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Wolfspain

May. 28, 2010

Under rating threshold (show) Two bugs: 1) When your pet is poisoned and you die, load, pet is still poisoned. 2) When you and your pet die together, your pet is dead even after load.

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(2)

Zukabazuka

May. 28, 2010

Under rating threshold (show) Only a single drop from a monster is not fun, for example scorpions monsters, They can drop Money, berries, fire stone, lightning stone and scorpion tale. It just becomes insane how many scorpions you have to kill to get 15 lightning stones and 10 scorpion tales. Please add some way of getting more drops from monsters.

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(8)

shadoowkid

May. 28, 2010

Under rating threshold (show)

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(-10)

Alons

May. 28, 2010

Under rating threshold (show) That must be the most annoying music, ever. Nice game though.

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(0)

Jellinator

May. 28, 2010

Under rating threshold (show) It's just Pokemon with the graphics of Ultimate Tactics.

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(0)

Vaargo_Blight

May. 28, 2010

Under rating threshold (show) OMG IT's DIGIMON ALL OVER AGAIN! Acutally awesome design on everything, nice work on the game, the music is cheery too :) 4/5

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(1)

darkyman

May. 28, 2010

Under rating threshold (show) gets stuck while attacking sometimes.

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(1)

Laxaria

May. 28, 2010

Under rating threshold (show) I adore the isometric style of this game, although a more free moving system (Like the MMBN games) would be more beneficial and many times more intuitive. The style of the game and the execution is interesting, although there is much room for improvement into making this game more filling, content wise. I personally think the game's engine is fine, but it needs more content to make it more captivating. Good job!

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(2)

Isrialith

May. 28, 2010

Under rating threshold (show) needs an autosave button and arrows at the edge of the map

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(2)

Mycroft_Holmes

May. 28, 2010

Under rating threshold (show) I like how he forgot what he was gonna call the pet hud (asdfasdf) :p

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(1)

Abortionist

May. 28, 2010

Under rating threshold (show) love the mario rpg style board/map

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(-1)

goatsalways

May. 28, 2010

Under rating threshold (show) starts to get VERY repetitive

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(0)

the432unkown

May. 28, 2010

Under rating threshold (show) you can do a really quick double attack by normal attacking then using your slash ablity

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(-1)

aljaz98

May. 28, 2010

Under rating threshold (show) boring game

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(1)

Amakusa

May. 28, 2010

Under rating threshold (show) We should be informed that pet death is permanent. :< Aside from that, good graphics, but lacking quite a bit of information on some aspects of the game (Quests, Pets, maps with no pointers).

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(1)

Kalinkey

May. 28, 2010

Under rating threshold (show) Give me more space for My Pets, and for the hatchery. And a bank for eggs, and misc thing and you got a great game. 5/5 none the less.

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(0)

christianpone

May. 28, 2010

Under rating threshold (show) I cant find the map :D

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(0)

okka3e

May. 28, 2010

Under rating threshold (show) how can i get back to the town?

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(0)

DARKSCRUFF

May. 28, 2010

Under rating threshold (show) SO FUKING annoying

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(-1)

SineRequie

May. 28, 2010

Under rating threshold (show) too much monster grinding. i reach level 6 only killing beetles, for the quest of the shield. Agony for my brain and soul.

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(0)

ma77ym

May. 28, 2010

Under rating threshold (show) Nice but the controls is shit.

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(0)

Psilo707

May. 28, 2010

Under rating threshold (show) 5/5 awesomeness.

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(1)

xKillerx13

May. 28, 2010

Under rating threshold (show)

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(-3)

Tompsoni

May. 28, 2010

Under rating threshold (show) The text appears too slowly... boring you can't make it any faster...

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(1)

d34th55ku11

May. 28, 2010

Under rating threshold (show)

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(-3)

d34th55ku11

May. 28, 2010

Under rating threshold (show) very good game, i was wondering when i would see a FFTA layout game on here, apart from the fact it has no hotkeys the controls are good and the graphics are very nice for a flash game. the bad parts are that it needs autosave, the save buisness is horribly annoying, at lvl 4 u shouldnt have to go heal after killing lvl 3 snake, healing fade out takes too long, potions are too expensive and need to be monster drops. 3.5/5

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(0)

Christ_Puncher

May. 28, 2010

Under rating threshold (show) To get to the shrine, you have to go all the way up 'til you see what looks like a 'button platform' you're suppose to stand on, but there's actually a map just to the right of it. Like what others said, arrows on the map would help.

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(0)

kaiji567

May. 28, 2010

Under rating threshold (show) wow this look exactly like Ultimate tactics game !

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(0)

Bereaver

May. 28, 2010

Under rating threshold (show) I would have to say, there's another thing I would like you to do with the game. I would like for you to have more simple animations, it would really add a more polished looked to a brilliant looking game.

