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would be nice to actually start with an accurate gun to better allow you to 'customize' your boss. And mouse aim would be nice. Game also doesn't seem to be consistent in which guns to prefer, i tried getting more lasers by running into them like a moth to a flame (ooh shiny light) but the next level i didn't even get lasers...
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So after hours of playing and more heat-seeking rocket deaths than I can possibly count, I finally got all of the achievements and obtained the final upgrade. All I can say is: Wow. That is one shiny duck.
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i really don't like respawning in the exact same spot i died, i prefer the bottom or top of the screen please =) thanks
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I liked Warning Forever more. That said, I got the boss with the big pink 'I'll blow you up before I get onscreen' laz0r. Not cool.
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Great so... after 5 stages it figures out that filling the entire screen with bullets is the best way to kill me... well... yea, kind of. Not much challenge in that.
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I agree with previous comments: a additional aiming method involving the mouse would be appreciated.
Moreover, respawning in the middle of the boss leads ot unavoidable death when the boss is very large... You should find something else or a slightly longer invulnerability period...
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It would be a huge improvement if you could aim with the mouse, but still, the game has som extremely interesting ideas i how the boss changes to help beat you. There's just that small flaw keeping me from actually hitting the boss. :/
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i don't like the way the aiming is, i have to stop shooting so its awkward to dodge and the auto aiming only turns at 45 degrees each time?
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Some people obvious don't know how to play these types of games...
You don't have to stop shooting to target the boss, you just need to let go of it for a tenth of a second. There's plenty of upgrades, as the riskier weapons do plenty of damage.
Also, OHKOs are always in these types of games, they're meant to be hard.(By that, I mean that this one is relatively easy.)
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really? my comment got voted down because i said the game wouldn't load? (which it still won't by the way)
i'm not saying it's the devs fault, but it sure isn't my fault since every other game on this site works...
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a few complaints. the first is that the aiming is completely off. the fact that i have to stop shooting is completely rediculous. the second is that i spawn in the middle, right on top of the boss. the third is that i cant choose upgrades more frequently, and because of that i am extremely ill prepared for a boss that has 8 lazers, 4 rockets, 5 heat seekers, and about 20 shots. also, the fact that upgrades unlock when you get achievements(which after playing 8 times i only had 5). and finally there needs to be more warning with the lasers. i hate that i only have half a second to move my ship out of the way just to live. btw there needs to be a shield system. its rediculous that i die in one hit. fix these and you have a good game.
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To get a golden heart at level 8, always stay on the bottom, like a normal top-down shooter. If you know how to get the other hearts, please add and repost.
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Would be great with mouse aiming. But only pointing in 8 directions, while the enemy can shoot in 360 degrees, makes the game frustrating, rather than pleasantly difficult.
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I've played Warning Forever, and, while I do enjoy this game, there are quite a few improvements that could be made. Manual aiming, for instance, needs some work.
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I love how the boss learns to beat you. It puts more weapons on the side that you spend the most time on, and it favors weapons that have killed you in the past. Very cool.
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Great game, but there are a few unavoidable deaths which bug me.
For example, I got an extra-wide boss (wider than the screen). He swooped straight down and crushed me against the bottom of the screen. =/
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I remember playing Warning Forever, and this (despite what I consider worse graphics) seems to be a bit of an improvement, especially with upgrades and achievements. 5/5.
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Would be better if the way the gun was facing for your ship was automatically controlled by your mouse or something else.