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it would be great if the home options had price tags,and some background music.I like the game but i just sometimes dont know what to do so some kind of milestones or something like that
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Fun semi-idle game, 4/5..but it seems like save dont work at all. As many others already comment, it is not fun to restart every time you log in. 30 hours gameplay..good bye ..=( ..unfortanly also means good bye game.
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Stuck in loading... Tried everything except reset wizard, but I really don't want to lose my 30+ hours of gameplay... Any Ideas?
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Johnso: Yes, you can move between homes at any time, although you'll have to pay the full cost of the new home every time. Just click the button with the name of your current home and you'll be given a list of all the options you have unlocked.
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Gangnus: What do you mean by "at the price"? You only spend resources to enchant things, which you can generally get back easily enough - most cost mana, which refreshes automatically, and magic gems, which aren't that hard to get once you can imbue them yourself. Also, enchantments do give constant benefits - you get the effect as long as you're wearing the item. Even if you're referring to the fact that you'll eventually get better stuff and need to enchant that... you'll already have unlocked the enchantment, so actually enchanting the item will probably be cheap. Plus, Air/Fire/Earth/Water Ring gives you a boost to *max* rank in the skill, and the effect of that higher rank will remain even after you remove the ring and technically have a lower max rank than current rank - skill ranks don't go away if your max rank drops below your current one. Thus, some enchantments do give permanent benefits.
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Improvement of skill development should be multiplied by focus, not added to it. For otherwise good focus make these improvements useless
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What is the sense of enchanting things and thus getting temporary benefits, at the price of my own parametres = constant benefits?
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When is the new update coming? I love this game but not playable with the current version, since closing the game loses all progress. Put back the old version if it is going to be a while. :)
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Game had a really bad update. Been on pause for some time now, spent a lot of time. When I logged in today, time was pretty much frozen, nothing reallly happened. Did a reload and my whole save is gone..
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I just discovered this game last Friday and played obsessively all weekend. Before I logged off last night I clicked bot the Save button and the Get Save button. When I logged on today, I lost about 2 days of progress and I'm back to being a neophyte.
What the ever loving hell???
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The Warden class has the following costs: 1500 research (I have 2400), 15 nature gem (I have 20), 50 herbs (have 55), arcana 15 (have 19). And the button is inactive. The wiki tells that prices of 1000, 10, 50, 10 of these resources.
So what are the real prices?
The wiki is outdated, for example it says that a House costs 900 gold but in the game we need also 10 or 15 gems.
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Strange. As I wrote earlier, I found several bugs. But today, for some reasons I resetted one of my wizards. And then, the auto rest and auto action worked perfectly and without error. The rest button also was visible above the mana bars. But. I made a save, closed the browser and at the next loading, everything was wrong again. Auto rest and auto action don't work, reset button is empty.
So the consequences are: with a new and clear wizard, most of the errors doesn't appear. What brinngs the bugs is the loading. I don't now that this helps to the developer, but maybe.
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cool game so far, but why isn't autosave enabled by default? i lost about 2 hours of progress from the start because i didn't know
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I'm having problems with rest. I've tried several play throughs and the rest button in the top right corner always warps at some point (it gets much smaller and the text disappears). Once that happens the button stops functioning and rest no longer automatically triggers when I run out of stamina. Only clearing my cache fixes the problem and starting again. If I load a save from my computer, even one from before when the button problem triggers, it causes the button to warp and rest to no longer auto trigger. Having to give up on playing :(
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Clicking the save button doesn't seem to do anything. It seemed to work on the unstable version(I got a save file download) but of course none of my save data was there. I had to refresh the tab and now it just says "Loading data" in the game window which doesn't actually seem to be loading anything. TL;DR: I lost all my progress and I can't seem to get the save function to work. Other than that, it's an interesting game.
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Bugs, bugs, so many bugs... When I would like to hide a button of an action or task with the top right cogwheel I have to click on the button itself (earlier, it was enough to click on a selecion outline). If I click on the button, its name becomes striked through and will be hidden after clicking the cogwheel again. BUT! When I click on it (for making it hidden) the button executes its task/action as a side effect. So, when I would like to hide the Murder or Eat Children button, I have to perform them at east one. Ridiculous. (Ok, it's true, that there is a workaround, I can hide them when they are inactive for some reason, e.g. 0 gold or 0 stamina. But still.)
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Bugs, bugs, so many bugs... I try to increase my nature lore with one level so I use Garden and Commune because these two tell in their description that they incerase max nature lore. Well, after 3 days my nature lore is still on the same level. So I cannot reach the druid class because I didn't find any other way to increase this lore.
Every ring has the armor of 0. Is this a bug or a feature? 3-4 month earlier I had rings with 7-10 armor. Was there any change in the game? and why does my quicksteel mace 1-2 damage? I am sure, it had much higher damage earlier.
Pursuit doesn't work with Rest and Commune so I can't make a workaround for the missing auto rest.
I can't enchant the same ring with the "Mana" enchantment. I didn't try if this is true for every enchantment and item.
If I leave adventure "A" for some reason, go through adventure "B" then I have to start adventure "A" from the beginning I cannot continue it like earlier.
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Bugs, bugs, so many bugs.
-I created two enchanted mana rings, but my mana didn't increase after equipping them. Maybe, these rings were corrupted when I found them, they both have +0 armor modifier. (quicksteel and iron ring)
-The home selector tooltips dissapeared so I have to check the costs in the wiki every time.
-And that narrow layout is awful. The wider was much better.
-And where is the rest button from above the mana bars? And what is that empty button there?
-The focus button is also somehow buggy. It does strange things.
-And so on.
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I seriously love this game. Truly, I just poured four whole days into it. But I will not play it again until the saving works. I can only "get save" once per refresh, which deletes all progress. Without saving, this game is just a waste of my time. Sad.
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Dear Dev: During the past week the game has started to repeatedly eat saves, erase progress, show new and frustrating bugs that should be tested and fixed. I'd be happy to playtest for you, for a reference. I hold an ISTQB Foundation level testing certificate.
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What should I do for loading my saved state (hall with four wizards)? The game says: "Loading data" every time I try since the beginning of July.
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I cannot see what I need for different homes. I have place for animals, nature lore, animal lore, but still all ways to obtain an animal (not steed) are disabled.
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Hi. Excellent game. But we really need the possibility to hide/show spells and skills. And spells for that we already have improved versions, it is better to hide forever automatically.
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Amazing game, fantastic progression! I love the sheer variety of spells, classes, homes, etc that are packed in here!! Every new thing I stumble upon is dope.