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I'm running XP, dunno if thats a factor, but the text in the tutorial runs off the box and requires you to zoom the screen out an extreme amount. On the world map age I had to zoom it to 33% just to read the part about 3 swords.
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There's a bug on Army gain 1.5x, IV era techs. It shows 2.0Mi, buts i believe its acctualy 2.5Mi
Take a look there.
Great game. It would be cool if you could enter and construct in each conquered area. Also consider building more world or areas to conquer. You could add a way that we can chose where we gonna put those buildings and areas that each building gains some sort of bonus.
The buildings should not be destroyed every time, you construct one time, and then you can upgrade be there.
Again, great game, love it
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Clicking 8-10 times for a single upgrade is annoying at first, by the time things get going and I want to update something a few times I have to click almost a hundred times for just 10 upgrades. Kind of a deal breaker with this game.
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There's promise to the game, though ultimately no strategy. You're just waiting to buy the next thing, then the next, and then the next. I know that's inherent with the idle-clicker genre, but given this is a more basic version (understandably) there's a few game play things that could really help.
Ultimately in any conquer the world game you need some strategy, something that makes the conquest part worthwhile.
A good first effort, though it's a case of wait until you have a big enough army then attack. And repeat. Nice try and worth a quick play. So hopefully more can come from the developer.
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I think I brokeded the game.... guessing after a while your built up gold/tech/army creates a error... but all in all would like to see a expansion or updated version
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Just a suggestion, but please make it easier to upgrade the building, especially late game. Maybe a tech skill that decreases the amount of clicks needed to upgrade a building.
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First was gold gold,then was black gold and now is lemur gold. i see a really big future on this game. i cant wait to conquer everything and go to all ages. it would be awesome if you could manage the conquered country until you build a city hall or something and hire a mayor and the city upgrades without clicking and the only one that cant have mayor its home. i rated it 4 its one of my favorites now. i cant wait for future actualizations and games.
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Fun game, took a couple of hours but then done. Maybe a bigger world with more conquerable zones and perhaps zones that "fight back" somehow ^^
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The boost 2x from tech stage V doesn't work for me. Before i bought it, the boost multiplier was 9, and immediatly after buying it was 18. OK, so far it worked. But after a few minutes, the boost multiplier was 9 again.
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A fun game really enjoyed it (played from beginning to end) although I have 2 suggestions for changes, one: for building things or upgrading buildings make a multiple click button say hold z while you click or right click. And 2: make it a mouse over for things like the war boosts and the boosts in general. All in all a close 4/5 get those upgrades and it´ll be a definite 5/5 great job.
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I suggest mouseover instead of clicking to avoid mouse burning. Otherwise, the game is very good! It has an ending, I like that. It need several improvements (tutorial is not very clear, for example) but I've played it from beginning to end without stopping. The goal of achieve world conquest keeps you playing
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for some reason i dont got the hole even though narra was the first place i took out and i have over a billion gold. Other than that nice game.
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I like the concept, but the game is in dire need of balance: tech clicking is ridiculously weak, the progress midgame is much slower than lategame.
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one of the main reasons i liked this game as much as i did was it was an idle game that had a clear and achievable ending.
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Underdeveloped game with no tutorial or start off whatsoever. Bad impression. weak artistic presentation. This game confuses me not in its complexity but lack of guidance. It just sets you off with no information. The presentation is horrible and not way appealing at all. At most its a new programmer's first experiment on a game.
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I figured out that clicking too fast can cause a negative value. It allows you to produce more buildings than intended.
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What are all y'all talking about? I read the tutorial, clicked around, and have NO idea what is going on! Ridiculously poor explanation of how this works. Too bad I can't give it 1/2 of a star...
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Finished the game, came back today to find I lost my save...
6.5/10 needs more work on text clipping outside of boxes, typos (million is spelt with one L in most places, could use a different font to make the game look less amateur
As stated by many others previously, statistics for how much each building generates would be extremely useful.
When building costs get higher the font size becomes a little small, and while still legible, others may find it annoying.