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Pretty cool, kinda like it... but it would be nice if the arenas allowed a little more "flat" room between jumps, ramps, and what not. Can never get enough speed to get any real air time. Feels more like I'm in a skate park on a dirt bike.
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Hmm... needs some more work. Bike is kind of sluggish, landing is to unforgiving. Having some indicator that you're approaching the arena exit as opposed to being turned around would be nice. Why not let users map their own keys?
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could do with a bit more work, could do with longer holding the trick the more money and with making the bike less easy to crash, also the fully upgraded bike is way too crazy to control
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I likey. Bike is a bit top heavy though, not sure if it is just me but every so often I seem to spend a lot of time being dragged around on my face. 4/5
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Wouldn't it make more sense if right =right, left=left, with up and down controlling the pitch of the bike? Better yet, is it possible to allow for user customization of keys? That way people could set it up whatever way makes sense for them. Just a thought, other than that pretty fun little time killer
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I meant the UP arrow key is for going right (and drifting) and the DOWN arrow key is for left (and drifting that way in the air). This now leaves the left and right arrow keys fro controlling spin.
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Based on your feedback we have swapped around the controls so UP is for left and DOWN is for right. We hope this makes the game more familiar to play (looking at the other similar style games on the net).