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Has potential but demands too much multitasking between aiming, keeping an eye on the ammo gauge and switching ammo.
Would be easier if the sprites weren't that huge. In all other similar games, they're way smaller which gives you enough time to react. The way it is now, if one misses a shot, one's practically bound to lose health after a couple of levels.
Can't stand the music.
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szorry its really bad it took me 4 times to figure out that potion was the ammo and it costs so much that you cant even upgrade your weapons
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I'm sorry, but am I shooting cannonballs from my cannon, or potions? I like how you can only miss once or twice in the beginning or simply run out of ammo without enough money to buy more. Pass. 1/5
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oh, and I think you intended to have a 'wave number' on the blimp. It's not showing up and I really want to shoot it down.
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Not...that good...having to buy ammo kinda pulls this game down a lot...it's very easy to forget, plus it's tough to decide which type to upgrade first...also kinda slow paced.
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Nevermind, I didn't realize you start with multiple types of ammo. If that's the case it would be nice if there was something to tell us when we run out of ammo, because I keep trying to fire not realizing I'm out.
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Ran out of ammo before I had enough cash to get more. Then I just got to sit there and watch the enemies kill me. Fun times. 3/5