangerous fungus type that steals the nutrients from trees, making trees die by loss of nutrients, and it will help the whole fungus world to make spores arround the world and easily exterminate us mere humans, fungus are what it matters.
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ok i've found a solution. Close other programs, especially other games tabs. Then the lag could be reduced. Hope this helps.
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thank goodness. couldn't get yesterday's botd. the lag was unbearable. the game was uglier than $#@% too. this one spares no mercy, and there's still a pinch of lag, but it's playable. and at least it's fun.
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Too much of this game requires maxed out level ups just to win, let alone win well. If you're playing on a laptop mouse, you're boned.
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I strongly believe this is what a casual game should be: it must become really easy in the end with all the upgrades. A better player can always opt to skip some upgrades to keep it challenging, and a weak player won't be facing some final level hopelessly unpassable even with full upgrades because of lacking skill.
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Fun at the start, but at the later stages the poor weapons interface, unintuitive hit detection, and the fact that absolutely nothing can defend against two moles at once make the game not worth it.
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Never mind I didn't realize you get area damage for holding down the button. Rush level 7 puts survival to shame though. I simply can't move the mouse fast enough for those damn moles
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Always surprised about how many games on Kongregate are made ignoring the fact that many users use trackpad, making their lives hell.
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ishu_bagaria has a good point about the traps and guns issue, but I also don't like that the melee weapons are so similar yet so much more pricey as you progress. Even if they're more powerful they really don't help all that much when it comes to fighting bears and hordes of differing animals. Especially since it's easier to use guns/traps