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if anyone likes this game concept i would suggest nitrome.com's game yin yang which has a simaler concept of two people helping each other out nitrome also has many other great retro puzzle games so go to nitrome.com
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Most games without customizable controls annoy me, but this time I think it's on purpose and is part of the fun of the game.
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Onces i get the game out of the focus and have to *click the screen to continue* no controlls work anymore...
that should be fixed ._.
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give the controls a chance they make perfect sense you just can apply the mental focus but what might be nice is to get the perspective of whoever your controlling and if you want to look at both side maybe there is a button for you to press in order to see both sides. that or just play a few levels and get use to the controls great game
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Stop complaining about the controls which may seem weird compared to other games but make sense. Start complaining about how boring it is.
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I like! I'm just disappointed that the 2 characters look the same. I wanted to give them funny voices but they look the same.
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Remove the lag (there is a small delay when you press a key to when they start moving) and don't require us to turn around every time we want to jump. It is really really irritating and probably why so many people are struggling with the controls. Other than those two things, nice game.
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Great game, but like others have said the controls are to difficult
I gave this game a go and i think i made it about 70 percent through, but with the levels getting harder and harder I still couldn't get used to the controls so i gave up
The gamer shouldn't have this much difficulty with the controls, and in my opinion the developer should fix it.
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Nothing in this platformer is a new concept. Everything from odd gameplay angles and splitscreen styles to rewind and multiple player mechanics have been tried. It seems pretty well-made and polished, so there's that, but the controls are a weakness. 4/5, just can't get into it when I've already gotten bored with all of the gameplay mechanics from other, similar games
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Umm... in my mind, 5th dimension should be alternate timelines on a plane, so this really is BS. but thats just my opinion. and afterall, it's just a game.
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it's not that the controls are hard to understand, it's that they're odd. I view both of the people as if they were standing up normally, so it just doesn't make sense that when I hit up, they walk forwards rather than jumping, and I'm not going to bother getting used to it for an easy platform/puzzle game, that gives medals based on time.
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it failed to get my attention, it might be a great game but i'll never know. You have to catch my attention right away.