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it's cool this game is still more or less alive after so many years, but it sucks that even active guilds don't recruit or accept anymore.
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This badge was only hard due to the bloody energy system, I needed 4 full loads to get it after the repeat levelups stopped :[
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Last time it took me 48 minutes to find and solve 3 puzzles. I'm not gonna spend 400 minutes (6 hours + 40 minutes) to solve the remaining 25 puzzles for the medium BOTD. Yesterday's medium BOTD only took me 11 minutes to get and that includes the easy badge.
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I wouldn't have bothered for thr badge of the day if i hadn't played sotimee in the far past and had allready done 70 boxes, and the 30 boxes I needed still took me 12 hours, not a badge a recomend,
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@Naud1234 I think people start to hate games with tons of badges. I usually avoid those because I sometimes have a wish of having all the badges of the games I played but it's really impossible, specially in those iddle wasting time games.
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This game is much less popular than before. 47,253 people killed 2000 monsters, but only 7,255 people played it since last year to get the badge for killing 100 monsters.
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So Friday's badge is literally solving 100 puzzles? I'm out. I have 5 out of 7 BOTD already and I already have the gold Kongpanion already anyway. I can get like 10 medium badges in the time it takes to get this 1 medium badge, which happens to be worth twice as much on Friday.
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The Sherlock badge (100 puzzles) for BoTD is IMHO impossible to achieve without spending a very large amont of time. The puzzles appear randomly when exploring areas and with poor RNG (i.e. my case) you can play for multiple hours and encounter only several puzzles (ATM, I'm at 13 solved). Not fun for a weekday.
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Puzzle box: "Number indicators for each button indicate how many of the button's adjacent buttons are correct buttons, excluding diagonals and itself. (e.g. 0 means all buttons adjacent to that button are incorrect). I have a 0 in the corner. No problem. I'll hit the button below it BZT! Sparks start to fly as a wrong button is pressed. Looks like you still have one more try before it blows." Huh? OK, hit the one to the right. "Self destructing in 3..2..1.." I'm sorry, what? If you want people to solve your puzzles, then fix your rules!
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Welp, no way to proceed when the auto attack feature goes on; just gets a little forever loading sign. I'll just go play something else entirely.
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If I recall correctly, KeeperBvK, some puzzle boxes may have two correct solutions but the game only acknowledges one.
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WTF? I just had a solution for a number box that is 100% correct, but it tells me that two of those button pushes are incorrect.
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@AlexNeb I've read somewhere that you can appease her if you keep running away from her and kill imp few times. But to be honest the best way IMO is just kill her every time you meet her and take imp's quest every time you meet him.
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Is there anyway to appease the Girl in Red? I apparently beat her one to many times, and now she's hostile. I've tried throwing the match and letting her kill me a few times, but that doesn't seem to have made a difference.
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Dammit... Learn from my mistake: don't open a new gate until everybody claimed their rewards. Especially if it's an orb-gate which took you ages. An item for 200 million gold and a level-worth of experience gone just like that...
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How are you supposed to beat the puzzles?
There are no hints beyond trial and error, the chances are either too small and there's no indicator beyond the flavor text given. The numbered boxes are insane with the minesweeper difficulty as well and the fact that you can only make two mistakes before losing the chance. What the hell?! I've played over 30 puzzles and I've only solved a handful at that!!!!! Please fix this for God's Sake!!!
Is there a way to have two pop-up panels to help compare and contrast the equipment in terms of stats and other features like how it's shown in other loot-based games?
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For Godsake..that botd badge can't keep the coount of monsters you kill. I killed like a lot and the count is still at 10
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I've said about the kind of MMO types that are premium currency laden, energy system having, ridiculously increasing wait timer progressing cash grabs, that the only real goal of those is to make money. If it's a good/fun game, that's pure coincidence. In cases like these, it's a sort of tandem operation, as the Impossible badges are purposely designed to force people to come back thousands of times over literal months, possibly a year or two. This tactic is is to increase the play count, as it increases every time one visits, so the same person adds to it every time, not only their first visit. Pre Flash Player death, I have never seen more than four badges for a game, much less THREE Impossible badges for one game; it was just the way of the Universe (Jesus Christ, what would Greg say if he could lay his eyes on this now). If nothing else, be glad the badging didn't go like S.T.U.G. Most of us know how THAT atrocity went.
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It would be awesome if the encounter rates could be adjusted. Like I'm hunting for one particular opponent for 20 kills, but I've gained ten levels with only 6 enemies successfully harvested
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Naud1234, heh, yea, i did 85k puzzles - cause i sort of liked it. can't imagine doing it just for stupid badge. seems that Kong is trying to ,,cure" compulsive badge hunters in a hard way... (and that other badge must be way longer, as i'm only at 400k kills. that million may take 2-3 years)
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1 MILLION monsters killed and 50 THOUSAND puzzles solved is INSANE! I know it's called an impossible badge, but they only give twice the points of a hard badge. They aren't worth spending hundreds or thousands of hours on. You can play multiple really fun games instead of grinding for hundreds or thousands of hours in this game. You don't need that badge. Points are useless anyway if you think about it. What really matters is fun. Are you willing to ruin thousands of hours for 120 points?
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Well this is great report a missing achievement but no way to submit it. Thanks a lot I don't have the Talsiman yet. Almost level 81
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You acquired this badge on Jun 07, 2012.
I don't remember playing this at all. There's a built charater and the dog even has my long lost dog's name.
Whatever my past self was doing, thanks.
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The puzzle box with 9 cells is stupid: since the number is related to the adiacent cells, but not the diagonals and itself, it means that you in fact have two separate puzzles: one with "the X" (cells 1-1, 1-3, 2-2, 3-1, 3-3) and another with "the diamond" (cells 1-2, 2-1, 2-3, 3-2), that don't interact with each other. Also, for some reason one of the two puzzles is always ambiguous, with two possible solutions with the same 50% change to be the right one
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Huh. Apparently I played this 13 years ago and apparently made quite a bit of progress, got a few badges. Came back for the BOTD and I don't recognize it at all! Getting old....
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Diamond Hero Badge is just funny. Kill 1 MILLION monsters?! They really want us to spend literally our entire lives on a single free browser game. Ain't nobody got time for that!
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Are you serious? I just got a 50-50 puzzle box:
121
212
020
The answer could either be
110
010
001
or
011
010
100
There's no way of knowing which is the solution.
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The minesweeper button puzzle is so much easier than the guessing colors game. Give me at least 10 tries. At least the energy refills for free.
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Does anyone else find the puzzle box to lie about what is in the correct column? I have moved things around and it will suddenly say a correct thing is incorrect even though it would have been impossible.
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This is so bad... The puzzles appear randomly while you have to worry about running out of energy and the puzzles are also chance based because you have limited guesses.