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(0)

dragonewyn

May. 28, 2010

Under rating threshold (show) mouse control would be better, click where you want to go.

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(0)

DarkReality

May. 28, 2010

Under rating threshold (show) I don't know why this still happens. SAVING SHOULD NOT BE A CHALLENGE. I shouldn't have to replay everything because I died unexpectedly. If that is the case, then I should be allowed to have all necessary information to decide if I want to attack an enemy or not. But there is nothing more annoying that playing for 10 minutes, being killed by an unexpected enemy, only to run through the same monotonous screens again.

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(5)

TheOneUp

May. 28, 2010

Under rating threshold (show) Slow controls and you have to let us skip the slow typing of sayings!

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(0)

demon_Imp

May. 28, 2010

Under rating threshold (show) i luv snakes they can poison my enemys

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(0)

Nakraton

May. 28, 2010

Under rating threshold (show) nice game, the main problem are the control, what you find here is a rotated square grid, that cannot be handled well with arrows

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(0)

celestina

May. 28, 2010

Under rating threshold (show) Really beautiful graphics marred by really clunky gameplay. Players need to be able to scroll through dialog instead of waiting or missing stuff, navigate using the map, and respawn to village. Most of all, do not place a bunch of poorly rendered cruft in the hero's path! Occasional barriers are one thing, but half of my time was spent figuring out how to navigate terrain using really nonintuitive controls. There is lots of promise here, however -- and I hope you keep working on it.

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(2)

phalanxlancea

May. 28, 2010

Under rating threshold (show) Map is difficult to navigate, it doesn't say where you can go to the city, to missions etc. Also the vision can be blocked by the vegetation.

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(1)

xwarrior8x

May. 28, 2010

Under rating threshold (show) i hate it when my pet dies!!

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(0)

xujploxjux

May. 28, 2010

Under rating threshold (show) Arrows between maps + less long winded quests. i havnt got too far but that 20 beetle shell quest was to long. maby 10?

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(1)

researchking

May. 28, 2010

Under rating threshold (show) An addendum to my earlier comment, shouldn't sleeping get rid of the poison effect as well as recharge all of your abilities? Kind of frustrating to have to spend gold and then come back, notice that you've been poisoned the whole time and start losing health immediately. Don't mean to be nit-picky.

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(4)

fallenix

May. 28, 2010

Under rating threshold (show)

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(-4)

berqv

May. 28, 2010

Under rating threshold (show) nice graphics but for the rest poorly executed. No indication on how to return to the village (direction etc, cfr. complete quests), no reload button, awkward controls, saving only in village...

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(31)

kayest01

May. 28, 2010

Under rating threshold (show) if you look down the bottom there is a setting's button

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(0)

LeonGoldMage

May. 28, 2010

Under rating threshold (show) I really enjoyed this game. Has the feel of a MMORPG such as Ragnarok and the such but with out the MMO part ^_^ I'm glad this finally came to Kong, now I feel more motivated to finish it.

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(0)

LittleL03

May. 28, 2010

Under rating threshold (show) I can't get the 'Save Game' function to work. It tells me the game has saved, but I cannot load it, and there is no change to status.

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(2)

researchking

May. 28, 2010

Under rating threshold (show) Overall I think the game has got potential to be very good. However, I do agree with other commenters that the controls need to be improved greatly. For instance, creating a hot key system for Attacks/Abilities/Inventory would be great. Non of this clicking back and for to get to stuff during battles. Also, while I get the convention that connecting land pieces jut out arrows would help greatly, as would objects becoming translucent when the character or an object is behind them. Last comment is on the leveling, so far its ok, though I can see how it might be frustrating at higher levels if the level rate continues at this pace. I'll post again when I'm through. Keep up the good work!

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(2530)

ragnarok73

May. 28, 2010

Under rating threshold (show) The jungle maps are a tad ridiculous. Way to hard to find one's way and what the hell is attacking you with trees covering 80% of the map.

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(3)

GooseManchester

May. 28, 2010

Under rating threshold (show) Furthermore, get rid of that awful screech when you do load.

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(2)

GooseManchester

May. 28, 2010

Under rating threshold (show) Needs a load function other than refreshing the window. Also, creatures should be able to access Wildberries on their own when their health gets too low. I'm giving this game a chance, but it's quickly bothering me.

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(1)

jerpare

May. 28, 2010

Under rating threshold (show) OMG!!!!, i didn't know it was on KONG cuz half way in the game in armor games,but still its needs improvements in this game ,like when ur pet dies it should go to the village ,(i forgot to save ,my pet was level 9 and it died and when i reloaded it when back to level 3)

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(1)

Ellious_Etheral

May. 28, 2010

Under rating threshold (show) 1/5 if you pet dies releveling is a pain and time wasteing quest items drop too slow music is annoying and repetitive

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(1)

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