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How does the gravitational pull of Earth overcome the pull of this giant dodo homeworld when my shots are almost there anyway?
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Not saying you copied, but the first thing I thought of when playing was Idle Mine. Awesome game, especially the music. :D 5/5
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By the way, for those getting strong lag on land obstacles, does this only happen when coming BACK to them with really high launch power? Trying to pinpoint the issue.
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Alright just did a few "panic" updates, doused a few fires, and I *think* I got the game working normally now. As always let me know if you guys find anything wrong!
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The achievement Trigger Happy 4 has an error where it says you need to fire a total of one million shots but the thing that shows how close you are to getting the achievement says you need one hundred thousand total shots fired.
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What this Dodo Colossus is 5558 units away from me? Should I move closer? Nah, lets just upgrade my launching power. :D
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Thank you for the adding the auto-save feature, I spent 2 hours playing the game and thought I didn't have to save and lost it all.
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I absolutely love how the healths of the objects stay even if you go to the next, or pevious object. Overall I love this game, 5/5.
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i think $/s might be broken - getting essentially the same # for all the dodo homeworlds. meh, tiny detail. 5/5 game, blurring the lines between idle and idyll.
Yeah I overlooked the fact that you can't deal e.g. 25 dmg on a 4hp obstacle. Just uploaded a fixed, with "smooth" dps/cash/sec now too! Let me know if you spot anything else ;)
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People keep coming back to Idle Mine because it has a nearly unreachable end. You should add layers to the final planet to keep people playing. Peel one back, move on to the next that has more HP and worth.
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I like the additions in the last update, but I noticed that "research" is spelled "researh" in the extra stats panel.
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This game is called idle. What a load of bullcrap. It's the most f*cking awesome idle game. Not just any idle. It should be called "Learn to Fly Awesome Idle"
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Suggest doing a rolling average of maybe last 5 seconds for cash per second. The flickering from high autofire makes it hard to read.