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never fear! inventory is here! if you click on the inventory when your heroes are low on health, you can heal them fully!
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I had 2 necros and some really good items on one of the necros -- Now I came back and I have an archer instead and he is level 1 not level 29 and he is empty of items.
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:/ game seems to start falling apart at around floor 12 of any dungeon. was just on floor 12 of wildlands and after exiting the inventory the camera went WAY off center north of where my character was located and moving and upon entering floor 13 the character sprite for the warrior up and vanished entirely. thankfully i fled the dungeon before it broke to the extent of requiring the page to be refreshed. might want to look into this as it's definitely a game breaking problem.
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Fantastic game! Call me crazy, but I actually like the shaky screen and left it on even after the dev explained how to turn it off. I'd LOVE to see this game developed further.
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"This is a strange mirror." Everyone wanders off into the wilderness in different directions. What the heck is meant to happen?
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Bug: After using a health potion, you can heal your characters to full health by clicking on them with the inventory open. It's kind of random, doesn't always work, but works more often than not.
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If there's a way to select the right stance for each class, that could be much better. Like tending to have the spellcaster in ranged combat, and warrior working like a tank or damage dealer
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really need to fix the "flee" aspect, i dont understand why you would run towards the enemys if your trying to get away from them
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It's a really nice start, but you have a lot of room to improve this idle game: you carved a little gem, now time to polish it:) a solid 3/5 for me:)
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lol, my main char got stuck until the healer killed everything and came back to pick up the items and freed him, lvl 8 bottom square
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need more things to spend gold on, like a shop in the level select screen, i dont plan on upgrading tap so something for my healers weapon slot that increases heal would be nice
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You have a bit of a memory leak problem, game runs great at first but starts dragging after few hours of being up. Also inventory needs revamped.. maybe stacking consumables would help? Storage at first area before you go diving would be nice too.
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It's not every day that I run into a game that draws my attention from an AAA title like Fallout 4 for as long as it did, it's also been quite a long time since I've run into an idle game with this level of creativity and interest. Two thumbs up from me!
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Hey doods!
Thanks for all the feedback and the plays! In 8 hours this game has more plays than any of my other games here :D
I'm keeping an eye on your comments, they are very useful!
Cheers!
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here are some ideas. item upgrade system, more items, soft reset or reset, switchable character/more characters, more levels, if any of these already are on your list of adding or already in the game thats fine.
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item management is horrendous. when you get loot instead of placing it on the next empty slot it places it sometimes randomly on the spot where other items used to be, so selling while looting becomes a mess. classes don't seem very distinguished other than the 1 ring they have. game for some reason lags and slows down to a crawl or becomes unresponsive. clicking (note: not tapping..) becomes irrelevant fast. overall too buggy, feels like an alpha.
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I'd like to see new items appear at the end of your inventory if you currently have the inventory open. It's annoying to try to sell anything if you need getting new items and they are resorted as soon as you pick up
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Very fun! Could be even better with a few extra features and bug fixes: better inventory management that stacks duplicates, HUD that doesn't sometimes cover characters you want to click on at bottom, slightly less "dumb" hero pathing (like seeing your necro that you've optimized for range and not drawing agro decide to run through the enemy hoard instead of retreat when he "flees on engagement").
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Can you make healing potions, runes and stuff like that stackable or add a chest in town to store those in? My chars aren't strong enough to fight in the dragons lair but I don't want to get rid of the runes either so now they take up space.
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5/5. Awesome. After you unlock all 4 Dungeons you can unlock the exit for 200K and fight a Boss. Runes open random Maps. The Mirror Reset the world. Items gain levels. You keep your characters and tap. World gets tougher.
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Needs an auto sell for some of the lower end items, or just an option to not pick them up.
Tapping becomes a complete waste of time and money real quick.