Galaxy Harvest

Galaxy Harvest

by levelrusso
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Galaxy Harvest

Rating:
3.6
Released: November 11, 2014
Last updated: December 22, 2014
Developer: levelrusso

Tags for Galaxy Harvest

Description

Somewhere in the backyard of the galaxy, space farmers grow biomass on as a resource for the Galactic Empire. Entire planets raise megatons of biomass during millions of years to be harvested one day. But the process is uneasy: uncontrollable evolution, space locust swarms and inconvenient accidents can ruin everything if you dont take opportune actions.

Your mission is to build and defend the ultimate interstellar biomass production industry for the glory of the Empire!

How to Play

Play through campaign and don't skip instructions.

Developer Updates

Dec 21, 2014 10:57am

Update 1.0.7

  • Added global settings for autoharvest and auto suppression
  • Planet list now shows environment type and collected animals
  • New โ€˜close all notificationsโ€™ button
  • Fixed bugs

Comments

0/1000
Goggi2005 avatar

Goggi2005

Nov. 12, 2014

198
4

Great game. A few things to say maybe: If good things could happen too I would be happier. Sun changes planets to habitability under 0. Asteroids destroying things.. I am stuck with a sunsystem full of Asteroid belts... If you could implement some positive coincidences it would be more satisfying.

levelrusso
levelrusso Developer

Thanks for your reply! There are some positive events, but yes maybe we need to add some more, you have a point.

CluelessWonder avatar

CluelessWonder

Nov. 12, 2014

198
7

Game is in desperate need of a tech unlock which allows the (re)building of planets from asteroid belts. Feel free to make it more expensive than Terramorphing, but the option needs to be there. There are so many events that lead to planet annihilation, and no way to either recover or fend it off. Too easy to end at a barren, asteroid-filled map.

levelrusso
levelrusso Developer

Added a solution for this in the last update.

CaRiSMaSHeY avatar

CaRiSMaSHeY

Nov. 20, 2014

94
3

I really liked the aim and system of the game. But there should be keybord shorcuts for attacking, feeding and harvesting. It's gettin tiring to choose an action and defend..

Chubawuba avatar

Chubawuba

Nov. 12, 2014

162
7

I have to agree, while good events happen, they only seem to happen when you scout a planet. After that, it's just wars, and technological failures and solar issues and asteroids that turn my whole system into a grave yard. I actually can't beat this level anymore and have to start over now. Which is frustrating.

dragon91 avatar

dragon91

Nov. 15, 2014

82
5

Is there a way to use a planet with negative hospitality? Also could use a auto harvest all option somewhere so I'm not going planet to planet.

levelrusso
levelrusso Developer

You can improve habitability of the planet after you learn terramorphing. And I enabled autoharvest by default in last update - you want it enabled anyway )

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