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Comments for Compact Conflict

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Xealgraphat

Aug. 05, 2019

Under rating threshold (show) Would be nice to have options for larer maps! 25HEx->30HEx->35Hex

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(1)

iskokin

Mar. 17, 2018

Under rating threshold (show) Just discovered the game, like it a lot. It is similar to Hex Empire, but Hex Empire allows replaying the map - please add "restart this map" feature.

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(3)

Ottava

Aug. 25, 2017

Under rating threshold (show)

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(-6)

mackampackam

Jan. 31, 2017

Under rating threshold (show) Bug report: the game lags a lot after a while. It seems to relate to how many soldiers are on the map. (Does all the soldiers redraw individually, or something like that?) A long game can get really slow. Thank you for a wonderful game concept! I like that you need to decide between having your soldiers praying in temples or campaigning in the field.

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(3)

mackampackam

Jan. 31, 2017

Under rating threshold (show) Feature request: A button for buying all the soldiers you can afford. It would save a lot of clicking, especially in the unlimited game, and would make the game even more enjoyable. Should be easy to implement, since the cost of soldiers is an arithmetic sum.

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(5)

GileadBoy

Feb. 03, 2016

Under rating threshold (show) Beautiful.

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(1)

Nosaji

Mar. 24, 2015

Under rating threshold (show) This is the best 10-minute strategy game I've played! Great for scratching the strategy game itch without committing to hours of moving troops around and rolling dice.

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(7)

TMANC1

Oct. 28, 2014

Under rating threshold (show) When the last Human player gets eliminated the game really needs to end. No one wants to sit and watch the AIs fight for the win

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(1)

Selva

Oct. 02, 2014

Under rating threshold (show) Needs a way to ell how many are in a large stack.

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(9)

Developer response from krajzega

Agreed. And done :).

ben525252

Oct. 01, 2014

Under rating threshold (show) When you put the enemy on "evil" it should mean that they are smarter and not afraid of taking risks, not that they have an unfair advantage in battles. It's not a fun game when you go 6v3 on 3 separate beginning game occasions and lose all 6 troops while the enemy loses nobody. Great way to end the game right away.....

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(1)

Developer response from krajzega

The AI never gets any unfair advantage in battles, even on Evil - that was just luck of the draw. The levels only differ in the algorithm used by the AI, except for evil, which does cheat a bit - but all that changes is that it gets a little more faith than you would.

DNLH

Sep. 30, 2014

Under rating threshold (show) It's a very nicely done time-eater. Two mods make two very different gameplays, in the endless one can wait out the AIs making the game very easy, but with turn limit pressure, power-hungry enemies are actually posing a challenge. I like the minimalist design and not too over-complicated upgrade system, making it a nice addition to "swarm 'em before they swarm you" genre.

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(9)

plexusnexusexus

Sep. 27, 2014

Under rating threshold (show) nasty version of risk.....

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(2)

rinky999

Sep. 27, 2014

Under rating threshold (show) Played this game a while ago already when it was recommended by RPS, just wanted to say I like this little strategy game.

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(2)

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