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there's a position that i won't get hit by the first boss, and you can stay there forever, because when you don't move, your fuel is not going to decrease.
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Fun game, but something to do with all the money after you have all the upgrades. Also, as many have said, some sort of checkpoint. Buy it with the extra money? And maybe... ability to paint the sub? Buy that with the extra money you don't have much of a use for later? But still very enjoyable. 4.75 out of 5.
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Just a fix for your grammatical errors in the bestiary. Swordfish - Sword Fish to Swordfish, Capital T in the and change trophy to Trophies. Jelly Fish - Jelly Fish to Jellyfish and change it is to they are. Giant Puffer Fish - delete as. White shark - capital T in the and change movie to movies. Giant Squid - change emerge to emerges and ship to ships. Viper fish - Viper fish to Viperfish and change year to years. Angler fish - Angler fish to Anglerfish and change try to tries and change both is' to its. Deep squid - capitalize beginning of sentences. kraken - capitalize the title Kraken and change ship to ships and Fear to Feared. Shell monster - change hide to hides. Elder of the deep- lowercase a in Ancient.
Think that's all of them :) or most of them except a comma or two.
Loved the game by the way.
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Confirming Dumbasa's glitch.. it works, I went down to 7+k with no enemies and snagged 38+k, hard to get to work but it does work. There's a very small area that will let you pass right after/while crashing. Took a beating, but was able to pull it off first try.
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EXCESIVELY frustrating to get where i got the last run. Fuel rans out way too fast. There isn't too much explanation why are you going to the sea to kill wildlife. It's not a very innovative game. 2/5, if you can make it less frustrating I will change that to 4/5, because it has fun-potential.
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Love the game for what it is, simple progression and upgrade. Defiantly has massive potential for improvements, but that's what sequels are for ;). *hint* *hint*
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The submarine goes at a very fast speed, ok it's very good, but it's to hard to deal with it, the screen are very small and it's sad when you need to stop because jellyfishs are on the way, so you don't stop and take a little bit of damage.. Ok it's a fate that you can't go so fast when you are so deep, it's logic. But when you just started de roll you take damege because you submarine are so fast for you to don't see nothing.. But.. What i'm sugesting is that you do that effect that when you acellerate, there are a zoom out and thing become smaller for you to see more that's in front of you... Well i thinks it's all...
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REEED IT PLEASE!s all...
Soo.. Better design and zoom out when you are fast..
Thanks for the game, it was ver y good at all.
Let me know when the 2º game comes.
See ya
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Well, it's a very good game, i enjoyed it.. But, Maybe you can do more upgrades, or maybe not.. Because the upgrades you put there are good enought to finish de game, there are no needs of a super ultra master submarine to make the game easy for a fish to play. People want the easy games... Don't do this, if they don't have fingers it's their problems.. Hahaha...
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Well, the last parts of the submarine don't make a cool submarine, maybe at this part you can change de desing, when i saw the red submarine i thought "ok things will be great at the last hull", but then it became yellow again? omg kkk it was very, very sad.
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Speed gets a little bit out of hand. I wouldn't mind building an underground base with the 200,000 Gold I have lying around. and starting fresh from there say about 5k feet below.
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Note to Dev: I found a major glitch in this game. The wall that is at the very end forcing you to go down, can be easily by-passed by going straight into the top of the ocean and then going over the top into the wall. Please + to show Dev
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A Mapping system would be nice too. Once you've gone through an area enough time it could help with finding bosses and looking into areas you hadn't explored.
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>"Captain, why did you murder all those poor fish!?"
>"For SCIENCE!"
>"Well, now that you've eradicated 90% of the Earth's oceanic population, and potentially forced millions of aquatic species into extinction, what have you learned?"
>"Fish carry gold."
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Sorely needs faster missiles, stronger missiles, stronger pulling magnet, some kind of map, less fish in the way, other than that average game.
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I keep saying to myself, just one more round. Oh look, I can upgrade that now yay! Next thing I know I'm slaying sharks with ease and not sure where the time went.
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Along with Primeoffense's comment, I think it would be cool to have a visual map linked with the game, for strategic players. Oh, and one more adjustment. I make more from the depth than killing the fish, so why bother? I just race past em and keep going.... plus the strongest missile is no match for the harder fish.
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The way fuel works in this game, you save it by standing still, use it by moving, really doesn't work on boss battles, not really too good.
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Right, so i just finished it, and i think the shortcut system needs to be implemented. The only difficulty i found was that my fuel was running out as i was searching for the last boss, and my hull had taken too much damage because of i had taken damage from small enemies i was skipping (which i would have defeated but for the bad targetting/slow missiles that primeoffense mentioned). And i wouldn't need any of this if i just had a shortcut system :)
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Swim through rocks for big cash! At the start, swim up left towards the rocks, when you crash swim straight down and keep going. (Don't worry you will fit.) If you have high enough fuel, you can make 30k just swimming straight down through rock.
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Killing Cthulhu?! Automatic 5/5 Though somehow I found him before the second and third boss (at least based on the ??? pictures they look like bosses...) Whoops!
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Sir! we have a sub armed with missiles, but don't know what to do with it. Let's go on a treasure hunt and Kill innocent jellyfish, which apparently shock the hell outta our hull :P
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BTW, please make the magnet and torpedo's faster (or make a new tech for that), and show me the magnet range, a radar would be nice to see further