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Comments for Idle Skilling

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DanielL152

Oct. 13, 2018

Under rating threshold (show) The Fishwich seems incredibly weak. I just unlocked it and its healing less than 0.5% of my health a tick. Unless it scales very strongly later, it might be a good idea to make it a %Heal or increase the base value if you want to keep it a flat value. As it stands, its just a total waste of forging charges compared to the other options.

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(1)

l1279371

Oct. 13, 2018

Under rating threshold (show) Really needs a room autoadvance option in the battle tab.

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(0)

akd999

Oct. 13, 2018

Under rating threshold (show) how do you level up health?

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(0)

Sleepingpill

Oct. 13, 2018

Under rating threshold (show) Moving through all the tabs in the interface is pretty annoying, that tied with the game only really updating your progress when you actually go to a tab means you have to cycle through things for almost no reason. I like the attempt at complexity, I dislike how shallow it really ends up being, with annoying Gui to hinder the player, rather than clever mechanics.

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(1)

lavaflame2

Oct. 12, 2018

Under rating threshold (show) Update later tonight will fix non-active Screens. You will get 50% rewards from all non-active screens, and will no longer have to wait 6 minutes to get them. If you leave a screen for 5 seconds, when you go back, you will get 2.5 seconds of idle progress. Thank you all for the feedback, and I hope you all enjoy when it goes live later tonight!

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(52)

Developer response from lavaflame2

Hello comment reader! I'm still working on new content, and have a huge expansion planned for 1 - 2 weeks from now (would be sooner but I'm a student and dont do this full time)! Will have 3 new skills to level up, new areas to fight monsters in, new skill tree, it's gonna be pretty neato! You can follow the progress on my discord! ------------------------------------- https://discord.gg/FcYVM4F

Tenzhi

Oct. 12, 2018

Under rating threshold (show) No save export or cloud save on a game that requires long term play makes the game Unplayable in private/incognito mode or across multiple devices. Now, let's see... what rating is Unplayable...

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(-2)

Xerc15

Oct. 12, 2018

Under rating threshold (show) Clicking still shouldn't be added. If you limit clicking and make it very powerful, it will only introduce babysitting, where players are encouraged to often check on the game to click. If clicks have short cooldowns, players now need to constantly babysit to click. Both also encourage 3rd party automation. Making clicking limited and weak, will basically make it pointless. There are also a lot of screens where clicking could be a thing, which would be tedious. If clicking has to be introduced, the only workaround is to eventually allow clicking to be fully automated in-game.

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(3)

Arkkon

Oct. 12, 2018

Under rating threshold (show) Am I missing something, or does the game not save? At least it didn't save to my Kongregate account which meant I couldn't keep the progress I'd made at the office when I went home after.

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(-2)

Developer response from lavaflame2

The game has local saving only. You'll find your progress is still on your Office computer. I am looking into possible export/import saving though!

Vadtepes301

Oct. 12, 2018

Under rating threshold (show) Interesting concept but the font and colors are making it a bit hard to read.

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(1)

chief10beers

Oct. 12, 2018

Under rating threshold (show) what does Vision skill do ...?

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(0)

damiennightwind

Oct. 12, 2018

Under rating threshold (show) This game is way too slow, unfortunately all the things you mentioned in response to other comments about it, do not seem like they will be effective.

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(1)

DavidT1257

Oct. 12, 2018

Under rating threshold (show) needs a minimum of 50% on non-active screens and 100% on gold farm to progress. Way to slow of progression.

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(0)

HazePolaris

Oct. 12, 2018

Under rating threshold (show) I feel like there's a good amount of content, but the 15% non active kills me. I already refuse to play games that won't allow the player to progress unless the window is up and is the active tab in the browser, this is just an artificial barrier forced on the player to "gate" their progress when the gameplay should do that already.

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(2)

Developer response from lavaflame2

Theres a discussion on the discord about this... My plan as of this message is to give everyone a 30% non-active rate, and have it go up by 5% every ascention (maybe to a max to 75%)

chief10beers

Oct. 12, 2018

Under rating threshold (show) skill reset option needed

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(2)

cb1985

Oct. 12, 2018

Under rating threshold (show) game is not saving 1/5 stars!

