Under rating threshold (hideshow)
@random_box here is a much simpler solution for rs latch
eNrtmlsWgiAURYPrj2NoCv03luY/kRIt0gDzgeuCW2S5lpuTz3vALs2tubYP095N
c1lTihbaYWuWCY0rndx+fmLhEWu+qwgRIkSI8LTCld3cDh2r4XH0wzkbXxwVkWDd
Tl/cra76jad96/cyoX0Dv/uHRq8ICoUeQiUQouPotuHoTjlDTkeKXdFfVgmFQqHn
pvqtUr67FB4iFFrTmLOc6NZglcnbJUNJaHnxoFDNZmg3RLcaI1VvlZghFFqrVTKq
3JF2/7eSuIFCa6QlRXf2DPhsjnt0OAmfNlYJhRZMIxnwZOznyoBntspw3U7nTnto
PZlNMJmKwGsJhar9AI9P5/N+EIluTY70BKosxrk=
Under rating threshold (hideshow)
99% of the time, I just screw with metal an N-Type silicon because the tutorial never tells you how to change silicon and goes WAY too fast AND idk how to start the circits
Under rating threshold (hideshow)
I think the tutorial needs to take a step back and explain things even slower...I can usually do programming games, but I have no idea what is going on here, what P and N mean, what the difference is between silicon and metal, what is "above" and "below", what the diagram is even asking me to build, etc.
Under rating threshold (hideshow)
And here's another SR Latch with the startup noise mostly removed
eNrtWluWgyAMrbn+dA2zhf7PWmb/G5kp2hGRRCUqDyOnj9NLJITkQkz7V//1/Ome
313/SGmVCpJOsPtvOwT9ljDHzgl2Fwo+UlVt2XNUght8hhuRmjUObQumUHAQ2RhQ
d/ZVutxXjQHOEix+70je5hQbq3nOXNAd54i/HAog+joA/Wvvd/cxqIT+MRv7/Q1h
j0+feJfhlxB3omIPDJ2GxnWhSQ/mHuMVQVkDq1HwSwcQjh93nH46PLpBFGa1Pmbo
c+clGPzjttx6qFHIKMmymGIvDoe+HaBzbkFUOwS6HIB6FLJAz6MunjI3cWrF6NLJ
tqPtWcNQQy2OEtHWqfJeKMrTClJaw+FmZ0ONKveEEnnn8LRxIcrKaH17JQiFBbjL
bTh0zH3qI8MVOzd4blTFUWJ0w6hyj0GgXOKbJQ7F0Q7itGKWbCvFZlF1dBtV7nFa
8AuBGDjf75CM1ufwKC/AIYSDe6QPs3MFaGocrUaoEN1VUuVhxXB/J5mqsTIKDTpN
JF7XFtFF8e2aqreIylVvyqQVpAQ8m61Udl59sJMDheIkDJHufMaCeOdjK+B0fQX8
ZKqMv/Ro0UmH7NKLfw/lTQwB5gCX2868VmBZqeBTVlY7q06zcv7leXQFj6oyMNIv
LBrIWg==
Under rating threshold (hideshow)
Here's the SR Latch using as few gates as possible as far as I know. There's a bit of startup noise but whatever.
eNrtmVsSgyAMRaXhxzV0C/3vWrr/jdTCMCIEtDwE8eIwdnoSn8kNiHzJ5/wR81vI
KWW7qOOjgaO9JdyjUI7iRMcp9VJHjhw4whGOcGzj2H3tSC5z51fkYSNHDece4aYo
EbE9ny5c999OXxLJyT63bq6FseFN1A+PK9eoxdLWRxMyMZaBA9hoS0NPFxS0FVUR
H8WbaObD3TLy89HkeCFKEVpTpkKP8pB+Xpi6r/8fikwDBUUe3UQqQUFBQUeQSqo7
6/BPcJhizAmKcWOBPOpSGYaTSsp8xZg4gIJWn2IHaXZ2QyoLySzzLdqtd5RMkUqg
oHl5tJ+hg0llsYVvu5KwA/jSdG38MnaU6n+xyA16B7nzZ9H8kS+/Al5ZKvmeT7ue
dBgb4kPLK5hIUtCepXJndEc73+2diG96Rw0U6QsQw8dN
Under rating threshold (hideshow)
Screw it. I do not understand how electronics works. This is Soviet Russia, anyways, the circuits will build themselves if I simply leave them on a table.
Under rating threshold (hideshow)
scififan - Looking at the first news snippet (the tv guide, covering president reagan's assisnation), this seems to take place in an alternate history.
