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Comments for Island Escape beta

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noobyfury

Dec. 14, 2012

Under rating threshold (show) Why is the MG6 so expense?

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(3)

Developer response from LilleJohn

Because it's so awesome!

Diamond_rpg

Dec. 14, 2012

Under rating threshold (show) You should add attachments for the weapons

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(4)

DEDO123

Dec. 14, 2012

Under rating threshold (show) Suggestions: In-Game Achievements, 2 Game modes, Survial and Creative (Unlimited health, able to spawn in items etc) Difficulty settings, ancient artifacts such as weapons (can be found in caves or looted from enemys), a reinforced helmet (can be crafted with two helmets) fences, farming, links to the wiki (it would really help) & an encyclopedia which would tell you things about the things you encounter. I don't think all of these will make it to the final release and was only thinking of these off the top of my head.

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(6)

shiv_man

Dec. 14, 2012

Under rating threshold (show) I like the recent changes and cant wait to see it all finished. The new mg is a lackluster though, because it is way too expensive and doesnt even have the same accuracy as the assault rifle and also not a very high rof. Those new "bandit" npcs are a nice add to the otherwise boring enemies, but make them lootable and maybe even give them different random weapons. Now that you have implemented a "boss" type monster, you could add that for example as every 50th enemy in the arena to make that more interesting. I just played until i killed over 200 and it got boring real soon. Keep up the great work!

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(4)

joonas123

Dec. 14, 2012

Under rating threshold (show) you should re-name the natives to bandits. I mean I don't think natives would want to kill you.

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(3)

superblahguy

Dec. 14, 2012

Under rating threshold (show) am i the only one who's had trouble with controls ever since the upgrade to unity 4?

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(-1)

YogaM1

Dec. 13, 2012

Under rating threshold (show) Than buying turrets like the others, why we not tell Lille John that we want to able to craft turrets, not buying it.

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(2)

aranza007

Dec. 13, 2012

Under rating threshold (show) can you read the title? it is Island Escape 3D LILLE JOHN present not LILLE JOHS

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(2)

421hotshot90

Dec. 13, 2012

Under rating threshold (show) please dont rate down.. can someone tell me the fastest methed to make $$ becouse arena isnt cutting it

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(0)

bowtiesarecoo1

Dec. 13, 2012

Under rating threshold (show) where is the bed?

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(1)

Bys_O_My

Dec. 13, 2012

Under rating threshold (show) Fun fact:In the inventory you can move the various screens around with the Right mouse button.

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(2)

Asklar

Dec. 13, 2012

Under rating threshold (show) This reminded me a lot of Elder Scrolls. This game has an epic feel.

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(-2)

YogaM1

Dec. 12, 2012

Under rating threshold (show) Hey The art of crafting books is missing!

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(5)

drew1017

Dec. 12, 2012

Under rating threshold (show) minecraft but with guns and... CIRCLES! 5/5!

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(2)

421hotshot90

Dec. 12, 2012

Under rating threshold (show)

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(-3)

cdog117

Dec. 12, 2012

Under rating threshold (show) maybe you could make the natives drop a large amount of bullets?. just a little thought

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(5)

Pricer

Dec. 12, 2012

Under rating threshold (show) Make drowning sap health rather than instantly killing the player

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(1)

Pricer

Dec. 12, 2012

Under rating threshold (show) Suggestions - Add an auto-run option Knockback to player and car from rockets and grenades Auto pickup of wood (very tedious) Adding a scope to the GR3 (or being able to direct the rocket)

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(0)

Pricer

Dec. 12, 2012

Under rating threshold (show) The ability to upgrade your car, seeing how you can run just as fast as your car at level 100 run.

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(0)

SulphureTroll

Dec. 12, 2012

Under rating threshold (show) Ok,why can't I loot the natives? Please,allow us to loot the bikbakkas!

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(1)

YogaM1

Dec. 11, 2012

Under rating threshold (show) where that turret monster get that turret on its head? i wanna have it too

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(0)

DarkShadowHall

Dec. 11, 2012

Under rating threshold (show)

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(-5)

12fishme

Dec. 11, 2012

Under rating threshold (show) Where do those Pesky natives find so much pistols?

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(1)

YogaM1

Dec. 11, 2012

Under rating threshold (show) i found a bug, when i aim and shoots monsters with MG6, the bullet goes to upper right not to the monster, but the monster die

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(-1)

Bys_O_My

Dec. 11, 2012

Under rating threshold (show) Add more mini-games? You fight against a CPU that has comparable health to you and is intelligent, maybe a mini-game where you build a fort with a limited number of destructible blocks and then have to survive waves of enemies?

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(5)

thiagofurukawa

Dec. 11, 2012

Under rating threshold (show) keep the good job

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(1)

assaultmech

Dec. 11, 2012

Under rating threshold (show) @Philippe123 Hey, dip**** this isn't minecraft

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(4)

DEDO123

Dec. 11, 2012

Under rating threshold (show) @YogaM1 Yes, it is weird, but that would take some time & would make the game lag alot more.

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(0)

Philippe123

Dec. 11, 2012

Under rating threshold (show)

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(-15)

Jonnyknight666

Dec. 11, 2012

Under rating threshold (show) man this game is turning form BETA to ALPHA at an amazing speed. dude howed you get this game so good so fast?

