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Brainless1

Mar. 20, 2008

Under rating threshold (show) you stole the archer & mage class pictures 1/5

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SandwichKed

Mar. 20, 2008

Under rating threshold (show) Kinda shiny, but really no fun. If the towers are going to have that limited of range, they need to do much more damage. Basically just build build build, and the controls make a chore.

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Dudely

Mar. 20, 2008

Under rating threshold (show) Terribly coded. There are multiple bugs which make the game nearly unplayable. If you have a unit selected in one level, then sell it when it doesn't exist in level 2 then you get an infinite amount of gold.

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smitty7702

Mar. 20, 2008

Under rating threshold (show) only complaint/suggestion is its not long enough i beat it pretty easy

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Tuckiee

Mar. 20, 2008

Under rating threshold (show) Fun Game but I got a bug that essentially gave me unliminted gold. I was able to replecate it a 2nd play through.

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lcenine

Mar. 20, 2008

Under rating threshold (show) Level 1 unbalanced. Should be able to cancel placement of a unit. Range is kind of limiting. Needs a save. More units.

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rafermadness

Mar. 20, 2008

Under rating threshold (show) interesting way to defend. I like the way the "FF Tactics" feel that requires strategic placement to plug leaks

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Linkrift

Mar. 20, 2008

Under rating threshold (show) A nice start. however.... Bug in Pause. Needs save. Rework defender economics.

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Lordchip

Mar. 20, 2008

Under rating threshold (show) I loved it, but it misses a save feature ! This needs badge i think

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slayerboy

Mar. 20, 2008

Under rating threshold (show) Stolen, change the graphics or give credit to Blizzard Entertainment. and I'll change my mind.

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starPM

Mar. 20, 2008

Under rating threshold (show) The game might be a little short. Also, it would be nice to have more defender types and spells. Graphics and sounds are awesome - most of the TD games look like crap, so this one definitely stands out of the crowd. I'd love to see a sequel for this game. Good job - you have my 5/5. ;)

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travcm

Mar. 20, 2008

Under rating threshold (show) Visually, it's nice - though at least some of the graphics are borrowed (stolen?) from other games, such as WoW. The balance and variety just isn't here. Poison kills any boss. Rotating units is limited to once? Has potential, but as it stands, this is a 2/5 game.

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OORaidenOO

Mar. 20, 2008

Under rating threshold (show) I like the auto upgrade of the units. But there are not enough different types of units. The Dragon kills all but most bosses. So there is a lot of room to add more units beneath it. But as is, nothing other than the good graphics sets this game apart from the others. 3/5

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crivote

Mar. 20, 2008

Under rating threshold (show) overall a nice game but lacks something to really compete with other tower defense games. The range of shooting is too short and its cumbersome to rotate the pieces so the feature its rather useless

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adridg

Mar. 20, 2008

Under rating threshold (show) And a real bug: keep a unit selected at the end of a level; you still have the unit selection box at the start of the next level (for a unit that no longer exists). Sell -> gold goes to NaN.

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adridg

Mar. 20, 2008

Under rating threshold (show) Also bug: you can't sell units in the last wave (may be a game design decision, since that would let you sell expensive units that the boss has already passed by).

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adridg

Mar. 20, 2008

Under rating threshold (show) .. boring. buildfest indeed. after a little struggle in level 1, you just keep planting a dragon. Up to level 5 at least nothing gets past a dragon. 2/5 for such simple "strategy".

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SilverKit

Mar. 20, 2008

Under rating threshold (show) Sorry, the concept is good, but the linear shooting is boring, there are no special towers (slow, freeze, poison, etc), the game is too easy, too short, and there is no room for strategy. 2/5

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JArmandB

Mar. 20, 2008

Under rating threshold (show) Reminds me a little of Final Fantasy Tactics. Has good potential. You need to be able to preview the characters damage area before placing them.

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redenmity

Mar. 20, 2008

Under rating threshold (show) very buggy. sold a unit as it was killing a monster and the monster's hps turned into NaN.

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Adeptusace

Mar. 20, 2008

Under rating threshold (show) are people playing the same game as me? I ask, because I find this game v good. Graphics are top notch and unit types are varied. Keep up the good work

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M3nTo5

Mar. 20, 2008

Under rating threshold (show) Just played the whole game, it was pretty easy, but in the level 7 I nearly lost all my lifes. Level one: 20 hp lost Level two: nothing lost Level three: nothing lost .... Level seven: 50 hp lost Level eight: nothing lost

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DarkReality

Mar. 20, 2008

Under rating threshold (show) Not fun at all. The linear aim takes away all tactical feeling and turns this into a build-a-thon. The graphics look nice, but that sadly doesn't make a game good.