Under rating threshold (hideshow)
You can make better scores with cheating. At level 5 you are supposed to use 2 oscillators but you can pass with only. This will reduce your overall score by almost 90 points.
Under rating threshold (hideshow)
code for first level
eNrtmUEOgyAQRWWGjWfoFbrvWXr/izQlaYOEGbVISvRBJixevmCcfAaJ93ib
n2F+
hDj90hHuEoaV0RBK6vbYZ6khLasc+Y4IESJEiBDhiMJUzondElXVarRT0Up8522j
aaZFL7QOLdqSiuSTxkn6YYFCD6aflDsH7uhNpiduMk0oFAq9Nj23VdrVJwkAhUIv
ZJWuGTpH8S1PLoQkDxSKVVI3QqFQ6DUP4O9/tXnsM+FSSPJAoVilKx/1ttt95ZXb
bpdaBSsUCh2A9rnjPsQq69FOO+4OqtqizZfLPguFjkT/4EgvnabH1w==
Under rating threshold (hideshow)
im dont thing this is very useful...
eNrtmUEOgyAQRWWGjWfoFbrvWXr/izQlaYOEGbVISvRBJixevmCcfAaJ93ibn2F+
hDj90hHuEoaV0RBK6vbYZ6khLasc+Y4IESJEiBDhiMJUzondElXVarRT0Up8522j
aaZFL7QOLdqSiuSTxkn6YYFCD6aflDsH7uhNpiduMk0oFAq9Nj23VdrVJwkAhUIv
ZJWuGTpH8S1PLoQkDxSKVVI3QqFQ6DUP4O9/tXnsM+FSSPJAoVilKx/1ttt95ZXb
bpdaBSsUCh2A9rnjPsQq69FOO+4OqtqizZfLPguFjkT/4EgvnabH1w==
Under rating threshold (hideshow)
Adding info about the two kinds of gates in the "Instruction" field would be super handy. As another commenter mentioned: Red = N silicon. Yellow = P silicon. If you draw Yellow P over Red N, you create a "NPN" gate, which will allow current through the Red N section ONLY IF there is current applied to the Yellow P section. If you draw Red N over Yellow P, you create a "PNP" gate, which will always allow current through the Yellow P section UNLESS current is applied to the Red N section.
As you can see in the tutorial, a PNP gate (red over yellow) acts as a logical NOT operator if you pass VCC through the P and apply an input to the N. Not illustrated is that an NPN gate acts as a logical AND operator if you pass one input through the P and apply another to the N. The simplest OR gate has two NPN gates in parallel, with VCC passed through the N part, and a different input applied to each P. From there, you should be able to work out the others.
Under rating threshold (hideshow)
Great concept but a little weak in the engineering accuracy. From the perspective of someone who has done some VLSI design work (simulations in an intro VLSI course) it's kind of confusing to not have it be clear if we are creating BJT or MOSFET devices. The tutorial talks about PNP and NPN and there is no polysilicon layer (as in BJT), but the construction is more like MOSFET. Also the lack of a ground is odd. Instead of having 0s we should have floating and strong 1's. Fixing this would require a ground and either resistors or CMOS. Also using the gate as the collector/emitter of another transistor isn't allowed :(.
Despite all my grumbling though it definitely has lots of potential, and the challenge of not having a metal2 layer makes it a nice puzzle. Kind of like circuit board layout challenges more than VLSI challenges, though.
On a side note it would be nice if the controls were hold shift to delete whatever is selected and P and N doped silicon were separate buttons.
