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Haven't started the game yet, but "A Hiro is Born Badge" makes me think it ressemble Lunar Eternal Blue (which I just finished). Must be awesome!
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The music is wonderful, I feel like im playing an rpg on the playstation. If the music is original,its very well done.
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somehow for some reason the first sidequest kitty cat quest... the music for that dungeon, sound umistakenly like castle vania... and i dont even play the game... nice music and game
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I think it'd be nice if you could accept a quest without being instantly teleported to the dungeon. I thought this would be like most RPGs (accept quests in town, complete them in dungeons) so after getting beaten and bruised I decided to check the quest board before going to the inn to heal. Rather than accept the lost kitten quest, go to bed, then head off to find the kitten - I accepted the quest and was thrown into a hoard of enemies with no mana and low health.
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please add timestamps to saves. Without them I have to guess at last save when all have same character levels. Thanks.
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Also to the Developer: when you walk into a room with a chest in it and monsters, and you wind up fighting first, the chest typically disappears after the fight.
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To the Developer... erm, not sure if this is intended, but once you kill the critters on a level, you can run back and forth between rooms, and chests will respawn all day long.
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Great game. I do have suggestions. How about adding variations on bosses? It's kind of odd having fight only bosses which looks like the creatures you fight but with a crown. Also, I think it should have a skill tree for a specific class and a stat classifications. I think it's best to add a little variation over dungeons. Maybe different cities, each with different creatures. Also about the weapons, Add a trait or ability maybe? Adding the average Fire beats Water, etc. would sure do great. Thanks!
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sure would be nice if when I click "load game" it would actually load my game... :( spent too much time to lose all my progress
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One of the best flash RPGs I have ever played. I think it has a clear influence from Final Fantasy VII. I like the art style. Well deserved 5/5.
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Suggestion, add to the skills wich type of attack it is! Magical of physical? Sometimes I dont know what to choose, magic or physical weapon.
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Need the ability to buy back items you accidentally sell. Switched my mages magic weapon (Legendary, only one I've found through 15 levels) to an attack weapon when I ran out of mana, and forgot to change back once I got to town. Sold an item, but the sell button picked up a second click when my mouse button got stuck, which caused me to sell the item after the one I meant to sell as well, my magic weapon. DX
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I really like this game. While browsing the comments, I saw that the dev is really replying to some of the gamers. Very cool, I don't see that (and a good RPG game) very often.
The comments are getting bad. Most of it is about no mute button 1/5. I might reply less now :(
EDIT: Oh why is this one of the top comment now? Well I didn't mean it i guess. I'm still not as thick skinned as the other devs since I'm new, but I will try.
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Ok, one bug. When a character or enemy tries a status attack... they shouldn't still add the effect if they miss. A zombie bit me and missed, but still poisons. Kinda confusing.
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An epic game, and i really mean it.
its not often seen nowadays, that if u finish a game u can still play it further.
the balancing and all is absolutely perfect and i am stoked..
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Treasure chests are a global spawn, which means technically you could walk back and forth between the same 2 squares and keep creating treasure chests if you have the time. Also, if there's one thing Diablo taught us, it's to reset if you don't like your gambling results, so save often! XD
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This game is really well made! The music is cool and snazy, the plot is interesting, the dungeon exploration is fun. Really really good job. 5/5
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I would like to see more keyboard shortcut, for example using WASD for moving in dungeon, ESC for back, Q and E for previous and next character, and plus other useful shortcuts for the menu (inventory and skill comes to mind). It would be nice to have some animation in the battle as well, it increases the production value :) Overall nice game and nice music as well.
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Please make it so when you press the Upgrade button in the armory it doesn't deselect the item you were upgrading as it is not uncommon, especially at the start, to upgrade 2-4 times.
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I was really hoping that, in the opening cut-screen, it was going to say "This is a story... All about how my life got turned upside down"
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Actually, this is one of the games where I dont look at the badges! This game gets a 5/5 from me, and why? Look at tristan when he cheers, funny as hell!
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this game is awesome you did a good job on it but i think the player should be able to access more info on turn order elemenal effects on enemys and status weaknesses and strengths...stuff like that