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So, you're telling me that these torpedos can kill a kraken and even a god-like creature, meaning that they would be as strong as a nuke or even more...And you're seeling it for 15.000? This sure sounds fishy...
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the game is fun but if you did something like Missions rescue a ship from a Krakon or Cthulu that would be fun to or recover a treasure chest and bring it to a ship or other mission type things would add intrest to the game dont get me wrong the game is great but the speed is way too fast and the magnet cant keep up
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i needed far too long to realise that you don't use fuel when you don't move. After that kicking the bosses asses was piece of cake.
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Copuld use some reference in sequel. How about checkpoints like: captain Nemo's Nautilus? Rapture (from Bioshock)? Kursk maybe? or Atlantis? You could use some of those sub-stations as checkpoints and different shops with different items :)
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Depth gauge would've been nice. Also, with a plain, blue background, there's no sense of motion. A bit of detail there would've been nice.
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I think there needs to be a lot more fuel available. Maybe refills from killing enemies, maybe more with upgrades. Below 1500 feet or so, even maxed weapons don't one-shot kill most fish. Given that there are a lot of them that come after you, and those energy balls they shoot, there needs to be a lot more fuel available for tactical movement like dodging. Even with maxed fuel I've not made it anywhere near 3000 feet yet, as I try to minimize damage and make money.
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Pretty good game, but could be really awesome with some of the previously mentioned tweaks. Once you get all the upgrades and achievements fuel should become unlimited for more replayability. I got to 4800 feet depth with max upgrades just trying to go as straight down as possible and of course avoiding fish since im way faster than my missles at that point.
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Theres a very easy exploitable bug, you can "jump" threw the edges of the map on top left or right (easiest being top left) and just dive all the way down past 6K feet with nothing to stop you.
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3/5, fun games, but too repeatitive
How to improve:
More upgrades and purchasable addons
(for example additional torpedo racks 2x the torpedoes, super powered harpoon gun, 1 shot gun that deals huge dmg and slows, etc.)
Consumables
(one round lasting speed boosters, Fuel tank additions, repair drones, High powered torpedos)
Deepsea Stations
(Checkpoints, can be built and set depths, maybe requires something like kraken skull and cthulhu's toes to build?)
Quests!
( Dr. Someone needs squid ink and shark theeth, Explore depths below 1000 etc. Rewrards as money and consumables )
More bosses and other things to kill
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definately needs more things you can do with money. simply increasing speed/power/money at a dull pace of 1->2->3 is pretty dull. for example, a buyable ramming part, life regen, or different types of missles etc would make the game much more interesting. oh, and by the way, I think it would be more satisfying if achievements had some sort of reward.
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After you get all upgrades you should be able to invest in checkpoints or some tunnel system with automatic going down so you don't lose fuel.The more money you invest the longer the tunnel or farther checkpoint :)
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this is kinda weird. my submarine thingy got destroyed 2k feet deep (cthulu) and i can float back to surface not being killed O.o
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Where the heck is the giant angler fish? I've made it to 4500 but I'm pretty sure the map is just infinite after 4000.
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Captain: he rock is bluffing!!! RAM IT!!!!
Sailor: What, captain?!
Captan: RAM IT NOW!!!
Sailor: Okay sir.
BOOOOOOOOOOMMMM!!!!
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SPOILER: If you have finished all, have all upgrades and think you will come to the end...there is no end. WANT BADGES!
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it should have a story to it or something; 2nd the 3rd monster can be killed without taking a fight: you can drop under him and it would fire all the time; BUG for me.
nice game though
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Driver:Oh a Gold Bar How nice :),Suddenly! A pack of jellyfish came by...OMG There going to kill us! Quick Shoot the Reuse able Missles!
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@axzes: maybe he got captured earlier, and is being used to make a torpedo shooting whale of destruction...
that could be a nice sequel
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this game is very grindy and it gets boring after a while, since you're not doing more than pressing the mouse button and pointing the cursor in the deep.. i really like the concept, great artwork and you have a nice database of sealife and a good working upgrade system. my suggestion: make some missions (reach 1000feet, 2000feet, kill this species, etc.) that would make players stick a bit longer. this way you got me only 30mins playing and 3mins writing the comment. 3/5
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when the speed stats is max out, it become too fast, resulting in many un avoidable collisions, but without it, we don't get to fight the boss... =/