Under rating threshold (hideshow)
could someone help me smooth out this Radio decoder design? (design is in two comments)
eNrtmW1i2zAIhmOe/NkZdoX931l2/4ustr4AIVlumrZr1yxpF3gBAUII33/df/74
s/34vd1vr3n908DtvuXf+n+aerw8UBZfHbBItGzFgkYNgI1Rv27K5A5oNVjwFLh1
r1sWcwL0DP33wzVuWd4YKCvAbR1onXQZaN1zAXjLnpRrwM0AfRKcAu0qF4HRGls6
TDWOhJwApQtNM3TZVGu0HO9JHLVGC9zOgGqvG6BEwN48DxyEQ5tjfy8AS6Jtej2B
JQONt0Djpv7uas6o/Gpjg7oqwxhuXWG+rQKnR4AM0+Dk7Ng+ABhX7iWNojLkssab
8aRcMdUerKfh2HKSbU6TrAD7gjhIhm/R5xztnIx/DioQvh+nvtBfwge7LenjhfLy
uX+veTh+dnKmY+goOol+v+3fa4aMy3+k9YuWcehNRhim/YvEdZAKkmrM/rn/K0yV
TQ47swxJaoq/lSzaX5JgVVhyYMSWlqu4MtbL2sVlrroyK0s6UXkRgrZdCWo8UkPT
S2lhyeHFCUlmYMJnZOSkaC+hGH+oVIxVVv4jGWBUFS8mB6u1W4uKf6T6UyJJ0gRJ
YA/UPKhZlZxgReUvpTBlZ/dulBoUn9hlU5X1ifi0TvkiZdsgJiWyhXOGLDrgwDHI
gEFieovKWIbmKWKKr5oi4+QsxrFk1AkHuXoczCFLSaOmzvOQkjVVr2Mb5vA2pmeW
1VE5X6r3X4nKe2DxQIvlVC9D7ILNzLCsrpcHfGWxBNZd9TPq95g6jRFOL+od2oyz
fSp5zVc8QP3QfcTXrwz/YqncjyyVtOnIQSeupb5SL5GIT+ENvmbSvr+f4dtv8OdT
eVr0sR//S6UphmLnB5Wg6lpA1R5tt7TUVjM+wQuGtrXc+U5cSLGdm5sP+PTBYX0a
Under rating threshold (hideshow)
HUnpyrO, you only need four cells-_-
BTW you're gonna need that concept for addressable SRAM if you want to legitimately solve it.
Under rating threshold (hideshow)
Wow, thank you very much! I will have to figure out how these work, but I'll definitely gain some knowledge from them :) If anyone's interested, I made my solution work with what I call "memory cells". I'll post it in my next comment.
Under rating threshold (hideshow)
1:pulsedoubler
2:diode
3:frecvensy shortener/pulse blocker
4:XOR gate
5:counter(if in a chain)
6:delay (two can be made into an osiloscope with some other components, ore an frecvensy shortener)
Under rating threshold (hideshow)
HUNpyro, this is the best i got. jou could proubably shrink the "pulsedublers" or shorten the wires if jou want a better score. i made them to be compact, not to use few parts
eNrtmluSgjAURE2aH9cwW5j/WcvsfyNTBkWQ3CYPGBNsKEqrDk3aENsb4vA9fF1/
3fXHDZeS/RRCXyZ0+UIf9iyhC4e7v2YJ/dSey+kcN5l1eb26fJdldb6rV40h5z7k
+yihhBJKKGGRMJRz3t4CBRA96qnHcAnt4PFm2fLt1LBFffnZ5YgWtta+8sjMdkfP
Je166vn5gW+3x1AHscEn3y/9+cDjORQbo2CT3vDrXVwYH8eceULE9RqvT3jysQWT
Rz/A/1Aw6hulYNQfSFf3MAUfGFJmOCal59spKmhREiQMrjN6FhUV7Toqi3/hmRaQ
Z1FR0b6iEoUlPOypw72sNmfGbKqE7UBDl571dRAVPW9UMhrJnVns2JEFGh0JtDnP
CkNR0Q+fgLMKDRuPjc24iy7k7DFNpmtTjXoWFRXdISrrlr1plQUahqCVEgw+aUmF
BqNES3fFq0o70MC1rKqknq3O2mO5mw8t8IGHw+gbV7lrHnS0ST06osesce8SlfGj
nm50V7w+m/8lZSMcwCKLXDnebNLA4/88atNz1a9wXZDW0FYXubqs7bt6dHN8Iq22
P7fTx9I=
Under rating threshold (hideshow)
Hi! I use my simple logic to solve the problems. I've managed to solve lvl 11 with a score of 492 and I am quite curious how can it be done in less than 100. Can someone post a solution? Or send it to me in a PM. Maybe I can learn something. Thank you in advance!
