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If the time frame between refueling trucks is so small, logically, the base must be enormous because everything looks small, yet the trucks have to refuel every 2 seconds to get everywhere. Plus, the truck is almost as big as the home base. Ah, I love game logic.
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@AlexNeb That... that's what you do... Garbage (and engineer!) trucks are vehicles, you build those to complete level 7. A bit weird to think of people riding garbage trucks from city to city during the (super energy) apocalypse, I agree, but adding something to the game that you only used in one level and had no real purpose wouldn't really make much sense.
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A truly awesome game, rated 5 and favourited, since that is all i can do. Would like to see Part 2 of this, if this is 'the proper version'
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I don't like how the game has trouble registering that you've passed a level.. Repeating a level just because it didn't register the first, second, and third time is VERY annoying..
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All the campaigns checked off for me fine until level 6. I beat the campaign but it still says I haven't beaten level 6 yet. I tried restarting the campaign and was finally able to get it checked off for level 6. But then when I did the next level, it didn't check it off again! How can I fix this problem? Its a little tiring having to repeat all these campaigns when I should already have the achievement by now.
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Getting negative points in a challenge doesn't give you progress to the badge! It's not enough to just survive you have to actually be positive on the map.
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Pretty poorly optimized. Game slows to a crawl once the zombies attack and you're left struggling to get it to recognize which buttons you're pressing and where.
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5/5 and favorited, especially b/c I'm an environmentalist myself. Love the game, hoping for a sequel/expanded version/whatever. My only recommendation is that before a garbage truck heads somewhere to pick up trash, it should check if there is another garbage truck headed to the same location - I would often have 20 garbage trucks, but it wouldn't matter b/c they were all headed to the same place. If there is a truck headed to the same location, have the truck go somewhere else. Besides that minor annoyance, this game was one of the most fun games I have ever played, with a fine plot, a great message and solid gameplay to boot.
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I'm a bit disappointed that there is no proper save,especially in campaign, since upgrades carry over from level to level. Otherwise, very well done. And +10 for the Music! "Then the zombies sang a catchy song [...] As we fried them with our flame turrets..."
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Added this comment to push TheLoufus' off, simply due to the end note that "Apple created the GUI". This is untrue, and shown so if you do a little research instead of copy-pasting.
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@freewig Hold space to do that ^^ it was mentioned in the tutorial. @storm289 you don't need that much actually, I only used oil for the trucks, most of my energy was geothermal, and defences were machineguns.
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i really miss icecream, cold beer and mountain dew, i also miss road trips, and central air was nice too, now the charred-lanscape's all around, and zombies stole our cars, they've got a taste for nucular waste and they ate my best friend larz... XD tis so funny to me
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that well... who will save me from this living hell wich nature's wrath has made? so we cranked our floodlights to the max while zombies dined on garbage sack's i really hope well come toto grips... with the super energy apocalypse. flourescent bulbs save energy if you don't mind the mercury we recycle all of our debris to stem the tide of the decay
we built our windows facing north to save us from the xenomorph our engineers all venture forth that we might live another day then the zombies sang a catchie song it went : trash, trash, trash, trash yum yum yum then we fried them with our flame turrets in the super energy apocalypse ... the End
Code up up down down left right left right B A
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i was doing aweosme! making 1000+ power, plenty of food, tesla coils everywere, I WAS UNSTOPPABLE!!! and then they found the nuclear waste >.>
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The concept is great an very well integarted into the gameplay. But the campagn is underdeveloped and the levels go too fast. It would have been great if the waves were at longer times so one can properly develop and fight. Thus 4 stars from me. This is more a strategy game then tower defence. The concept coud be extended beyond limits in a eventual sequell.
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omg the zombies destroyed my power plant and i'm out of power! not to worry, i'll just build a new one. oh wait yes to worry, every single method of generating power requires power to build.