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slain666

Mar. 20, 2008

Under rating threshold (show) for nico623 use your arrow keys

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M3nTo5

Mar. 20, 2008

Under rating threshold (show) In the first level it's hard to start with only 500$, you can't defend both sides.

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clintus2

Mar. 20, 2008

Under rating threshold (show) this has the potential to be a very good game, love the graphics etc, please read the constructive elements below and make a few changes, make them quick though i really want to play this game when it is sorted.

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KyrianFuryan

Mar. 20, 2008

Under rating threshold (show) The linear aim, along with the third path being completely blocked from view lead to my death 3 levels in.

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nico623

Mar. 20, 2008

Under rating threshold (show) too bad half the game is off screen...wtf ? why even make a game ??? 2/5.

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knarz

Mar. 20, 2008

Under rating threshold (show) dragon rulez :)

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jacksonas

Mar. 20, 2008

Under rating threshold (show) great!I got highest-score on my first game. :) although i predict the scores will soon get some millions thanks to hackers!

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jacksonas

Mar. 20, 2008

Under rating threshold (show) it is very appealing to the eye but it's not fun to play.if you could combine this game with protector it would be perfect!

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Badim

Mar. 20, 2008

Under rating threshold (show) Icons goes from WoW, Tiles goes from Dofus, no credits about it =( boring feature to rotate towers, beside that it`s nice-shiny game.

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Hobbes_maxwell

Mar. 20, 2008

Under rating threshold (show) horribly buggy game is buggy.

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CrossoverPsycho

Mar. 20, 2008

Under rating threshold (show) It's very easy if you don't spare all the money and work with dragons who are kinda imba. If this game developes it'll be more fun to play. And it needs more units and more lvl-ups 3/5

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Arisse

Mar. 20, 2008

Under rating threshold (show) This game has potential but at the current version lacks appeal. I want to know more about the game mechanics, about the enemies, how about a way TO CANCEL when you select a monster? Plus, the unlimited money bug.

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paintplayer

Mar. 20, 2008

Under rating threshold (show) I'm sure it's supposed to add to the difficulty but I can't stand how the towers can not reach across the paths. Also the linear aim is annoying, I've grown accustom to tower games that have circular aim patterns. Still is kind of fun and looks good. 3/5

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Eskell

Mar. 20, 2008

Under rating threshold (show) after 6 lvl starts to bored... no more upgreads no more new towers and pictures taken from World Of ........ 2/5

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Hiddeknight

Mar. 20, 2008

Under rating threshold (show) I don't really agree with the use of WoW icons, plus you should probably add more units...

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MorningRain

Mar. 20, 2008

Under rating threshold (show) definately potential - an interesting style of tower defense. I was really disappointed to see the icon graphics ripped off from another well known game though ... makes me wonder if the rest of the graphics were ripped off too :(

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Deebz

Mar. 20, 2008

Under rating threshold (show) i like it, but its way too easy, also i found a bug: if u select a unit and beat the "level", the unit stays selected eventhough u are in the next level then u can sell it and have unlimited gold. fix that and make it harder, a real challenge:until then 4/5

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ironcaster

Mar. 20, 2008

Under rating threshold (show) Dragon is too powerful.. Dragon rules~

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Molousk

Mar. 19, 2008

Under rating threshold (show) This game has a lot of potential (nice graphs, etc...) but is just WAY too easy. I beat it without looking by just using 1 dragon all the time while watching TV... The poison is way too powerfull, you can kill pretty much any boss using it...

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Flamethorn

Mar. 19, 2008

Under rating threshold (show) The range on the towers needs to be a circle, not a line. Like every other tower defense game writer knows.

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uzii

Mar. 19, 2008

Under rating threshold (show) Story is short, strategy is low

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Ledzer

Mar. 19, 2008

Under rating threshold (show) awesome game, 4/5, but way too easy. looks like a good badge candidate.

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ForecastMammal

Mar. 19, 2008

Under rating threshold (show) Maplestory-esque

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Icaterus

Mar. 19, 2008

Under rating threshold (show) One feature it really needs is an option to skip to the next wave.

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Icaterus

Mar. 19, 2008

Under rating threshold (show) I love the graphic style - it reminds me of those annoyingly fun animeish game boy games.

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xblkdragon95x

Mar. 19, 2008

Under rating threshold (show) no! i meant protector. lol

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xblkdragon95x

Mar. 19, 2008

Under rating threshold (show) reminds me of final fantasy. cool 4/5

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(0)

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