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Here is my solution for level 11 - https://www.youtube.com/watch?v=RZqj1gbujhw - Takes about 1 minute, works every time. No luck involved. My own creation. Enjoyed the game 5 *'s
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So, about 5 times now, on Level 13, I've have got to the point where my entire bar is full - literally full - and the level DOES NOT END. And then all my particles explode. THIS GAME IS A NIGHTMARE.
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Very nice game. Could have a bit more depth. Tips: L15 is luck: Just open the wall - you need about 6 specks on the other side. The amout of specks you need to power a collector is related to the size of space fenced. You dont need all speck for one collector and there are always enough fences to build seperated areas, try it.
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Setting up a solution and waiting 5 minutes for the random generator gods to give you the win is not good game design.
I'm looking at you level 11.
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vntz, in fact you can. In the level select menu, look at the bottom left and you'll see a button saying ''Color Editor''. There, you can change the numbers to change the color of the game(i put 100 0 0 at ''Sparks'' and the rest on 0. this makes a smooth red outline on everything, and the sparks don't glow)
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Pretty good game. A little disgusted with 16 though. Made a design that got me 10 bars, went to the store, came home half an hour later, the game is still running. I ain't so pressed about a silly badge as to put another hour into a poorly designed level. Nonetheless, 5/5 stars for forcing you to think.
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Too slow, too repetitive, not enough variety (and too few levels using the transporters). Like the basic concept, though.
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Very fun game, but the particles follow the rules of angles for everything except the white lines, which greatly disturbed my sense of physics on this game. I had to constantly restart for colors that didn't induce headaches. Otherwise perfect.
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2/5 because of the game is a tad unfair.. Not to mention one out of so many clicks on the collectors will sometimes magically make them dissapear..
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Reminds me of the idea behind physics and the idea of gasses spreading, or even more so the brain's various receptors, with molecules of certain chemicals bouncing around and colliding/pairing with receptors at random through sheer numbers.
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Got stuck on 16, came back a month later, got it in about 5 minutes. Funny how simple things get complex when you overthink them.