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I realized when I use "scholar" that points in MAG that comes from weapon doesn't increase your mana. Is it supposed to be like that?
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Omfg, I spent so many hours on this game and when i met garm, the game was ruined. I was level 18(Garm is level 34) and I did all the quests i could do and i was barely half is level, and I do not want to grind countless hours on the god eye things. Even though the only reson i played this game was for the achievements it was still pretty good. 3/5 cus u HAVE to grind.
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@ban 31. you need to craft. 3x iron ore with 3x iron ore to make 1 iron ingot. then 3 iron ingots + 1 alkahest = 1 iron globe. its the same with ruby, sapphire, gold, and emerald
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it would be very good if our pet could pick up some items. i often forget to pick up some items and when i have to sell or craft something i dont have enough items.
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It would be nice if you could streamline the pet movement. It tends to get stuck in corners, maybe have it automatically warp to you when you've moved far away enough. I'd rather not have to zone out of a map or zone into a map to bring my pet back everytime. And (+) on sandrine92's suggestion, evolutions would be perfect, that way instead of having a baby and a bigger version you could say evolve the baby into a grown version, then if possible have it evolve again into the different versions?
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I really like having a lightning-hurling snake for a pet... just put it on aggressive, sit back, and gain experience :)
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This game came out when I was recovering in a hospital, it's engaging gameplay kept my mind off the pain for days 5/5!
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They should make a game called Castaway 3 Live! It's a game where you can train fighting monsters, and some items can help you in battle. Then you face off in the arena against a CPU or another player your level somewhere in the world! Thumbs this comment up so LikwidGames can see this!
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if you activate the fire sprite spell then go into inventory it will keep dealing damage to your enemy. + to keep this alive
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Is it too much to ask for hotkeys to Quest, Inventory/Backpack, and Skills? Seems like it would be simple... And clicking would be far better for attacking than pressing the spacebar... difficult to switch between a normal attack and a skill
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Excellent game! Far superior to the original. One suggestion, though. The map system can be a little vague. Maybe add an already visited marker.