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(2)

YogaM1

Dec. 10, 2012

Under rating threshold (show) if we go into dungeons and caves, the sun stops moving, if you dont believe, test it

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(1)

YogaM1

Dec. 10, 2012

Under rating threshold (show) the natives are also human right? then why they dont attack monsters?

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(4)

luckybudda89

Dec. 10, 2012

Under rating threshold (show) We should be able to loot the Natives. Also, if a villager is wounded, they should run away from you.

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(4)

dooburt

Dec. 10, 2012

Under rating threshold (show) *lillejohn*

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(0)

dooburt

Dec. 10, 2012

Under rating threshold (show) @littlejohn I'm not sure if you know this or not, but the natives aren't lootable. Good idea adding them to the game by the way :)

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(0)

XOfSpades

Dec. 10, 2012

Under rating threshold (show) Just got here, update 11 minutes ago. YES

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(0)

bman772

Dec. 10, 2012

Under rating threshold (show) F22FA18FX14, you CAN buy beds. you gotta go to this one town near an arena, talk to him, say what have you got for sale, and one of the options you can buy is a bed

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(-1)

bman772

Dec. 10, 2012

Under rating threshold (show) Suggestion: You should be able to build, you get an axe, chop at a tree, it falles over, you get wood to build a house/fire

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(-1)

lordfernand

Dec. 10, 2012

Under rating threshold (show) Food. Food system aaaaaaaand animals, was give you food. Apples, Apples in a tree

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(-1)

senna2000

Dec. 10, 2012

Under rating threshold (show) after we dead we should sent to hospital or clinic i guess when we die we just restart the game from our saved file or even worst if we didn't!!!!!!!!

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(0)

transforkris

Dec. 09, 2012

Under rating threshold (show) cool game!

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(3)

XOfSpades

Dec. 09, 2012

Under rating threshold (show) There needs to be more mining areas, there's only enough iron in the entire island to finish Frakk's quest so if you craft anything you can't complete it, and there's just overall not enough. Maybe make ores respawn after a while?

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(5)

killakilla10

Dec. 09, 2012

Under rating threshold (show) Everyone, please stop complaining. More than 99.99999% of you don't even have a game made, so please stop saying that he should add this and that. He's most-likely trying as hard as he can to upgrade his game, so stop overwhelming him with suggestions and complaints.

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(4)

YogaM1

Dec. 09, 2012

Under rating threshold (show) this game also needs more mission, more enemies, friends, cities, caves, dungeons, etc. what types of building that is needed i think is the mosque,church, and hospital.

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(2)

Matthmatt

Dec. 09, 2012

Under rating threshold (show) Some suggestions for the arena: Since it's an arena, running out of HP shouldn't be lethal, maybe it would just cost you your winnings, or even just be the end of the fight. Perhaps there could also be a way to pick between different types of fights, such as the current survival fight, and some fights that are inescapable after they have begun and have scripted enemies with specific rewards afterwards, such as a weapon or special item. If they're inescapable it would prevent the player from getting rewards unless they complete the challenge. It would also allow for optional bosses and mini-bosses with high rewards. There could also be some quests to defeat a certain amount of enemies in the arena, for instance, to impress someone. It might be useful depending on how you develop the story, or it could be optional.

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(4)

Matthmatt

Dec. 09, 2012

Under rating threshold (show) @Dedo123 It wouldn't necessarily cause lag. What I meant was increase the minimum distance for spawning, and possibly an adjusted maximum distance depending on what it currently is and other factors. The monsters moving around immediately would not make them overpowered. I believe what is happening is that because of some bug or programming the monsters are inactive when they spawn, and they update when shot or when you get within the distance they would follow you at. They shouldn't "home in" from a large distance, but they should be moving around to some degree. A distance beyond which monsters can despawn would be a possible solution to any lag, but monsters being frozen from a distance where you can clearly see and shoot them is probably not an intended feature. Besides, the monsters are very much underpowered. I have yet to be killed by anything except the turret when I was testing out how it worked, and the only time the monsters were a legitimate threat to me was in the arena.

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(1)

Developer response from LilleJohn

I'm just going to clarify a bit here. The monsters standing still isn't a bug. It is intended. If I were to give the enemies random movement, it would take extra some hardware power. And since this is a Kongregate game, I'm trying to keep the necessary hardware power low. I could of course make the enemies automatically attack you, but that feels weird to me. I am trying to figure out a possible solution, but for now, I'll keep them standing still. Also, the enemies do despawn when they are out of a certain range, and I agree with you: The enemies are very underpowered.

Bys_O_My

Dec. 09, 2012

Under rating threshold (show) http://island-escape.wikia.com/wiki/Island_Escape_Wiki Add and read

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(2)

DEDO123

Dec. 09, 2012

Under rating threshold (show) @Matthmatt this would cause lag & also the monsters would be very overpowered.

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(0)

YogaM1

Dec. 09, 2012

Under rating threshold (show) i suggest to add rain, earthquake, thunder,wave,flowers and many other stuff so this game can be more realistic.

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(1)

jdmds

Dec. 08, 2012

Under rating threshold (show) @death123 to mine in the game you have to complete a mission to get the pickaxe

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(2)

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