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Comments for Castaway

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Kalinkey

May. 28, 2010

Under rating threshold (show) Give me more space for My Pets, and for the hatchery. And a bank for eggs, and misc thing and you got a great game. 5/5 none the less.

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(0)

christianpone

May. 28, 2010

Under rating threshold (show) I cant find the map :D

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(0)

okka3e

May. 28, 2010

Under rating threshold (show) how can i get back to the town?

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(0)

DARKSCRUFF

May. 28, 2010

Under rating threshold (show) SO FUKING annoying

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(-1)

SineRequie

May. 28, 2010

Under rating threshold (show) too much monster grinding. i reach level 6 only killing beetles, for the quest of the shield. Agony for my brain and soul.

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(0)

ma77ym

May. 28, 2010

Under rating threshold (show) Nice but the controls is shit.

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(0)

Psilo707

May. 28, 2010

Under rating threshold (show) 5/5 awesomeness.

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(1)

xKillerx13

May. 28, 2010

Under rating threshold (show)

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(-3)

Tompsoni

May. 28, 2010

Under rating threshold (show) The text appears too slowly... boring you can't make it any faster...

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(1)

d34th55ku11

May. 28, 2010

Under rating threshold (show)

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(-3)

d34th55ku11

May. 28, 2010

Under rating threshold (show) very good game, i was wondering when i would see a FFTA layout game on here, apart from the fact it has no hotkeys the controls are good and the graphics are very nice for a flash game. the bad parts are that it needs autosave, the save buisness is horribly annoying, at lvl 4 u shouldnt have to go heal after killing lvl 3 snake, healing fade out takes too long, potions are too expensive and need to be monster drops. 3.5/5

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(0)

Christ_Puncher

May. 28, 2010

Under rating threshold (show) To get to the shrine, you have to go all the way up 'til you see what looks like a 'button platform' you're suppose to stand on, but there's actually a map just to the right of it. Like what others said, arrows on the map would help.

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(0)

kaiji567

May. 28, 2010

Under rating threshold (show) wow this look exactly like Ultimate tactics game !

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(0)

Bereaver

May. 28, 2010

Under rating threshold (show) I would have to say, there's another thing I would like you to do with the game. I would like for you to have more simple animations, it would really add a more polished looked to a brilliant looking game.

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(0)

dragonewyn

May. 28, 2010

Under rating threshold (show) mouse control would be better, click where you want to go.

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(0)

DarkReality

May. 28, 2010

Under rating threshold (show) I don't know why this still happens. SAVING SHOULD NOT BE A CHALLENGE. I shouldn't have to replay everything because I died unexpectedly. If that is the case, then I should be allowed to have all necessary information to decide if I want to attack an enemy or not. But there is nothing more annoying that playing for 10 minutes, being killed by an unexpected enemy, only to run through the same monotonous screens again.

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(5)

TheOneUp

May. 28, 2010

Under rating threshold (show) Slow controls and you have to let us skip the slow typing of sayings!

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(0)

demon_Imp

May. 28, 2010

Under rating threshold (show) i luv snakes they can poison my enemys

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(0)

Nakraton

May. 28, 2010

Under rating threshold (show) nice game, the main problem are the control, what you find here is a rotated square grid, that cannot be handled well with arrows

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(0)

celestina

May. 28, 2010

Under rating threshold (show) Really beautiful graphics marred by really clunky gameplay. Players need to be able to scroll through dialog instead of waiting or missing stuff, navigate using the map, and respawn to village. Most of all, do not place a bunch of poorly rendered cruft in the hero's path! Occasional barriers are one thing, but half of my time was spent figuring out how to navigate terrain using really nonintuitive controls. There is lots of promise here, however -- and I hope you keep working on it.

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(2)

phalanxlancea

May. 28, 2010

Under rating threshold (show) Map is difficult to navigate, it doesn't say where you can go to the city, to missions etc. Also the vision can be blocked by the vegetation.

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(1)

xwarrior8x

May. 28, 2010

Under rating threshold (show) i hate it when my pet dies!!

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(0)

xujploxjux

May. 28, 2010

Under rating threshold (show) Arrows between maps + less long winded quests. i havnt got too far but that 20 beetle shell quest was to long. maby 10?

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(1)

researchking

May. 28, 2010

Under rating threshold (show) An addendum to my earlier comment, shouldn't sleeping get rid of the poison effect as well as recharge all of your abilities? Kind of frustrating to have to spend gold and then come back, notice that you've been poisoned the whole time and start losing health immediately. Don't mean to be nit-picky.

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(4)

fallenix

May. 28, 2010

Under rating threshold (show)

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(-4)

berqv

May. 28, 2010

Under rating threshold (show) nice graphics but for the rest poorly executed. No indication on how to return to the village (direction etc, cfr. complete quests), no reload button, awkward controls, saving only in village...