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(-1)

James1011R

Oct. 12, 2018

Under rating threshold (show) event HP bonuses don't work, 1/5

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(0)

Callow

Oct. 12, 2018

Under rating threshold (show) Game doesn't seem back, but it's just so slow. The active screen needs to be at least 2x faster than it is now

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(0)

timeeater678

Oct. 12, 2018

Under rating threshold (show) can you eventually kill death?

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(1)

Xerc15

Oct. 12, 2018

Under rating threshold (show) Please don't add clicking to the game. It's going to be super difficult to do it well with so many screens, it will promote auto-clickers, and Flash tends to lag when clicking a lot.

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(15)

Developer response from lavaflame2

Dont worry, I have never been a fan of clicking. My earlier mention of clicking would be something thats REALLY powerful, but you can only do it every few seconds or few minutes, that way auto clickers are useless and there is no lag

Qudd

Oct. 12, 2018

Under rating threshold (show) This game is insanely slow. Let me click to progress like your old one or double the speed things happen at a minimum. (with further speed up grades available later)

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(1)

Developer response from lavaflame2

I'll look into a way to add clicks into the game, thx for the feedback! Maybe I'll have clicks do damage, but limit attacks/sec and make the clicks more significant (I'm not a big fan of excessive clicking)

HeartsWerewolf

Oct. 12, 2018

Under rating threshold (show) Cloud saves. I shouldn't have to be at my home computer to play on my account.

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(1)

Zotot

Oct. 12, 2018

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(-15)

TheLowerLight

Oct. 12, 2018

Under rating threshold (show) THis is like 8 games in 1, but each game is very slow, so why is there not 100% progress on all screens at all times?! Everything requires gold so it is crucial that we are getting gold in the background at all times.

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(63)

Developer response from lavaflame2

*Hijacking top comment, since its fixed, to talk about Ascention ----------------------------------------------------------------------- Many people are getting confused by this: These bonuses are given EVERY h20 LEVEL. So if you have +5% str for example, you multiply this number by your H20 level. At H20 level 15, this bonus would actually give +75% str.

Oakshield

Oct. 12, 2018

Under rating threshold (show) The 15% thing doesn't work quite well. Sometimes I'll go to a screen and it says 17 minutes have passed, yet I was out for 5. Sometimes it doesn't compute at all.

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(4)

Developer response from lavaflame2

It's a temporary fix--I did the best i could in the 2 hours I had to work on the game yesterday! I think I have a solution that will make the whole thing work really well, and will be working on it later today!

loneill

Oct. 12, 2018

Under rating threshold (show) actual way to farm, get the idle attack speed increase, it causes you to hit before an enemy can attack at spawn meaning if kill is guaranteed you take no damage, its the left top talent for sword, it looks like three swords

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(0)

gura_uk

Oct. 12, 2018

Under rating threshold (show) Glacially, agonisingly slow. Maybe this gets more interesting or engaging after the initial attempts at building momentum, but driving people away with insurmountable tedium beforehand may not be the motivational tool of choice.

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(1)

Forhekset

Oct. 12, 2018

Under rating threshold (show) Is the speed upgrade working properly? It seems like the number is getting hire but the gains aren't coming any faster. After 10 speed I'm only getting gains and level ups if I focus another menu tab for a long period of time and switch back to att/str/end menus.

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(-1)

Worgos

Oct. 12, 2018

Under rating threshold (show) Too slow of a start, good pixel art, and good idea, but can't really get into it for being so slow.

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(2)

Sphoofle

Oct. 12, 2018

Under rating threshold (show) Honestly even with the 15% progress is going incredibly slow. You have to baby the in a very uninteresting way (switching screens) otherwise you won't be making any progress. I would bump up the background and balance accordingly rather than forcing us to switch screens again and again - that isn't active play, it's babying. Also the animations make moving around slow.

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(1)

Forhekset

Oct. 12, 2018

Under rating threshold (show) Where do I see how much crafting material I have? Seems like that should absolutely be on the smithing screen somewhere.

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(0)

bananacake1

Oct. 12, 2018

Under rating threshold (show) Waaay to slow.. I dont mind grinding, but at this phase its just annoying,

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(18)

Developer response from lavaflame2

I can increase non-active screen efficiency to 25% for the next update if that would help?

ruleofnine

Oct. 12, 2018

Under rating threshold (show) Very interesting game so far. Will have to see what the end game entails. hopefully a lot o stuff you can do. Would recommend you give it a shot (or at least make a profile and idle on a skill so if at some point you come back you get some fat GAINS)

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(-1)

riddcully

Oct. 12, 2018

Under rating threshold (show) amaze!

