Under rating threshold (hideshow)
I found 2 bugs 1 some times the thingh you shoot turns cyan instead of red 2 the ice guys boss tower looks like it is abaut to fall off the cliff
Under rating threshold (hideshow)
I feel like buying "Faster Research Points" in the research section hardly made any difference to the speed that I gained actual research points. This became frustrating when the cost kept increasing, but the speed remained the same without another way to increase it. Especially when we spend all those points to increase it without experiencing any real results...
Under rating threshold (hideshow)
Great Game as usual ^^ but i found one mistake: the Trigger Happy 4 Achievement says 1000000 in the description, but the progress says x/100000 aside from that, keep the great games coming, you're one of my favorite Developers :D
Under rating threshold (hideshow)
Suggestion: Add a timer which continues to count even after 8 hours. Genereally ad an information page with all kind of statistics, like dmg/sec, overall damge done, time, overall destroyed objects, number of shot projectiles, earned money, spent money, overall research points etc.
Under rating threshold (hideshow)
It's super funny to go back to killing the snowman after you've been killing huge planets. Sometimes I wonder if there should be consequences for the little penguin shooting giant missiles at an object barely 1 rocket's length in front of him. Then I think who cares! But look how fast that little penguin can light a fuse!
Under rating threshold (hideshow)
How do you know when you've destroyed something, it says I destroyed the first snowman, but he looks exactly the same as when I started?
Under rating threshold (hideshow)
It would be good if you could use the mouse to set the position and then use a keyboard to "click". The clicking noise from the mouse annoys me a lot!
Under rating threshold (hideshow)
Thank you for a great game. Could you perhaps make a "shots in the air" stat or something similar, so that it is easyer to see when that is limiting you, and you should upgrade "Max shots"?
Under rating threshold (hideshow)
Make the autosave optional. Every time it autosaves my game laggs a moment, then the shots fired stop just too early and don't reach -.-
Under rating threshold (hideshow)
Developer,I wish you add more achievement because I was able to finish all the achievements for 2 days and it is kinda making it a little boring, it would be interesting if it is harder to make it better.
Under rating threshold (hideshow)
This is a great game! I have been playing your games since Learn To Fly! Something everyone (including you) has been doing since Idle Mine is adding a money per second counter. Its a great addition if you do it right. Idle Mine's counter did not change until you got a power up or something though. And what everyone else is doing is taking the amount of money you earned that second and show that which means it can change every second which is not an accurate representation of how much money you made per second. If you could please change it to how much money you made by idling that second that would be Great!
Under rating threshold (hideshow)
@dark fox "and I notice many bullets not hitting the target" The bullets go wherever you last clicked. So it's your aiming, not the game.
Well on some pc bullets will go 1-5% less far when the game is hidden actually. Only people with *barely enough launch power* will notice it, and I can't seem to make it any better without having bullets flying all over the place when minimized.
Under rating threshold (hideshow)
Bug: When the game saves the maximum distance of your projectiles seems to be reduced, causing them to fall back to earth at later levels when they consistently hit otherwise.
Under rating threshold (hideshow)
how about when you destroy something X times (lets say 10000) that thing would permanently be destroyed and you would get a huge bonus.
Under rating threshold (hideshow)
so for the people that did not understand what thomsendk said, he meant blow up food so that it eventually rides gravity and a flaming hamburger slams you in the face
Under rating threshold (hideshow)
Once, when improving my damage multiplier to level 3, the size of the snowballs shrunk and actually made it impossible to hit the target I was currently hitting. Not a big deal, but probably not intended.
Under rating threshold (hideshow)
I would like to know what makes the snowballs/missiles bigger from the canon to the object you are shooting at. if we could use that on food then we could en hunger:)