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(31)

kayest01

May. 28, 2010

Under rating threshold (show) if you look down the bottom there is a setting's button

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(0)

LeonGoldMage

May. 28, 2010

Under rating threshold (show) I really enjoyed this game. Has the feel of a MMORPG such as Ragnarok and the such but with out the MMO part ^_^ I'm glad this finally came to Kong, now I feel more motivated to finish it.

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(0)

LittleL03

May. 28, 2010

Under rating threshold (show) I can't get the 'Save Game' function to work. It tells me the game has saved, but I cannot load it, and there is no change to status.

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(2)

researchking

May. 28, 2010

Under rating threshold (show) Overall I think the game has got potential to be very good. However, I do agree with other commenters that the controls need to be improved greatly. For instance, creating a hot key system for Attacks/Abilities/Inventory would be great. Non of this clicking back and for to get to stuff during battles. Also, while I get the convention that connecting land pieces jut out arrows would help greatly, as would objects becoming translucent when the character or an object is behind them. Last comment is on the leveling, so far its ok, though I can see how it might be frustrating at higher levels if the level rate continues at this pace. I'll post again when I'm through. Keep up the good work!

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(2530)

ragnarok73

May. 28, 2010

Under rating threshold (show) The jungle maps are a tad ridiculous. Way to hard to find one's way and what the hell is attacking you with trees covering 80% of the map.

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(3)

GooseManchester

May. 28, 2010

Under rating threshold (show) Furthermore, get rid of that awful screech when you do load.

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(2)

GooseManchester

May. 28, 2010

Under rating threshold (show) Needs a load function other than refreshing the window. Also, creatures should be able to access Wildberries on their own when their health gets too low. I'm giving this game a chance, but it's quickly bothering me.

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(1)

jerpare

May. 28, 2010

Under rating threshold (show) OMG!!!!, i didn't know it was on KONG cuz half way in the game in armor games,but still its needs improvements in this game ,like when ur pet dies it should go to the village ,(i forgot to save ,my pet was level 9 and it died and when i reloaded it when back to level 3)

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(1)

Ellious_Etheral

May. 28, 2010

Under rating threshold (show) 1/5 if you pet dies releveling is a pain and time wasteing quest items drop too slow music is annoying and repetitive

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(1)

Flubbr

May. 28, 2010

Under rating threshold (show)

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(-6)

Xenocidex

May. 28, 2010

Under rating threshold (show) wheres the sand generator zzzz

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(-1)

Krafen

May. 28, 2010

Under rating threshold (show) The conversation text should appear all at once instead of slowly. I like to read the flavor text, but I get tired of waiting. HP regeneration is slow and paying for healing is tiresome. Returning to the village should simply heal both the player and pet. Fortune Medallion description is incomplete. Map exits should be marked. It would be nice to be able to organize my inventory. Several times, I have been unable to move through apparently open squares through which I had been previously able to move.

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(11)

HarrisonSchooler

May. 28, 2010

Under rating threshold (show) Why Didnt Tom Hank have to fight blue bugs. would have made the movie alot more action packed

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(0)

karmakode

May. 28, 2010

Under rating threshold (show) excellent game, i love the pet feature, but i have a few suggestions: a item crafting feature, pet creation, and when you die, could you send us back to the village instead of making us reload a saved game?

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(2)

RolandoKrok

May. 28, 2010

Under rating threshold (show) can't find the sand generator, either

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(0)

shtyftu

May. 28, 2010

Under rating threshold (show) Diabloid with wasd contol and without hotkeys? 2/5

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(1)

Manahimik

May. 28, 2010

Under rating threshold (show) Reminds me of Azure Dreams. Now I have an urge to play AD again :( 5/5 graphics,sounds,gameplay. It's very nice, but I'm sorry I won't play it further... I'm gonna ust off my AD CD and play it instead. xD ah.. nostalgia...

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(0)

Black_Spirit

May. 28, 2010

Under rating threshold (show) nice game 5/5 :)

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(0)

demiurgo24

May. 28, 2010

Under rating threshold (show) Need a Total World Map with all the screens to show where you are.

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(202)

CurlyManBaah

May. 28, 2010

Under rating threshold (show) This is actually a flash version of Azure Dreams, which was an amazing game. I wish I had it still >: It's really well done, good job :D

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(0)

maxmanrules

May. 28, 2010

Under rating threshold (show) It looks safe but I'll just smash the living bejeezus of that beetle to be sure. Wow, what a nutjob

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(3)

Ellious_Etheral

May. 28, 2010

Under rating threshold (show) This game fails to keep healthy you need potions and a pet lose your pet and your screwed till you get another and you cant afford potions Earlie on controls are choppy and you cant do anything at the start of the game 3/5 >.>

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(2)

ezdaa

May. 28, 2010

Under rating threshold (show) Controls are terrible; game looks nice, but definitely could be improved.. Auto-save would be nice

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(2)

warshon

May. 28, 2010

Under rating threshold (show) Where the hell is the sand generator?

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(1)

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