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Pets too weak, journeys too harsh, either you stock up on potions, grind weak bugs for a week, or you die. Bad game, 1/5
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i also wanna talk about some combat bugs. how come you stop everytime you get hit and you cant go away to another map once youre attacks? i died that way and its useless to flee unless this is fixed
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i dont get you people. you rate up comments that dont even have any point and theres even a rated up comment in a language i dont understand. when i try to help the ones who dont bother pressing the "see all comments" button, you just rate them down. i dont copy, i try to help. plz, answer, dont just rate this comment down because its sent from me
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there really need to be other islands. also, the villagers are very unfair. theyre big, strong men and they have a little boy to activate the generators by fighting ogres and skeletons while theyre afraid of fighting some puny beetles?!? some of the sayings dont match
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This game has promise, but as it is now, it's just not that fun to play. Navigating around the map is really frustrating. Any travel feels like you are walking along a saw blade and getting stuck on every tooth. There is a lag between any direction change that slows things down even further. The splash menus are annoying to navigate with back buttons being in different places.
A simple rpg that is based on grinding should flow smoothly in order to keep your interest. Although this one looks good,it's just not that fun to play. I can't imagine playing through all 6 levels.
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surrounded by monsters is actually a good thing. if you kill all of them, the drops will block other monsters and youre free to regenerate
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whats wrong with the develeoper? there are many suggestions and complains on the comments and all they do is to make a sequel!?! we want the updates here! + if you agree
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i was at the jungle and recovered buy killing monsters so their drops would block, later on, i killed some more while i was there, but then i just stopped and did something else. when i returned to game, the crowd was so big it was actually ridiculous
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"Welcome to the castaway jungle, where enemies hide behind trees and bushes unseen until they are attacking you"...its the vietnam war all over again!
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the comments about boosting the time on your computer to hatch earlier... i tested that and its true. thats the reason i called my new scorp "hacker"
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Dear Pet, please stop trying to attack 4 monsters at a time. Also, when you only have 5 hit points left and I am trying to save your worthless life, just follow me. Stop attacking stuff!!!
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Just a note, you don't need a pet to complete the game. I found them to be in the way after the original one died somewhere around level 9 I never bothered to replace it. They really don't add much that I can see.
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this game is not bad but has some issues. 1. 16 slots for items is to small, you be caring for types of equment, 4 types of shards, and feathers and potions leave little room for quest items.
2. The item drop rate for quest items is way to low all the enemys drop are wild berries and shards.
3.there should be some indication where that you can move to the next area the arrows will work fine
please plus so game creater see this and make the improve ments
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pets should have more hp and way higher defence. everytime i fight a monster and see my pet is being assassinated by another one, i turn to fight the assassin then the victim
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for everybody to watch the fight clear, the camera should center at the boy and the monster like in turn based games, but if it would be too annoying, what about that on boss fights or fighting behind trees?
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the 1st map on the grasslands is pretty strange. first, some snakes showed up in the beetles usual spot. now, a beetle showed up deep inside the snakes usual spot. what kind of island IS this? an island of visitors? and im sure this comment will get a -
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Lololol I completed the 6th generator, got all best items and still had my first pet.... On another computer :(!!!!! Time to recomplete for badges >:(
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@ChaosKing57 - I think it's intentional that its far more expensive, as it takes fewer clicks and heals you quicker with just the potion over herbs. On the otherhand your right about it being far too pricy, especially since enemies won't drop them.
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fun game but the potions in the store have stupid prices, like the herb heals you 20 hp and the small potion heals you 60 hp, so it heals u 3 times as much but it costs 5 times as much as the herb, and even more with the large potion '-' so if u make a second castaway, improve the prices
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I discovered a glitch that might make this game easier for some people. Target an enemy from afar and use a special attack. Once you approach the enemy, click on it right after you use the special attack and you should be able to use the attack twice, dealing upwards of 1000 damage.
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5 hours for a ogre lord egg, that's just absurd, found this by the end of the game, so when should i use this pet? yeah, some time annoy, autosave, enemy's misuse of stun and freeze, no movement on mouseclick, enemies hidden behind trees, partial no automatic counterattacks when being attacked, inventory way too small. damn i went to town and stayed the night, returned to wilderness and was STILL poisened.. and the pets are pathetic idiots.. ok, also i miss a storyline. this could have been a great game if you had just invested a bit more time in the details. ever heard about beta testers? oh, we all are, because this is not much more than a (good) beta
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Ok game with some glitches here and there which most people have mentioned already in there posts. One thing I was wondering is if you heal from standing around why doesn't your pet heal too. Also I only used my first pet but my pet seemed like he was weaker and weaker compared to everything else as the game went on. But overall a decent system that could be used for future games. keep up the good work.