Under rating threshold (hideshow)
If anyone wishes to have the component for a clockpulse, (works for lvl 4 and can be used in future ( I think) ) here is a code:
eNrtWluOwjAMJJ7+cIa9wv7vWfb+F1mpi1RSkplgt5CUtkIgGTsTP8ZJ2ul7+rr+
putPmi6ee2hFm2+XYmpRro2YbvcTiouCPae4KDgV3VATd09J0bJvh+Lp1W29an6o
yeOceyPDcM5rnBMIhzsBnCnnTnJ3WbkLOUAdp1e3b3PBxnrs5Uqr4rycs/o1SwEU
P3Hp/4X5b/OVjbtIS6hmWa5VktpKvEgtKGXjWkjaI2ame0NNdSuo6lmnpdxyEyqf
N3JPTpcNg8TDH0ksawihF7OSVsfl5V2nhr0pqZR2TVx5aGm9hhGyXE8AfCTm3qQI
eEONi0AEj4b5MNIhqBJG+47RnhVCdVpusxyk6L2kCMyIWoadllstQ1jGSZUbupr1
SkB04freD5DEwtZv9W0FJIFjOMzgGyWoQttvTQIfKjoj4Q3qSREFGkEVfRsPM61Q
vQE/qTJzNev+hYx+6IY0xGK76icWTnchMuwQM2g5vHODBhdmMV/VoBnt8BjR+PLc
6BMzr0Fev+h0P9IrVYreQdeN7ChbWpZrv4BlQUoHw9xjwnNUfEYmSUmslOCLILc8
JGZaobK6B6PKTR5yr381H0czd6HUte6f3D0u8Fe6xLIJy+TBPDuBabDcI2bq5/eQ
IZSUPgLn86W+En7mMRLxtQExA5ET8qbax8aMtBtVlj9x6V1vyd8paH5fxEh6hFdo
+yRAw/Z8MMy8nYnXRQJUqV9EMe+MLHCGph5kqHO/0TDDX6E6+kVmeAEjra8/81fJ
jw==
Under rating threshold (hideshow)
GLADos3, it doesn't work because once Y is high the signal passes back through each transistor holding it open and drawing current from any of the inputs. The low inputs do not pull down the voltage, as this example shows.
eNrt2kEKgzAUBcBosvEMvUL3PUvvf5FCWiSYCK1pK+J8yWryyO4pxHRNl+k+TLch
hS2PoKCgoKCgoKDg/sH8OTeuT9YYY3P1a564WPO5taZQcTk1vyaFp61umA+mlB5C
f1xLzTp8qy8ppfTcqioppVRVUkqpqqSUUlVJKaWHqcp/XnR/qGOxa6SUugHfesf9
lapsr37t7v/yfyFvQ0pPoTs00gOZdMad
Under rating threshold (hideshow)
Would someone please tell me why this design doesnt work for 3?
eNrtmmESgiAQhYX1j2foCv3vLN3/IhlkI8GSwiIoz42hma9HYvhYpPE+3qanmh5q
HFLi1EI9R6xmhcoEXweE6tOyfcfVVxHG6hLCJRKE7oA4QujGLqE/rEsLNXvKf4U7
7sdTCd1INCsIIYRQXDhAaNM5zR+GElGw5NOZm5dTvt+bR2M98g97PX4/QOuDkVO0
8SxqT6g/rEH7pLSfljQnzkI2uSYoKCho3/QEVhnIIfEjgi75P64GaDdWGV9PH7QW
D1C/bQweUFBpSrBKqbyRtSxjlW5I0iIPU9+U/KcwUpS8AShGufytFt10o4G2T5FV
SmWV5JYLzKQFl42rvSjpHrk7XfWvJPl9RYYGWtcqr7HdnUixUwkKWpIevANe2CrD
JZ82PbN4/xnCPAsK2gKt4Egvy+vIaA==
Under rating threshold (hideshow)
Also I discovered that if you want to isolate it so it doesn't feed back, power it from +VCC. This is setting up an OR, but the way an OR gate can work is by letting power through only in one direction, making it basically a diode. The thing is you don't have to collect the outputs on the other side, you can send them to different places without actually ORing them.
Under rating threshold (hideshow)
What the NPN fake diode can do for example is OR inputs to a common wire without having a consolidated OR gate. This is really what an OR gate is to begin with but with fake diodes you can spread it out if you want.
Under rating threshold (hideshow)
You can make a sort of diode with an NPN gate by bridging one N input to the P input. It will output to the other side but not evaluate anything coming from that side.
This isn't a proper diode as if something meets the NPN condition, power can go backwards through it, but if that happens then you've already got power on that side anyway.
So it's good for one way inputs but will not stop feedback loops once you've managed to mess it up.
Under rating threshold (hideshow)
What i really hate about this tipe of games is how it makes you feel stupid.
"Oh,well i see you've completed the level,goo...wait HOW MUCH CYCLES HAVE YOU SPENT?STUPID!LOOK AT THE RECORD BOARD AND DO IT AGAIN!"
Under rating threshold (hideshow)
@ihavenousername That's exactly it. Just make a bunch of NPN gates in a row, with a PNP at the beginning controlled by the output of the NPNs. It'll take a few cycles for current to go through the NPN gates, and eventually shut itself off.
Under rating threshold (hideshow)
So I've figured out a few now. But I'm having to read up a lot and learn these techniques from scratch. I've reached an impasse though; does anyone know how to create the power-on reset generator? So far everything I've seen includes resistors, which you don't have in the game. are you supposed to put loads of gates in series and use the lag?