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(-1)

Cybrin

Oct. 12, 2018

Under rating threshold (show) Tutorial: Good. Gameplay: Good. Originality: Pretty good. Graphics: Pretty good. 4* from me, may even nudge a 5 when I get further in, good job lavaflame2.

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(1)

Developer response from lavaflame2

Thanks for the kind words Cybrin!

Nameless84

Oct. 12, 2018

Under rating threshold (show) ok... instead of armor to reduce the incoming damage, there is food you can forge... this heals you a little bit every 1-2second - this way you can farm gold a little bit longer

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(-1)

monstatime

Oct. 12, 2018

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(-3)

Nameless84

Oct. 12, 2018

Under rating threshold (show) you cant "idle-farm" lower enemies because they still do the same damage and you still have to heal yourself to farm gold..... need fourth stat: armor - to reduce the incoming damage

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(0)

Developer response from lavaflame2

There is armor! You can find the upgrade in the Smithing skill after level 10!

loneill

Oct. 11, 2018

Under rating threshold (show) I saw you were planning to fix this with a 10% for everything else thing, gold needs to be constant, this game will be unplayable if doing anything else stops gold production. This game is currently unplayable because leveling stops gold production

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(4)

Developer response from lavaflame2

You can earn gold with the smithing skill. The first "Money Every Minute" Upgrade appears at smithing level 20. And will give 30 gold/minute for every time you upgrade it. There are 4 of these upgrades across the 8 tiers of Smithing, so you can get quite a lot!-----------------------------------------------------------EDIT: Also, alternate gold sources (where you dont have to be active on that screen) gives me ideas for future content :)

Vertal

Oct. 11, 2018

Under rating threshold (show) There's a lot to do in this game, but you can only do one thing at a time, and everything takes way too long. It gets boring very fast.

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(30)

Developer response from lavaflame2

*Hijacking top comment, since its fixed, to talk about Saving ----------------------------------------------------------------------- For now, this game only saves locally. This means if you MANUALLY clear your cache, you will lose your save. This is not the game's fault, and your computer will not do this on its own. If you are prompted elsewhere to clear your cache, just know that doing so *will* delete your save. While the game has no in-game import/export save button yes, I have made a forum post on a way you can manually import/export a save!

Nameless84

Oct. 11, 2018

Under rating threshold (show) first training-skill should give alle three stats due to the help... but it only gives agility (yellow one)

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(0)

Nameless84

Oct. 11, 2018

Under rating threshold (show) 38 copper later... still 0,0% mining skill-level... seems to be buggy

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(-1)

Nuppu

Oct. 11, 2018

Under rating threshold (show) I would really love some tooltips popping up when I hover over stuff instead of having to click everything to see what they do.

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(128)

Developer response from lavaflame2

Hover-over doesn't work on mobile (unless phones have some sort of air sensor haha), and I dont have the time to code a different version for web/mobile (I currently use the same code for each). However, I will keep this in mind, and try to display AS MUCH info as i can without having to click!

Rawrkanos

Oct. 11, 2018

Under rating threshold (show) Not a fan of how only the screen I loot at makes any progress.

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(15)

Developer response from lavaflame2

This is no longer the case! As of this comment, all non-active Screens will work at 15% efficiency! (Works offline too!). Thanks for the feedback!

Ugly

Oct. 11, 2018

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(-5)

Chuck_Norris_YO

Oct. 11, 2018

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(-3)

timmy0799

Oct. 11, 2018

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timmy0799

Oct. 11, 2018

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(-10)

Kero

Oct. 11, 2018

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(-5)

Magikus612

Oct. 11, 2018

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(-5)

lavaflame2

Oct. 11, 2018

Under rating threshold (show) It's been a long road to release, but it's finally here! I've spend the better part of 5 months making this game, and plan on continuing development with content update every two weeks, so there is plenty more on the horizon for Idle Skilling!

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(6)

Developer response from lavaflame2

If you have any suggestions for the game, please let me know! I want to make this game as good as it can be, and community feedback is a very important part in that!

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