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Comments for Combo King

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Mcmicker

Mar. 20, 2008

Under rating threshold (show) Needs a lot of work. Super Crazy Guitar Maniac Deluxe, or basically any flash DDR game is better.

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OneTwoOrThree

Mar. 17, 2008

Under rating threshold (show) I agree that the arrows need to be rigidly lined up with the beat of the music, if that’s the type of game you’re going for. Some more visual feedback would help as well. Also, were the arrows/letters randomly generated? I think it would be more fun, and add to the ‘combo’ nature, if there were patterns of arrows that people could get used to, like combos in Street Fighter. If the timing is fixed and the patterns made more sense I think it could be a fun game with a little polish.

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Psilo707

Mar. 16, 2008

Under rating threshold (show) Needs a more beat-hardened music that you can mold the levels to be representative of. Find a hard trance song and try to adjust the button presses around the beat. Other than that you did a good job on the detection engine, so 3/5 from me

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Uniquedad

Mar. 15, 2008

Under rating threshold (show) whats the point? Just plain dumb!

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aerion111

Mar. 15, 2008

Under rating threshold (show) The keys seem to have absolutely nothing to do with the rhythm... That's kinda the whole "thing" with these types of games, they're supposed to be hit to the speed of music. I like the asd+arrows combination though, as that means I use both hands.

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Swish27

Mar. 15, 2008

Under rating threshold (show) needs alot of work

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(0)

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