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More than a speed button it needs a "next wave" button, or at least more intelligent wave sending. Sitting there twiddling your thumbs for 10mins with absolutely nothing going on (the previous wave is finished, you've bought/upgraded everything you can) waiting for the next damned wave to start sucks beyond belief.
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As long as the levels are short and sweet i see no reason to give it anything other then a 4/5, although there could have been a way to diselect the magic.
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Not a bad game, fun for a little while. Needs some improvement, like a 'speed up' button, better music, maybe different towers. Good concept, just needs some tweaking.
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I accidently hit the wrong quest (which I already did) so then i clicked on "Menu" and was lead back to the start menu without any option to continue the game I have already done, so my progress is lost. This is kinda sad, making me rating the game 2/5 instead of 3/5.
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Im missing several points: 1.) The "fasten it up"- Option. 2.) Show the new stats if you upgrade your tower. Show them BEFORE you upgrade it. 3.) The music is crap. --- > 3/5
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I agree a fast forward button would be good. Would have given a 4/5 but there is no ending. After the last level, I just get the same screen with a bunch of blood stains.
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very nice graphical design but no gameplay design ... add one of the following maybe: resource management, tower types, spell types, research, experience, troops, intralevel upgrading, heros, ...
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game needs serious balancing. As it is, it's far cheaper to only buy wooden towers and upgrade them to the max, you get alot more damage/second/gold that way
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A fastforward button would be nice. In general an ok TD game, not terrible, not great. Doesn't do much that 46 others don't already do. With some tweaks to make it unique it could be better. 3/5
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Showed promise... until I upgraded my tower. It's currently spinning a never-ending hourglass and not moving. At least no enemies are reaching my base. Did I win? 8P