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Comments for A Quest for Light

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tvc11cvt

Oct. 26, 2013

Under rating threshold (show) Evil game is evil. Nice.

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(1)

ertdfg

Feb. 24, 2013

Under rating threshold (show) Glitchy in places, especially when changing colors; seems you can't walk through some spots; or end up going through walls.

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(0)

kucinghitam9

Feb. 24, 2013

Under rating threshold (show) 1) Hit box need to be fix, sometimes you can get stuck on a straight path. On one level, I was able to climb a wall because of the hit box of the tile. 2) The controls were not as bad as others may have mentioned, but still the skill required to make that pixel perfect jumps were annoying. 3) I find the inconsistent frame rate very frustrating especially when you had to make that jumps with 2 pixel margin of error. 4) The problems when making a platformer is it gets boring fast without purpose especially when dying a lot, having to redo that hard manoeuvre all over again. Perhaps adding counters on the amount of blocks lit up with high score? Or having the amount of blocks lit/unlit affect the game somehow? (maybe it does, I have yet to complete the game due to frustrations)

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(4)

idiotdog

Feb. 24, 2013

Under rating threshold (show) control sucks ass

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(0)

hannesdelbeke

Feb. 24, 2013

Under rating threshold (show) hey lavaflame "Well, maybe I am just really good at the game I made, but I was able to beat the whole thing without dying. " developers often play their own game so much that they become good in it I played your game for the first 4 -5 levels, and it gets hard pretty quickly, but personally I like that, great how you could create a fun game with only jump and a few blocks also the lights are cool, but it would be even more fun if they gave points sometimes I am also stuck when falling next to a logn wall, I sometimes stand in the air the very first level was really laggy, I don't know if thats your game or my pc, the others went fine

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(1)

Elantris

Feb. 24, 2013

Under rating threshold (show) Just as somebody else has mentioned: Hit detection with blocks needs to be fixed. Other than that, it's an OK platformer.

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(4)

Avarigan

Feb. 24, 2013

Under rating threshold (show) fun, sometimes the movements are unresponsive and unfortunately it is very short. otherwise pretty good game

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(1)

Yamen

Feb. 23, 2013

Under rating threshold (show) Fun little game. Hit detection needs to be smoothed out. I kept running into the corner of tiles in front of me on straight paths.

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(0)

Shadowcry1000

Feb. 23, 2013

Under rating threshold (show) Controls are bad - way to sensitive - and pixel perfect jumps are annoying

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(7)

3ndl3ss

Feb. 23, 2013

Under rating threshold (show) needs API

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(0)

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